Join celebrated fantasy author R.A. Salvatore to discuss his past work, his upcoming projects, and what else is new in the world of the Forgotten Realms campaign and the life of Drizzt Do’Urden.
Being a great Dungeon Master requires a variety of skills, such as rules arbiter, character actor, and expert storyteller. The art of the Dungeon Master is in combining all of these talents. Join a panel of D&D designers to discuss various tips and tricks to bring the best adventure to your players, as well as ways to make them equal participants in the story. A Q&A session will follow the discussion.
Join the Dungeons & Dragons R&D team on a quest through the streets of Neverwinter. The entire audience takes the role of an adventuring company trekking in search of gold, glory, and adventure, with the R&D panel serving as a hive mind Dungeon Master. Thrills, chills, and surprises await.
They said we could never do it, but last year’s D&D monster design seminar heralded the return of the modrons! What strange, wacky creature does R&D want to unleash on the world with your help this year? What makes for a good monster, and how can you use the mechanics of the D&D game to create it? Join the Wizards of the Coast R&D staff in creating a set of new monsters for publication in the pages of Dungeon Magazine.
Get an exclusive look at upcoming titles for the D&D RPG, novels, and board games direct from the game’s designers, developers, and editors. This seminar will take a look at D&D’s upcoming releases and tease new mechanics and story directions.
Each month, Dragon and Dungeon magazines deliver adventures, feats, magic items, and other options for your gaming table. Have you ever wished that you could pick and choose which articles live and die? This panel is your chance to pitch an idea for R&D to work on. Bring your list of what D&D needs and what you want to see in the future.
What makes D&D play in public so compelling? What are the challenges associated with public play? Join the D&D R&D and Organized Play teams in a discussion about playing the game outside of home – at stores, conventions, and online – and contribute your experiences and tips to making public events shine. You’ll also get a look at upcoming Organized Play program offerings, including D&D Lair Assault!
Join the creator of the Forgotten Realms setting, Ed Greenwood, for a rollicking group storytelling experience that’s always memorable and highly amusing.
A good Dungeon Master can role play, strategize, and plan on the fly, but a great Dungeon Master knows that preparation is the key to success. This seminar discusses adventure design, using some of the greatest adventures in D&D history as templates for what makes for the best experience at the table. What makes a great story for an RPG? A Q&A session follows the discussion.