Edara is dangerous, especially the industrial cities, where factories pour smog into maze-like slums, perfect breeding grounds for criminal gangs who threaten the livelihood of Edara's citizens.
Description:
The introduction of steam technology into Edara has brought with it all manner of crime, from ruthless gangsters to profiteering weapon makers to tough street gangs. These criminals follow their own code, but it is the street gangs who show the most violent disregard for Edara’s laws. The cities of Kuria are no longer safe, and the city watch is too afraid to step in. The Magus Corp has been called to action, and has sent in their own agents to interfere with the gang’s activities.
Edara is dangerous, especially the industrial cities, where factories pour smog into maze-like slums, perfect breeding grounds for criminal gangs who threaten the livelihood of Edara's citizens.
Description:
The introduction of steam technology into Edara has brought with it all manner of crime, from ruthless gangsters to profiteering weapon makers to tough street gangs. These criminals follow their own code, but it is the street gangs who show the most violent disregard for Edara’s laws. The cities of Kuria are no longer safe, and the city watch is too afraid to step in. The Magus Corp has been called to action, and has sent in their own agents to interfere with the gang’s activities.
Edara is dangerous, especially the industrial cities, where factories pour smog into maze-like slums, perfect breeding grounds for criminal gangs who threaten the livelihood of Edara's citizens.
Description:
The introduction of steam technology into Edara has brought with it all manner of crime, from ruthless gangsters to profiteering weapon makers to tough street gangs. These criminals follow their own code, but it is the street gangs who show the most violent disregard for Edara’s laws. The cities of Kuria are no longer safe, and the city watch is too afraid to step in. The Magus Corp has been called to action, and has sent in their own agents to interfere with the gang’s activities.
10 years have passed since the dwarves tunneled beneath the mountains. What was found was a new world. Can you survive in this new land? Can you best the Frozen North?
10 years have passed since the dwarves tunneled beneath the mountains. What was found was a new world. Can you survive in this new land? Can you best the Frozen North?
10 years have passed since the dwarves tunneled beneath the mountains. What was found was a world of harsh climate, magic, & incredible new races. Can you survive in this new land?
10 years have passed since the dwarves tunneled beneath the mountains. What was found was a world of harsh climate, magic, & incredible new races. Can you survive in this new land?
The passage to the frozen tundra beyond the mountains has been opened. Be the first to survive in this new climate & encounter strange new beings who wish to hunt you through the harsh tundra.
Description:
The dwarves have long been building their tunnel north. Now that it has been opened, and an entire new area of the continent has been unlocked, the Magus Corp has hired a team of adventurers to explore and chart the new land. Discover new locations, new creatures, and battle the harsh environment of the frozen north as you search for safety and civilization while being hunted by giants and trolls.
What secrets lie at the heart of Prof. Hyde's Steam Factories? Survive the traps, gadgets, & constructs to discover the truth & save the day!
Description:
The mysterious Professor Hyde vanished at the height of his academic career, only to reappear as a billionaire inventor with a private island and an army of machines. From his heavily guarded fortress, Professor Hyde now controls most of the steam trade across Edara. But when visiting dignitaries go missing, your team is tasked with infiltrating this technological fortress.
Hidden deep inside the Evergreen Labyrinth there is a magical artifact that may prove key to saving the forest. Can you navigate the twists and turns of this maze to recover the artifact in time?
Description:
Legend tells of a hidden labyrinth deep inside the Sylvan Forest, and of the mythical treasure said to be held in its final chamber: a living piece of Arborvitae, the tree of life. The tree itself is dying, a dark disease set on its roots, killing it from the inside out. The piece of Arborvitae within the labyrinth may be the only way to save the tree, heal the forest, and end the reign of the undead. That is, if legend can be believed and the dangers of the labyrinth safely navigated!