Players compete to get the highest reputation at the end of four seasons by drawing on their maps.
Description:
Queen Gimnax has ordered the reclamation of northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Gimnax’s edicts announce which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, and so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the Queen’s desired land and you will be declared the greatest cartographer in Nalos. Each season, players draw on their map sheet and score against unique conditions at the end of the season. The player with the highest reputation at the end of the year is declared the winner.
Players compete to get the highest reputation at the end of four seasons by drawing on their maps.
Description:
Queen Gimnax has ordered the reclamation of northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Gimnax’s edicts announce which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, and so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the Queen’s desired land and you will be declared the greatest cartographer in Nalos. Each season, players draw on their map sheet and score against unique conditions at the end of the season. The player with the highest reputation at the end of the year is declared the winner.
A spatial puzzle game for the whole family! Compete to construct ecosystems, adding different habitats and wildlife by drafting tiles and tokens.
Description:
Designed by Randy Flynn. This is a follow-up to our first publication, Calico (designed by Kevin Russ). Players compete to construct the most harmonious ecosystems, adding different habitats and wildlife by drafting tiles and tokens. Turns are simple - select a token/tile set and place each into your ecosystem. Earn nature tokens by populating certain habitats with keystone species and earn victory points by fulfilling variable spatial wildlife scoring requirements and by creating the largest contiguous landscape corridors.
A spatial puzzle game for the whole family! Compete to construct ecosystems, adding different habitats and wildlife by drafting tiles and tokens.
Description:
Designed by Randy Flynn. This is a follow-up to our first publication, Calico (designed by Kevin Russ). Players compete to construct the most harmonious ecosystems, adding different habitats and wildlife by drafting tiles and tokens. Turns are simple - select a token/tile set and place each into your ecosystem. Earn nature tokens by populating certain habitats with keystone species and earn victory points by fulfilling variable spatial wildlife scoring requirements and by creating the largest contiguous landscape corridors.
A spatial puzzle game for the whole family! Compete to construct ecosystems, adding different habitats and wildlife by drafting tiles and tokens.
Description:
Designed by Randy Flynn. This is a follow-up to our first publication, Calico (designed by Kevin Russ). Players compete to construct the most harmonious ecosystems, adding different habitats and wildlife by drafting tiles and tokens. Turns are simple - select a token/tile set and place each into your ecosystem. Earn nature tokens by populating certain habitats with keystone species and earn victory points by fulfilling variable spatial wildlife scoring requirements and by creating the largest contiguous landscape corridors.
A spatial puzzle game for the whole family! Compete to construct ecosystems, adding different habitats and wildlife by drafting tiles and tokens.
Description:
Designed by Randy Flynn. This is a follow-up to our first publication, Calico (designed by Kevin Russ). Players compete to construct the most harmonious ecosystems, adding different habitats and wildlife by drafting tiles and tokens. Turns are simple - select a token/tile set and place each into your ecosystem. Earn nature tokens by populating certain habitats with keystone species and earn victory points by fulfilling variable spatial wildlife scoring requirements and by creating the largest contiguous landscape corridors.
A spatial puzzle game for the whole family! Compete to construct ecosystems, adding different habitats and wildlife by drafting tiles and tokens.
Description:
Designed by Randy Flynn. This is a follow-up to our first publication, Calico (designed by Kevin Russ). Players compete to construct the most harmonious ecosystems, adding different habitats and wildlife by drafting tiles and tokens. Turns are simple - select a token/tile set and place each into your ecosystem. Earn nature tokens by populating certain habitats with keystone species and earn victory points by fulfilling variable spatial wildlife scoring requirements and by creating the largest contiguous landscape corridors.
A spatial puzzle game for the whole family! Compete to construct ecosystems, adding different habitats and wildlife by drafting tiles and tokens.
Description:
Designed by Randy Flynn. This is a follow-up to our first publication, Calico (designed by Kevin Russ). Players compete to construct the most harmonious ecosystems, adding different habitats and wildlife by drafting tiles and tokens. Turns are simple - select a token/tile set and place each into your ecosystem. Earn nature tokens by populating certain habitats with keystone species and earn victory points by fulfilling variable spatial wildlife scoring requirements and by creating the largest contiguous landscape corridors.
A spatial puzzle game for the whole family! Compete to construct ecosystems, adding different habitats and wildlife by drafting tiles and tokens.
Description:
Designed by Randy Flynn. This is a follow-up to our first publication, Calico (designed by Kevin Russ). Players compete to construct the most harmonious ecosystems, adding different habitats and wildlife by drafting tiles and tokens. Turns are simple - select a token/tile set and place each into your ecosystem. Earn nature tokens by populating certain habitats with keystone species and earn victory points by fulfilling variable spatial wildlife scoring requirements and by creating the largest contiguous landscape corridors.
A spatial puzzle game for the whole family! Compete to construct ecosystems, adding different habitats and wildlife by drafting tiles and tokens.
Description:
Designed by Randy Flynn. This is a follow-up to our first publication, Calico (designed by Kevin Russ). Players compete to construct the most harmonious ecosystems, adding different habitats and wildlife by drafting tiles and tokens. Turns are simple - select a token/tile set and place each into your ecosystem. Earn nature tokens by populating certain habitats with keystone species and earn victory points by fulfilling variable spatial wildlife scoring requirements and by creating the largest contiguous landscape corridors.