A bus drops off a dozen Boy Scouts from Arkham, Massachusetts. But it isn't too long before the woods suggest threats unknown to the scout leaders.
Description:
1922, New Hampshire, deep in the Green Mountains. A bus drops off a dozen Boy Scouts from Arkham, Massachusetts to enjoy the last August weekend honing their skillcraft. The players, all scouts, have free reign of the lake, the lodge, and the campground. But it isn't too long before the woods suggest threats unknown to the scout leaders as eventually, one by one, scouts start disappearing? Classic 1920s Cthulhu, Pre gens provided. (Call of Cthulhu 7th ed. 4-6 Players. 4 hr duration.)
A bus drops off a dozen Boy Scouts from Arkham, Massachusetts. But it isn't too long before the woods suggest threats unknown to the scout leaders.
Description:
1922, New Hampshire, deep in the Green Mountains. A bus drops off a dozen Boy Scouts from Arkham, Massachusetts to enjoy the last August weekend honing their skillcraft. The players, all scouts, have free reign of the lake, the lodge, and the campground. But it isn't too long before the woods suggest threats unknown to the scout leaders as eventually, one by one, scouts start disappearing? Classic 1920s Cthulhu, Pre gens provided. (Call of Cthulhu 7th ed. 4-6 Players. 4 hr duration.)
A bus drops off a dozen Boy Scouts from Arkham, Massachusetts. But it isn't too long before the woods suggest threats unknown to the scout leaders.
Description:
1922, New Hampshire, deep in the Green Mountains. A bus drops off a dozen Boy Scouts from Arkham, Massachusetts to enjoy the last August weekend honing their skillcraft. The players, all scouts, have free reign of the lake, the lodge, and the campground. But it isn't too long before the woods suggest threats unknown to the scout leaders as eventually, one by one, scouts start disappearing? Classic 1920s Cthulhu, Pre gens provided. (Call of Cthulhu 7th ed. 4-6 Players. 4 hr duration.)
James Gardiner is found dead & disfigured in his room by residents of his boarding house. An introduction to the system, while also asking players to solve the mystery before death strikes again!
Description:
James Gardiner is found dead and disfigured in his room by fellow residents of his boarding house. Can you solve the puzzle of his death while also achiving your own personal objectives? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into murder and intrigue. The is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 2-4 Players. Pre-gens provided. 90 min duration.)
James Gardiner is found dead & disfigured in his room by residents of his boarding house. An introduction to the system, while also asking players to solve the mystery before death strikes again!
Description:
James Gardiner is found dead and disfigured in his room by fellow residents of his boarding house. Can you solve the puzzle of his death while also achiving your own personal objectives? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into murder and intrigue. The is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 2-4 Players. Pre-gens provided. 90 min duration.)
James Gardiner is found dead & disfigured in his room by residents of his boarding house. An introduction to the system, while also asking players to solve the mystery before death strikes again!
Description:
James Gardiner is found dead and disfigured in his room by fellow residents of his boarding house. Can you solve the puzzle of his death while also achiving your own personal objectives? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into murder and intrigue. The is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 2-4 Players. Pre-gens provided. 90 min duration.)
James Gardiner is found dead & disfigured in his room by residents of his boarding house. An introduction to the system, while also asking players to solve the mystery before death strikes again!
Description:
James Gardiner is found dead and disfigured in his room by fellow residents of his boarding house. Can you solve the puzzle of his death while also achiving your own personal objectives? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into murder and intrigue. The is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 2-4 Players. Pre-gens provided. 90 min duration.)
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do you discover you aren't down here alone. Set in the classic H.P. Lovecraft 1930s.
Description:
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into danger and insanity. This is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 2 hr duration.)
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do you discover you aren't down here alone. Set in the classic H.P. Lovecraft 1930s.
Description:
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930's immediately plunges investigators into danger and insanity. This is a perfect introduction to the system, while also asking players to solve the mystery before death strikes again!
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 2 hr duration.)
A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the PCs. Why would the girls sneak back to camp after the bus was loaded?
Description:
1975, Montana at the foot of the Rockies. A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the town's highest ranking citizens. Worried about their children, these parents (the players), follow the expedition leader back into the mountains to the archaeology site that the kids spent the day at. What mysteries lurk in the woods as evening settles down on the players? Why would the children sneak back to the base camp after the bus was loaded? Pre-gens provided. Set in Modern Cthulhu.
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 4 hr duration.)