Gerrymander berries on a cake in this new 2 player strategy game by indie designers. Berry easy to learn, hard to master. Ages 8 - 88. Family & Colorblind Friendly.
Description:
This is an I-cut-you-choose strategy game where you are the champion for team strawberry or team blueberry. Players alternate between cutting cake and choosing which cake to eat. Collect candles by choosing groups with a majority of your berries. Once all the cake is gone, the player with the most candles wins. We will be playing up to 4 people at a time (2 groups of 2 players). This game is deceptively easy to learn and at the same time it is very challenging to win.
As you build and explore the iconic city’s dark alleys and deadly catacombs, you must work with your fellow adventurers to survive the terrors ahead.
Description:
This game is a teach & play of the rules and mechanics of the game. Don't worry, a full game will be played during this session. Provided by Flight Risk Podcast
As you build and explore the iconic city’s dark alleys and deadly catacombs, you must work with your fellow adventurers to survive the terrors ahead.
Description:
This game is a teach & play of the rules and mechanics of the game. Don't worry, a full game will be played during this session. Provided by Flight Risk Podcast
An area control game about being the best street musician in New Orleans.
Description:
The game is played over three days, where players choose which locations to play their set of songs. It takes time to play a song, so players decide on their next turn whether they're going to use all of their energy at the location or to only use some of it to save the rest for later songs. If a player matches the mood of the people with the song that they're playing, they can get bonus tips!
An area control game about being the best street musician in New Orleans.
Description:
The game is played over three days, where players choose which locations to play their set of songs. It takes time to play a song, so players decide on their next turn whether they're going to use all of their energy at the location or to only use some of it to save the rest for later songs. If a player matches the mood of the people with the song that they're playing, they can get bonus tips!
An area control game about being the best street musician in New Orleans.
Description:
The game is played over three days, where players choose which locations to play their set of songs. It takes time to play a song, so players decide on their next turn whether they're going to use all of their energy at the location or to only use some of it to save the rest for later songs. If a player matches the mood of the people with the song that they're playing, they can get bonus tips!
Pick one of over 250 Word Cue cards (with 500 total cues), write the word you think best completes the phrase – and try to match it exactly to another player’s word without giving a single hint.
Pick one of over 250 Word Cue cards (with 500 total cues), write the word you think best completes the phrase – and try to match it exactly to another player’s word without giving a single hint.
Over the course of a year, players control a species of tree aiming to thrive in the beautiful terrain of a National Park.
Description:
In the spring, players carefully place their trees, scoring as hikers enjoy traveling the trails in summer. When autumn comes, leaves fall in the ever-changing direction of the wind, covering the ground and other players’ leaves. Points are awarded in winter for the most coverage of each region in the park. Control the grove and be victorious. Designed by Daryl Andrews & Erica Bouyouris Illustrated by Kwanchai Moriya.