The PCs venture into the Lands of the Linnorm Kings to solve an ancient murder mystery, exonerating a long-dead villain who is said to haunt the frozen lands.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
Rulers in the Lands of the Linnorm Kings assume power after slaying a draconic linnorms inhabiting the region. Centuries ago, one returned with the head of the local king instead of a linnorm. The lone witness accused the warrior of Irriseni witchcraft, leading to the warrior's execution. Not all believe these tales. One of the warrior’s descendants, an Ulfen Guard of Taldor, offered intelligence that could shape Taldor's future in exchange for exonerating his ancestor. It's up to the PCs to solve the ancient murder mystery, though there's far more at stake than honor.
Contents in The Jarlsblood Witch Saga is one of several scenarios that sets the stage for and directly ties into the upcoming War for the Crown Adventure Path.
Focus: Sovereign Court faction.
Written by Nathan King.
The PCs venture into the Lands of the Linnorm Kings to solve an ancient murder mystery, exonerating a long-dead villain who is said to haunt the frozen lands.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
Rulers in the Lands of the Linnorm Kings assume power after slaying a draconic linnorms inhabiting the region. Centuries ago, one returned with the head of the local king instead of a linnorm. The lone witness accused the warrior of Irriseni witchcraft, leading to the warrior's execution. Not all believe these tales. One of the warrior’s descendants, an Ulfen Guard of Taldor, offered intelligence that could shape Taldor's future in exchange for exonerating his ancestor. It's up to the PCs to solve the ancient murder mystery, though there's far more at stake than honor.
Contents in The Jarlsblood Witch Saga is one of several scenarios that sets the stage for and directly ties into the upcoming War for the Crown Adventure Path.
Focus: Sovereign Court faction.
Written by Nathan King.
The PCs venture into the Lands of the Linnorm Kings to solve an ancient murder mystery, exonerating a long-dead villain who is said to haunt the frozen lands.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
Rulers in the Lands of the Linnorm Kings assume power after slaying a draconic linnorms inhabiting the region. Centuries ago, one returned with the head of the local king instead of a linnorm. The lone witness accused the warrior of Irriseni witchcraft, leading to the warrior's execution. Not all believe these tales. One of the warrior’s descendants, an Ulfen Guard of Taldor, offered intelligence that could shape Taldor's future in exchange for exonerating his ancestor. It's up to the PCs to solve the ancient murder mystery, though there's far more at stake than honor.
Contents in The Jarlsblood Witch Saga is one of several scenarios that sets the stage for and directly ties into the upcoming War for the Crown Adventure Path.
Focus: Sovereign Court faction.
Written by Nathan King.
The PCs venture into the Lands of the Linnorm Kings to solve an ancient murder mystery, exonerating a long-dead villain who is said to haunt the frozen lands.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
Rulers in the Lands of the Linnorm Kings assume power after slaying a draconic linnorms inhabiting the region. Centuries ago, one returned with the head of the local king instead of a linnorm. The lone witness accused the warrior of Irriseni witchcraft, leading to the warrior's execution. Not all believe these tales. One of the warrior’s descendants, an Ulfen Guard of Taldor, offered intelligence that could shape Taldor's future in exchange for exonerating his ancestor. It's up to the PCs to solve the ancient murder mystery, though there's far more at stake than honor.
Contents in The Jarlsblood Witch Saga is one of several scenarios that sets the stage for and directly ties into the upcoming War for the Crown Adventure Path.
Focus: Sovereign Court faction.
Written by Nathan King.
The PCs venture into the Lands of the Linnorm Kings to solve an ancient murder mystery, exonerating a long-dead villain who is said to haunt the frozen lands.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
Rulers in the Lands of the Linnorm Kings assume power after slaying a draconic linnorms inhabiting the region. Centuries ago, one returned with the head of the local king instead of a linnorm. The lone witness accused the warrior of Irriseni witchcraft, leading to the warrior's execution. Not all believe these tales. One of the warrior’s descendants, an Ulfen Guard of Taldor, offered intelligence that could shape Taldor's future in exchange for exonerating his ancestor. It's up to the PCs to solve the ancient murder mystery, though there's far more at stake than honor.
Contents in The Jarlsblood Witch Saga is one of several scenarios that sets the stage for and directly ties into the upcoming War for the Crown Adventure Path.
Focus: Sovereign Court faction.
