Championship ASL. Two single-day, 3-round tournaments (Fri. and Sat.). Different scenarios each day. Info SASE: R Summers, W328N3906 Lake Ctry Dr., Nashotah Wl 53058
Championship ASL. Two single-day, 3-round tournaments (Fri. and Sat.). Different scenarios each day. Info SASE: R Summers, W328N3906 Lake Ctry Dr., Nashotah Wl 53058
Come to the oldest continually running historical strategy game event. Enjoy friendly, relaxed gaming (grudge matches). Winner receives an engraved plaque.
The title does not refer to the weather. It is the way WWI British pilots described their comrades who were afflicted with combat fatigue. See how long you can last!
Ever wanted to play God? Here’s your chance! Guide an ancient civilization through 8,000 years of history in the making. Bring copy if you have one. A full game.
Two single-day, three-round tournaments (Friday and Saturday, with playoff on Sunday). Different scenarios each day! Come meet ranked players from all over the world. Sponsored by Windy City Gamers. Over-all winner will receive the War Trophy.
Compete against corresponding countries on other boards to advance into finals. Generics gladly accepted. Champion wins prize, trophy and free return. 10th year!
You will learn to fly your own B-17. Then use your new skills to survive over enemy territory. Can you make it back in one piece? Materials provided or BYOG.
In the Great War it was the blue collar work of the two-seater that meant the difference between victory and defeat. Join us in this low-level scenario.
Casement Ironclads, turreted monitors, torpedoes & subs wreak havoc in the Civil War. Tournament winner receives a Damn the Torpedoes! card game, a $25 value.
This Dawn Patrol scenario features a straight up fighter vs. fighter combat. Prudent pilots are always alert for surprises, though, even in simple scenarios.
Eighth Air Force is the second installment in GMT Games’ “Down in Flames” series. The game is an easy-to-learn, quickplaying card game of tactical WWII air war.
HQ has ordered our squadron to take out all enemy balloons and observation a/c. This mission is critical to cover our troop buildup for the offensive next week.
WWII: The Eastern Front, 1943. Go from boot camp to field commission daily. Performance earns promotions, medals, and credit. Novice and experienced welcome.
Combines all the “Front” games into one megagame. Plays continuously all Game Fair. Each time slot scored. War may continue into ‘46 or Allies vs. Commies.
This tournament is open only to members of the FIGHT IN THE SKIES Society, who will be playing for an engraved silver cup. No pre-registration or tickets.
The best aircraft of the war and any pilots able to fly go at it in this Game Fair classic. All interested players invited. You can’t miss your first close shot.
The Japanese are determined to drive the Americans from Guadalcanal. Naval forces in a tense game of cat-and-mouse. Two six-player games will be run at once.
All 3 Nuke l/Kar sets. The new cards and some new lands. Do what the government is too scared to do and get your enemies before they get you. Bombs away!
The gods should not be hurried, so here is the 6-hour time slot that this grand game should have. Plenty of time for seven leisurely epochs. Bring your game.
An Axis & Allies variant. Fight a five-nation war in the Middle East on a new full-color map. Uses basic A&A rules and playing pieces, with a few new twists!
Test your naval skills against other would-be admirals in this fast-paced card game. Cards and rules from both expansion sets are included in this tournament.
Participate in my tournament with the traditional rules, or try some of my new ideas to really bring out the warmonger in you. Players, bring your own boards if possible.
This game is frequently run by Naval War College officers. Players work with their national team, and others, to resolve domestic and international conflicts. Starts 9:30!
Ever wonder whether better planes or more numerous aircraft will win out in a battle? Hopefully this scenario will help decide. You can’t miss your first close shot.
Simple two-player game of the Allied breakout in France, 1944. Run by Doug Niles, the designer. Bring a copy if you can (or check one out of the Library).
Through 1916 and 1917 the RFC and the German Air Service patrolled this vital sector. Experience the thrill of victory or the agony of defeat in this early war scenario.