Round One-regular Nuclear Escalation. Survivors will continue on to Round Two. Will there be a winner? Or will there be nothing but Nuclear Devastation??? NUCLEAR WAR/ NCL ESCN game rules
Tremlone has been overrun by ores and goblins. The castle and keep have been captured. Can you find out what happened to the royal party? AD&D® game rules
A group of adventurers are invited to an All Fools Day Ball. They find out that they were called to stop a prank that would bring about an ancient curse. AD&D® game rules
A wizard has captured eight leader figures from one side in an upcoming battle. You will try to escape capitvity and rejoin his forces. CHIVALRY & SORCERY game rules
Your mercenary group has volunteered to perform a small task for the government. Will this be your last task? You'll soon find out!! TRAVELLER-GDW game rules
Gnomish clan rivalry between the Fenogs and Harandans, the Fenogs have gone too far this time—abducting the rince. Get him back and restore the Harandan clan order. AD&D® game rules
The Lerara tribe is trapped inside the tunnel of Suloise. The magic seal has worn off and it is now open. Something is terrorizing the area. Can you stop it?? AD&D® game rules
The diamond called Amir and the magic harp are missing. Haven's Thieves Guild calls on you to find out who took it and why, but most of all to get it back! THIEVE'S GUILD game rules
Show and play with your own figures, 15 or 25mm, any period. Figures will be provided for those without. Civil war action. RALLY ROUND THE FLAG game rules
The German players must protect Alsace-Lorraine from a daring raid by Allied planes. Your mission is to overtake the airfield and take Alsace-Lorraine. DAWN PATROL game rules
Characters set off to rid their village of giants. But when they kill the giants, they find a map which leads them to. You'll have to find out! AD&D game rules
In this game of the future, you will be working for the underground. They are against a tyrant and you will have a specific mission. TRAVELER game rules
You will get lost in a massive sand storm. Eventually you will find a lost forbidden city which leads to an underground city and face monsters and beasts. D&D game rules
Do you think halflings rule? If you, come join the toughest band of halflings this side of the shire. They are out to rescue an eleven princess and something even more important! AD&D® game rules
The characters are trapped in an endless maze. The only way out is to answer 3 riddles. After that the fun begins. Can you make it to the end and discover the treasure! AD&D game rules
The foe seems invincible and his forces will soon reach over whelming strength if a small band of brave adventurers cannot prove that he is indeed vulnerable. VARIANT DAREDEVILS game rules
A coming-of-age ordeal is normal for boys who are about to become men in Dragekriekian society, but this time the test could determine the survival of the culture itself. LANDS OF ADVENTURE game rules
Investigators try to solve bizarre mysteries and foil the attempts of ghastly Cthuloid beings in Latin America. Set in the early 1920's. CALL OF CTHULHU game rules
The race of the hidden valley is being threatened by marauding elves. Can you save the valley? Should you save the elves? What is the mysterious secret of the hidden valley? AD&D® game rules
Your group of adventurers are flung into a universe unlike ours. Their only hope is to climb to the top of the world and confront the Lord. (Based on Farmer's World of Tiers) AD&D game rules
An aristocratic merchant attempts to rescue his brother from an ancient fortress, he was stranded by a prior expedition. No survivors of prior expedition wish to return! AD&D® game rules
Adventurer's enter Keraptis's base of affairs, a complex of tunnels under the Peryton Peaks. They must fight past his guards, escape the traps, and end his reign of terror. AD&D® game rules
Within Mount Kariilimus dwells evil. News of strange happenings has reached the Priest King. Fearing the worst he has ordered you to investigate and put an end to the atrocities. AD&D game rules
Mount Kariilimus is the hold of two bandit lords who are behind the attacks on your city. The Lord Governor of Vebume-Kril has ordered you to bring the out¬laws back dead or alive. AD&D game rules
A group of prominent merchants seek your help. Their caravans have been disappearing. It Is up to your heroic band of adventurers to find who is behind this and stop them. AD&D® game rules
Something is amiss in the peaceful, little village of Eisby. The village elders are disappearing one by one. Your clue, an old folk tale, Solve the mystery before it's too late. AD&D® game rules