Cat's Meow by Steve Hardinger. Children of merchants ofWaterdeep are being turned into zombies as they sleep. Ransom demands have been made. Is it a nefarious plot or just the usual rivalry between merchants? An adventure for characters of approximately 7th level, characters provided. Uses 3rd edition D&D rules. Standard RPGA experience.
Cat's Meow by Steve Hardinger. Children of merchants ofWaterdeep are being turned into zombies as they sleep. Ransom demands have been made. Is it a nefarious plot or just the usual rivalry between merchants? An adventure for characters of approximately 7th level, characters provided. Uses 3rd edition D&D rules. Standard RPGA experience.
Cat's Meow by Steve Hardinger. Children of merchants ofWaterdeep are being turned into zombies as they sleep. Ransom demands have been made. Is it a nefarious plot or just the usual rivalry between merchants? An adventure for characters of approximately 7th level, characters provided. Uses 3rd edition D&D rules. Standard RPGA experience.
Cat's Meow by Steve Hardinger. Children of merchants ofWaterdeep are being turned into zombies as they sleep. Ransom demands have been made. Is it a nefarious plot or just the usual rivalry between merchants? An adventure for characters of approximately 7th level, characters provided. Uses 3rd edition D&D rules. Standard RPGA experience.
Cat's Meow by Steve Hardinger. Children of merchants ofWaterdeep are being turned into zombies as they sleep. Ransom demands have been made. Is it a nefarious plot or just the usual rivalry between merchants? An adventure for characters of approximately 7th level, characters provided. Uses 3rd edition D&D rules. Standard RPGA experience.
Sean Reynolds and Steve Miller, designers for Wizards of the Coast R&D, will host this special Forgotten Realms live-action game. Bring a fantasy-themed costume if you can. Standard RPGA experience.
Binding Arbitration by Kim and Pete Winz. Your six countries have been at war for far too long, but peace talks have gone nowhere. As a last resort, your leaders have consented to put the decision into the hands of a powerful wizard known for resolving delicate issues such as this. Each of you has been given complete authority to represent your country in the final negotiations. The wizard's methods are a mystery but you'd do just about anything to stop this bloody conflict. An adventure for characters levels 7-8, characters provided. Uses 3rd Edition D&D rules. RPGA paying members 5th level and above. Quadruple RPGA experience.
Binding Arbitration by Kim and Pete Winz. Your six countries have been at war for far too long, but peace talks have gone nowhere. As a last resort, your leaders have consented to put the decision into the hands of a powerful wizard known for resolving delicate issues such as this. Each of you has been given complete authority to represent your country in the final negotiations. The wizard's methods are a mystery but you'd do just about anything to stop this bloody conflict. An adventure for characters levels 7-8, characters provided. Uses 3rd Edition D&D rules. RPGA paying members 5th level and above. Quadruple RPGA experience.
Brother of Death by Keith Polster. Lost in a magical sleep, the daughter of a powerful King enlists your help in finding a cure. Everything from steel to magic to intrigue stands in your way. Will sword or common sense save the day? An adventure for characters levels 4-6, characters provided. Uses 3rd Edition D&D rules. RPGA paying members 3rd level and above.Triple RPGA experience points.
Brother of Death by Keith Polster. Lost in a magical sleep, the daughter of a powerful King enlists your help in finding a cure. Everything from steel to magic to intrigue stands in your way. Will sword or common sense save the day? An adventure for characters levels 4-6, characters provided. Uses 3rd Edition D&D rules. RPGA paying members 3rd level and above.Triple RPGA experience points.