“Fright At Tristor” by Keith Polster. Is your Network Club daring enough to enter this challenging team event? The winner gets a trophy and never-ending glory. NETWORK CLUBS ONLY.
“No King Without A Crown” by Tom Prusa. To save a nation, a daring band of heroes must make certain a royal wedding is held in the Forgotten Realms. OPEN TO ALL. Members receive Standard XP.
“Sea Of Fire” by Robert Farnsworth. The Orient holds wondrous & magical surprises. But a band of adventurers learns there is terror there as well. Standard XP awarded to members.
“Sea Of Fire” by Robert Farnsworth. The Orient holds wondrous & magical surprises. But a band of adventurers learns there is terror there as well. MEMBERS ONLY—3rd LEVEL & UP. Triple XP.
“To Cage A King” by A. Karl Larsen and Joseph G. Wichmann. Malevolent power spreads across the continent, threatening all life and the very land. Std. XP.
“The Final Conflict” by Kevin Melka and Keith Polster. The heroes of the STAR Triad face their greatest & deadliest adventure. All players get a Ral Partha miniature. MEMBERS ONLY. Std. XP.
You wake up in a dank, dark hole. You have no idea where you are, or how you got here, and there’s this heavy weight on your chest, and something scaly is gnashing at your throat. Levels 5-8.
It’s R & R time between adventures & your tab at the inn exceeds your last haul. To pay the bill you have accepted a job as a courier. It should be a piece of cake. Roleplaying emphasized.
Your distant relative dies, leaving his fortune to anyone who can win in his deadly game for In-heritance. A game for up to 40 PCs, interacting with each other & 5 DMs.
Could you face a vampire? How about a tough, old vampire? Easy you say? Then come face THE Vampire, Count Dracula, in his lair. BYOC, non-evil, levels 13-18. 1st. Ed., no cov’s or barb’s.