Ransom an Empress, rescue an evil Succubus, or get most gold to be the best player; exotic items/familiars/mounts. At game’s end, free suede bag of 7 different basic matched D&D dice to all players.
Description:
You may go in any direction and explore 19 different rooms, a mountain, castle, forest, bridges, pits, secret doors, trap doors, different terrains, walls of earth/wind/fire/ice. You may choose your character from Human Being, Dwarf, Elf, Gnome, Halfling, Half-Orc, Half-Elven, barbarian, fighter, illusionist, assassin, archer, thief, cleric, wu jen ("magic user" from Oriental D&D), paladin, locksmith, cleric-assassin, illusionist-assassin, offensive cleric, defensive cleric, magic-user/fighter/thief, monk, druid, magic-user/fighter/cleric, ranger, cavalier, or bard. Some have a familiar, companion, or steed. Almost every monster in the 1st Ed. Monster Manual will be present. Single and double doors (stuck, or with locks, bars, spells, or gates), climbable stone walls, treasure chests (with traps and locks), and pockets (to be picked) exist. All the players move at the same time.
Ransom an Empress, rescue an evil Succubus, or get most gold to be the best player; exotic items/familiars/mounts. At game’s end, free suede bag of 7 different basic matched D&D dice to all players.
Description:
You may go in any direction and explore 19 different rooms, a mountain, castle, forest, bridges, pits, secret doors, trap doors, different terrains, walls of earth/wind/fire/ice. You may choose your character from Human Being, Dwarf, Elf, Gnome, Halfling, Half-Orc, Half-Elven, barbarian, fighter, illusionist, assassin, archer, thief, cleric, wu jen ("magic user" from Oriental D&D), paladin, locksmith, cleric-assassin, illusionist-assassin, offensive cleric, defensive cleric, magic-user/fighter/thief, monk, druid, magic-user/fighter/cleric, ranger, cavalier, or bard. Some have a familiar, companion, or steed. Almost every monster in the 1st Ed. Monster Manual will be present. Single and double doors (stuck, or with locks, bars, spells, or gates), climbable stone walls, treasure chests (with traps and locks), and pockets (to be picked) exist. All the players move at the same time.
Ransom an Empress, rescue an evil Succubus, or get most gold to be the best player; exotic items/familiars/mounts. At game’s end, free suede bag of 7 different basic matched D&D dice to all players.
Description:
You may go in any direction and explore 19 different rooms, a mountain, castle, forest, bridges, pits, secret doors, trap doors, different terrains, walls of earth/wind/fire/ice. You may choose your character from Human Being, Dwarf, Elf, Gnome, Halfling, Half-Orc, Half-Elven, barbarian, fighter, illusionist, assassin, archer, thief, cleric, wu jen ("magic user" from Oriental D&D), paladin, locksmith, cleric-assassin, illusionist-assassin, offensive cleric, defensive cleric, magic-user/fighter/thief, monk, druid, magic-user/fighter/cleric, ranger, cavalier, or bard. Some have a familiar, companion, or steed. Almost every monster in the 1st Ed. Monster Manual will be present. Single and double doors (stuck, or with locks, bars, spells, or gates), climbable stone walls, treasure chests (with traps and locks), and pockets (to be picked) exist. All the players move at the same time.
Ransom an Empress, rescue an evil Succubus, or get most gold to be the best player; exotic items/familiars/mounts. At game’s end, free suede bag of 7 different basic matched D&D dice to all players.
Description:
You may go in any direction and explore 19 different rooms, a mountain, castle, forest, bridges, pits, secret doors, trap doors, different terrains, walls of earth/wind/fire/ice. You may choose your character from Human Being, Dwarf, Elf, Gnome, Halfling, Half-Orc, Half-Elven, barbarian, fighter, illusionist, assassin, archer, thief, cleric, wu jen ("magic user" from Oriental D&D), paladin, locksmith, cleric-assassin, illusionist-assassin, offensive cleric, defensive cleric, magic-user/fighter/thief, monk, druid, magic-user/fighter/cleric, ranger, cavalier, or bard. Some have a familiar, companion, or steed. Almost every monster in the 1st Ed. Monster Manual will be present. Single and double doors (stuck, or with locks, bars, spells, or gates), climbable stone walls, treasure chests (with traps and locks), and pockets (to be picked) exist. All the players move at the same time.
Ransom an Empress, rescue an evil Succubus, or get most gold to be the best player; exotic items/familiars/mounts. At game’s end, free suede bag of 7 different basic matched D&D dice to all players.