Written by Nathan King.
The PCs venture into the Lands of the Linnorm Kings to solve an ancient murder mystery, exonerating a long-dead villain who is said to haunt the frozen lands.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
Rulers in the Lands of the Linnorm Kings assume power after slaying a draconic linnorms inhabiting the region. Centuries ago, one returned with the head of the local king instead of a linnorm. The lone witness accused the warrior of Irriseni witchcraft, leading to the warrior's execution. Not all believe these tales. One of the warrior’s descendants, an Ulfen Guard of Taldor, offered intelligence that could shape Taldor's future in exchange for exonerating his ancestor. It's up to the PCs to solve the ancient murder mystery, though there's far more at stake than honor.
Contents in The Jarlsblood Witch Saga is one of several scenarios that sets the stage for and directly ties into the upcoming War for the Crown Adventure Path.
Focus: Sovereign Court faction.
Written by Nathan King.
The PCs venture into the Lands of the Linnorm Kings to solve an ancient murder mystery, exonerating a long-dead villain who is said to haunt the frozen lands.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
Rulers in the Lands of the Linnorm Kings assume power after slaying a draconic linnorms inhabiting the region. Centuries ago, one returned with the head of the local king instead of a linnorm. The lone witness accused the warrior of Irriseni witchcraft, leading to the warrior's execution. Not all believe these tales. One of the warrior’s descendants, an Ulfen Guard of Taldor, offered intelligence that could shape Taldor's future in exchange for exonerating his ancestor. It's up to the PCs to solve the ancient murder mystery, though there's far more at stake than honor.
Contents in The Jarlsblood Witch Saga is one of several scenarios that sets the stage for and directly ties into the upcoming War for the Crown Adventure Path.
Focus: Sovereign Court faction.
Written by Nathan King.
The PCs venture into the Lands of the Linnorm Kings to solve an ancient murder mystery, exonerating a long-dead villain who is said to haunt the frozen lands.
Description:
A Pathfinder Society Scenario designed for levels 5–9.
Rulers in the Lands of the Linnorm Kings assume power after slaying a draconic linnorms inhabiting the region. Centuries ago, one returned with the head of the local king instead of a linnorm. The lone witness accused the warrior of Irriseni witchcraft, leading to the warrior's execution. Not all believe these tales. One of the warrior’s descendants, an Ulfen Guard of Taldor, offered intelligence that could shape Taldor's future in exchange for exonerating his ancestor. It's up to the PCs to solve the ancient murder mystery, though there's far more at stake than honor.
Contents in The Jarlsblood Witch Saga is one of several scenarios that sets the stage for and directly ties into the upcoming War for the Crown Adventure Path.
Focus: Sovereign Court faction.
Written by Nathan King.
PFS #9-12: Shrine of the Sacred Tempest (Levels 1-5)
Summary:
A messenger from Heaven asks the PCs to investigate a historic shrine in the tengu nation of Kwanlai, whose keepers have suddenly ended their traditional contact with the celestial host.
Description:
A Pathfinder Society Scenario designed for levels 1-5.
Outside of a remote village in the tengu nation of Kwanlai, a generations-old group of shrinekeepers has dutifully watched over a holy site that commemorates celestial forces that fell in battle against a qlippoth invasion in the distant past. By tradition, the guardians report to celestial forces every 10 years, but these guardians have fallen silent. A messenger from Heaven has called upon the Pathfinder Society to investigate the historic site and uncover the truth behind the shrinekeepers' fate.
Focus: Silver Crusade faction.
Written by Justin Juan.
PFS #9-12: Shrine of the Sacred Tempest (Levels 1-5)
Summary:
A messenger from Heaven asks the PCs to investigate a historic shrine in the tengu nation of Kwanlai, whose keepers have suddenly ended their traditional contact with the celestial host.
Description:
A Pathfinder Society Scenario designed for levels 1-5.
Outside of a remote village in the tengu nation of Kwanlai, a generations-old group of shrinekeepers has dutifully watched over a holy site that commemorates celestial forces that fell in battle against a qlippoth invasion in the distant past. By tradition, the guardians report to celestial forces every 10 years, but these guardians have fallen silent. A messenger from Heaven has called upon the Pathfinder Society to investigate the historic site and uncover the truth behind the shrinekeepers' fate.
Focus: Silver Crusade faction.
Written by Justin Juan.