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1. What's New With Goodman Games

2. Attack and Dethrone God with Uncaged

3. Morning with FASA

4. Let's make an RPG

5. The Science of Science Fiction

6. The Science of Science Fiction

7. Cozy Chat with R. Talsorian Games

8. Cyberpunk Q&A

9. The Witcher Q&A

10. Produce a TTRPG Stream 101 (or How to Hit the Buttons)

11. Why TSR Failed

12. Shadowrun GM Boot Camp

13. Zero-Point Energy (ZPE), Fact versus Fiction

14. James Webb Space Telescope

15. Putin and Russia

16. Ukraine in History

17. Causes of the American Revolution

18. Mechanics of Secrecy: Military Cipher Machine Demo

19. Cyberwar, Contemporary Issues and Explanations

20. Aftermath of the Seven Years' War

21. Boston Massacre, 250 Years Ago: Roots, Outcomes

22. Designing the American Revolution

23. Global Hotspots 2022

24. Global Hotspots 2022 Q&A

25. Washington Naval Treaty 100th Anniversary

26. War Magic, Aerial Combat

27. War Magic, How Armies Work

28. Dieppe 1942 Raid Revisited

29. Writing for Evil Genius Games

30. Desiging for Evil Genius Games

31. How Did the Landscape Change Our D&D Adventure?

32. Desiging for Evil Genius Games

33. Educator Panel Discussion: RPG's and the Classroom

34. RPG Freelance Mentorship

35. Introduction to DMing for D&D

36. RPGs: Controlling the Table in a Positive Way

37. How to Launch a Successful Crowdfunding Campaign

38. Politics for World Builders (International)

39. Politics for World Builders (Domestic)

40. 3D Printing Basics

41. 3D Printing Basics

42. 3D Printing Panel

43. 9th Annual Live Kickstarter Advice Panel

44. GM 101: Introduction to Gamemastering

45. News from Corvus Belli

46. How to Write Even Better Adventure Modules

47. The Gamers: 20th Anniversary Retrospective & Cast Conversation

48. Reading Appendix Next: Additional Inspirational Fantasy Literature

49. What Is Cosplay? More Than A Costume

50. Ken and Robin Talk About Stuff

52. Why TSR Failed

53. Query Letters—A No Nonsense, Low Stress Approach to Breaking Down Publishing Walls

54. Gen Con and CMU Applied Game Design Course Launch

55. 3rd Edition Dungeons & Dragons: Creation of a Masterpiece

56. Wanderhome Q&A

57. Free League Showcase

58. Horror in Gaming

59. Blackbirds & The Illusion of Cruelty

60. Transgender 101

61. Ally 101

62. State of the Wheel

63. RPG Curriculum Design

64. Football for Game Designers

65. Vacation Memories of Sunny Chernobyl

66. Coloring Within the Lines: 5e Freelancing

67. Building a Kickstarter: An Insider's Guide

68. Write Comprehensible Game Rulebooks

69. Write Comprehensible Game Rulebooks

70. Ditch the Table and Join a LARP!

71. Freelancing 201: Advance TTRPG Topics

72. Kickstarter & Crowdfunding 101

73. Shoot Your (One) Shot

74. An Hour with Wolfgang Baur

75. Worldbuilding 101

76. Juggling Art and Art Direction for FASA Games

77. Creating WebComics & Graphic Novels from an RPG setting

79. LegalGeek Q&A About IP Law for Game Designers

80. What's up with Posthuman Studios & Eclipse Phase?

81. Professor Dungeon Master Live!

82. What Tabletop RPGs can Learn from Video Games

83. Making a Great Villian

85. Finding Novels a Home

86. Author Horror Stories

87. POV Story Pandemonium

88. Editing Others

89. Diversifying Existing Genres

90. What to Do for a New Book Release

91. Inclusive Language

92. Marketable Genres

93. Plot It Out

94. Blurbs for Writers

95. Rated R: Writing Sex Scenes

96. Writing Tricky Titles

97. So You Want to Write

98. Adding Maps to your Writing

99. The Full-Time Myth

100. Repulsive Appeal