Guaranteed to be the best smelling event at Gen Con! Fun & informative for all who want to add that extra bit of realism to your next campaign, novel, or meal. Fabulous spices for all, plus prizes.
Description:
Guaranteed to be the best smelling event at Gen Con! Come and learn about the history and lore of those mysterious seasonings hiding in your kitchen. Which explorer do we have to thank for hot chocolate? What made a Disney villain one of the most powerful men in the world? Will that dry mustard I found in Grandma's cabinet 15 years ago kill me? The answers to these questions and more in a fun and informative talk for gamers, writers, and spouses who want to add that extra bit of realism to your next campaign, novel, or meal. Fabulous spices for all who attend plus an extra special giveaway at the end.
Maki Roll (international cosplay sensation) and Anja Keister (burlesque performer/makeup artist) will teach you simple tricks in the world of sewing, posing, and makeup to help upgrade your cosplay!
Our 3rd year in a row! Learn how to make dastardly & memorable villains who also act as a companion & character to your game. Villains/Adversaries should be more than just mere stats with a monologue.
Make a gorgeous vintage style bead choker. Add that sparkling final touch to your Victorian, steampunk, goth, even fairy costume.
Description:
You’ll make a beautiful vintage style bead choker you can wear immediately to high tea or the ballroom. Learn to string luscious glass pearl beads, metallic seed bead and crystalline drops into an enchanting choker. Several colour variations will be available so you can make the perfect adornment to go with any costume.
Make a gorgeous vintage style bead choker. Add that sparkling final touch to your Victorian, steampunk, goth, even fairy costume.
Description:
You’ll make a beautiful vintage style bead choker you can wear immediately to high tea or the ballroom. Learn to string luscious glass pearl beads, metallic seed bead and crystalline drops into an enchanting choker. Several colour variations will be available so you can make the perfect adornment to go with any costume.
What’s Your Game Plan?: Turn Your Idea into a Game or Simulation in Under 30 Minutes (Full Class)
Summary:
Enhance instructional plans with the mechanics of popular board games. This full-featured class has more games, theory, & is kept at optimum size. For educators, trainers, content & game designers.
Description:
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this bootcamp brainstorm, your team is given a mission: to improve an instructional plan with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. If you’re an educator, workforce trainer, presenter, instructional designer, or even an actual game designer, you will learn how to integrate non-digital educational games or simulations into your classroom or workspace. This full-featured workshop has more games and theory than the free workshop and is kept at optimum size, which allows us to explore your instructional problems in much greater depth. Led by a professor from the City University of New York (CUNY).
What’s Your Game Plan?: Turn Your Idea into a Game or Simulation in under 30 Minutes (Basic Class)
Summary:
Hear game design theories, then quickly improve an instructional lesson with the mechanics of popular board games. For innovative educators, presenters, workforce trainers, or game designers.
Description:
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this bootcamp brainstorm, your team is given a mission: to improve an instructional plan with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. If you’re an educator, workforce trainer, presenter, or instructional designer, you will learn how to integrate non-digital educational games or simulations into your classroom or workspace. If you’re a game designer—even a casual one!—you can generate ideas for a powerful new game (whether educational or not). This session provides a fun introduction to the principles of game-based learning. Led by a professor from the City University of New York (CUNY).
Characters will give you everything else, they bring their own world and plot. How do you come up with ones that are interesting and not cliches? An interactive workshop.
Description:
A man comes through the door with a gun! Wait, what kind of man? An old man? A child? A woman? A white man? A black man? A man with zebra stripes? An alien? An elf? A man in a wheelchair? An old elf in a wheelchair comes through the door with a gun -- why, this story is more interesting already! A fun interactive workshop. Bring your imagination and come prepared to put it to work.