Description:
You may go in any direction and explore 19 different rooms, a mountain, castle, forest, bridges, pits, secret doors, trap doors, different terrains, walls of earth/wind/fire/ice. You may choose your character from Human Being, Dwarf, Elf, Gnome, Halfling, Half-Orc, Half-Elven, barbarian, fighter, illusionist, assassin, archer, thief, cleric, wu jen ("magic user" from Oriental D&D), paladin, locksmith, cleric-assassin, illusionist-assassin, offensive cleric, defensive cleric, magic-user/fighter/thief, monk, druid, magic-user/fighter/cleric, ranger, cavalier, or bard. Some have a familiar, companion, or steed. Almost every monster in the 1st Ed. Monster Manual will be present. Single and double doors (stuck, or with locks, bars, spells, or gates), climbable stone walls, treasure chests (with traps and locks), and pockets (to be picked) exist. All the players move at the same time.
In this Final Round tournament, you may win even though you don’t survive. You may choose your last character or a different one. You may keep a certain killed monster and a gem in a chest.
Description:
The ultimate goal is to ransom/rescue the Empress. There are many ways of accomplishing this challenging task. Other royal personnel can be saved. Cut scenes exist. Not all is as it seems. The tournament has a hidden agenda.
Rescue an evil Succubus, ransom a kidnapped Elven Empress, or collect the most gold to be the best player; exotic items/familiars. Winners play for free in the final Sunday RND for the big diamond.
Description:
Rescue an evil Succubus, ransom a kidnapped Elven Empress, or collect the most gold to be the best player; exotic items/familiars. Winners play for free in the final Sunday RND for the big diamond. Characters include: Human Being, Dwarf, Elf, Gnome, Halfling, Half-Orc, Half-Elven, barbarian, fighter, illusionist, assassin, archer, thief, cleric, wu jen ("magic user" from Oriental D&D), paladin, locksmith, cleric-assassin, illusionist-assassin, offensive cleric, defensive cleric, magic-user/fighter/thief, monk, druid, magic-user/fighter/cleric, ranger, cavalier, bard (forbidden in most other games).
Rescue an evil Succubus, ransom a kidnapped Elven Empress, or collect the most gold to be the best player; exotic items/familiars. Winners play for free in the final Sunday RND for the big diamond.
Description:
Rescue an evil Succubus, ransom a kidnapped Elven Empress, or collect the most gold to be the best player; exotic items/familiars. Winners play for free in the final Sunday RND for the big diamond. Characters include: Human Being, Dwarf, Elf, Gnome, Halfling, Half-Orc, Half-Elven, barbarian, fighter, illusionist, assassin, archer, thief, cleric, wu jen ("magic user" from Oriental D&D), paladin, locksmith, cleric-assassin, illusionist-assassin, offensive cleric, defensive cleric, magic-user/fighter/thief, monk, druid, magic-user/fighter/cleric, ranger, cavalier, bard (forbidden in most other games).
Rescue an evil Succubus, ransom a kidnapped Elven Empress, or collect the most gold to be the best player; exotic items/familiars. Winners play for free in the final Sunday RND for the big diamond.
Description:
Rescue an evil Succubus, ransom a kidnapped Elven Empress, or collect the most gold to be the best player; exotic items/familiars. Winners play for free in the final Sunday RND for the big diamond. Characters include: Human Being, Dwarf, Elf, Gnome, Halfling, Half-Orc, Half-Elven, barbarian, fighter, illusionist, assassin, archer, thief, cleric, wu jen ("magic user" from Oriental D&D), paladin, locksmith, cleric-assassin, illusionist-assassin, offensive cleric, defensive cleric, magic-user/fighter/thief, monk, druid, magic-user/fighter/cleric, ranger, cavalier, bard (forbidden in most other games).
Rescue an evil Succubus, ransom a kidnapped Elven Empress, or collect the most gold to be the best player; exotic items/familiars. Winners play for free in the final Sunday RND for the big diamond.
Description:
Rescue an evil Succubus, ransom a kidnapped Elven Empress, or collect the most gold to be the best player; exotic items/familiars. Winners play for free in the final Sunday RND for the big diamond. Characters include: Human Being, Dwarf, Elf, Gnome, Halfling, Half-Orc, Half-Elven, barbarian, fighter, illusionist, assassin, archer, thief, cleric, wu jen ("magic user" from Oriental D&D), paladin, locksmith, cleric-assassin, illusionist-assassin, offensive cleric, defensive cleric, magic-user/fighter/thief, monk, druid, magic-user/fighter/cleric, ranger, cavalier, bard (forbidden in most other games).