You are sent to a malfunctioned lighthouse stationed upon the small isolated Beacon Island. Strange gold pieces are uncovered at the scene and the body of the resident worker.
Description:
Investigators play the role of maritime professionals in varying fields venturing to a malfunctioned lighthouse stationed upon the small isolated Beacon Island north of Folly Point Town. All is not what it seems. Strange gold pieces are uncovered at the scene as well as the mutilated body of the live in worker and the bullet ridden remains of bizarre amphibious fish like creatures. Shortly after arriving, investigators are attacked. Will they survive to tell the tale of their findings or succumb to a threat which rises from the rough stormy waters? -Part of our "Throwback Thursday" series of con scenarios from 2018
You are sent to a malfunctioned lighthouse stationed upon the small isolated Beacon Island. Strange gold pieces are uncovered at the scene and the body of the resident worker.
Description:
Investigators play the role of maritime professionals in varying fields venturing to a malfunctioned lighthouse stationed upon the small isolated Beacon Island north of Folly Point Town. All is not what it seems. Strange gold pieces are uncovered at the scene as well as the mutilated body of the live in worker and the bullet ridden remains of bizarre amphibious fish like creatures. Shortly after arriving, investigators are attacked. Will they survive to tell the tale of their findings or succumb to a threat which rises from the rough stormy waters? -Part of our "Throwback Thursday" series of con scenarios from 2018
In Prohibition-era Chicago, a visit to a speakeasy leads a group of entertainment-seekers to the city's darkest corners & strangest inhabitants. Pre-Gens provided.
Description:
Speakeasies in Prohibition-era Chicago were not the safest places to frequent, but the best boasted high-quality drinks and even higher-quality entertainment. The Wilde Reputation was not one of those. This dingy joint offered the worst rotgut on the South Side and entertainment that could, on the wrong day, prove more dangerous than all the city’s mob bosses combined. For a handful of patrons gathered at the Reputation in January 1929, it’s the wrong day.
Based on the Corpse short story cycle by James Lowder, who is also your GM.
No experience with Call of Cthulhu needed. Part of Chaosium’s“Play with the Creator!” block of events. (Call of Cthulhu 7th Edition. 4–6 Players. Pre-gens provided. 4 hr duration.)
Players are encouraged to also sign up for Round Two: The Wilde Reputation, on Saturday evening.
1871 New Mexico Territory. You have been sent to kill or capture the notorious outlaw Black Jack Ketchum. It is time to stop his depredations! But can he be beaten?
Description:
1871 New Mexico Territory. Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. It is time to stop the depredations his gang have played on the miners and ore shipments. But he isn't so easy to find, the investigators discover. Set in the Old West and ties in with Down Darker Trails (no knowledge of this supplement needed). Uses the Pulp Cthulhu rules (will be taught at table). Pre gens provided. -Part of our "Throwback Thursday" series of con scenarios from 2018
1871 New Mexico Territory. You have been sent to kill or capture the notorious outlaw Black Jack Ketchum. It is time to stop his depredations! But can he be beaten?
Description:
1871 New Mexico Territory. Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. It is time to stop the depredations his gang have played on the miners and ore shipments. But he isn't so easy to find, the investigators discover. Set in the Old West and ties in with Down Darker Trails (no knowledge of this supplement needed). Uses the Pulp Cthulhu rules (will be taught at table). Pre gens provided. -Part of our "Throwback Thursday" series of con scenarios from 2018
Sudden death brings the investigators to a village funeral, raising questions that no one wants to answer. Strange things are afoot in Shundale & are about to get stranger! GMd by writer Mike Mason.
Description:
The folklore of the British Isles is deeply ingrained and is often seen in various aspects of daily life. Called to the village of Shundale for the funeral of a departed friend, the investigators find themselves the centre of attention. How did their friend die? Why isn't he buried in the churchyard? Why are strange city folk asking curious questions? And where are the children? Secrets of the past cast long shadows. Set in the wild heart of the Derbyshire Peak District in the 1920s, will you partake of the fruit from the Black Orchard? Part of Chaosium's "Play with the creator!" block of events. -Part of our Play with the Creators series, GM is CoC Line Editor Mike Mason.
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events.
Description:
A crisp fall day hunting in the woods and fields surrounding Highcoombe House is interrupted as two men with antiquated accents confront the investigators before firing muskets and disappearing while gun smoke obscures them. And this is only the first of many strange events to occur over the weekend. Can the guests of the hunting lodge solve this mystery, or are they the ones being hunted? Pregenerated adventurers provided.
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events.
Description:
A crisp fall day hunting in the woods and fields surrounding Highcoombe House is interrupted as two men with antiquated accents confront the investigators before firing muskets and disappearing while gun smoke obscures them. And this is only the first of many strange events to occur over the weekend. Can the guests of the hunting lodge solve this mystery, or are they the ones being hunted? Pregenerated adventurers provided.
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events.
Description:
A crisp fall day hunting in the woods and fields surrounding Highcoombe House is interrupted as two men with antiquated accents confront the investigators before firing muskets and disappearing while gun smoke obscures them. And this is only the first of many strange events to occur over the weekend. Can the guests of the hunting lodge solve this mystery, or are they the ones being hunted? Pregenerated adventurers provided.
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events.
Description:
A crisp fall day hunting in the woods and fields surrounding Highcoombe House is interrupted as two men with antiquated accents confront the investigators before firing muskets and disappearing while gun smoke obscures them. And this is only the first of many strange events to occur over the weekend. Can the guests of the hunting lodge solve this mystery, or are they the ones being hunted? Pregenerated adventurers provided.