The battle with the giants comes to it's stunning conclusion as the party prepares to invade the Fire Giant King's Hall, an obsidian cave and cavern complex.
Description:
King Snurre Iron Belly and his minions are in league with some force of evil; can the party figure out who is behind the giants' uprising? Play this classic TSR adventure convetered to 5th level in this system.
You've heard the rumors about Hellwater Halls: the most dangerous site of machine ghosts, squirrel people and ancient artifacts on the Hellcoast. Now learn the truth.
Description:
This is an evolving macro-dungeon. You can sign up once or join multiple sessions (and possibly level up!) as you take your chances in Hellwater, seeking to penetrate the lower levels.
You've heard the rumors about Hellwater Halls: the most dangerous site of machine ghosts, squirrel people and ancient artifacts on the Hellcoast. Now learn the truth.
Description:
This is an evolving macro-dungeon. You can sign up once or join multiple sessions (and possibly level up!) as you take your chances in Hellwater, seeking to penetrate the lower levels.
You've heard the rumors about Hellwater Halls: the most dangerous site of machine ghosts, squirrel people and ancient artifacts on the Hellcoast. Now learn the truth.
Description:
This is an evolving macro-dungeon. You can sign up once or join multiple sessions (and possibly level up!) as you take your chances in Hellwater, seeking to penetrate the lower levels.
You've heard the rumors about Hellwater Halls: the most dangerous site of machine ghosts, squirrel people and ancient artifacts on the Hellcoast. Now learn the truth.
Description:
This is an evolving macro-dungeon. You can sign up once or join multiple sessions (and possibly level up!) as you take your chances in Hellwater, seeking to penetrate the lower levels.
Venture to a place of blood curdling horrors, wonderous artifacts, and twisted technologies. Post-apocalyptic, set in the Neolithic world of Terra A.D.
Description:
For generations two tribes have exchanged gifts at a given time to renew the bonds of their people. Now their presents have been stolen! Seekers must recapture the gifts before their ancient treaty is undone!
The heroes find themselves facing the machinations of an evil necromancer, legions of undead and fanatical cultists, and a plot to overtake the city - and soon the world. Tier 2 / level 7.
Description:
Situated on the shores of a major trade route is the town of Gullhem, a bastion of law and order in an all-too-often lawless world. Beyond the borders of this walled port town is the vast Blackwood Forest. After a barroom brawl, our heroes are tasked by the Baron of Gullhem to rescue his son, Viktor, who was mysteriously kidnapped from his room overnight, with no sign of intrusion save a mystical pointer directly at the forest. Can the heroes stop the necromancer's plight to spread the influence of the Negative Energy Plane across the entire world?
Join a panel of Goodman Games writers as they discuss how to write exciting adventures both professionally and personally, and answer questions relating to game design and working in the RPG industry.
Description:
Back by popular demand, this panel features a stellar mix of known authors sharing their thoughts on adventure design. Whether your goal is to write exciting scenarios for your home group or you’re looking to break into the field of professional game design, these experienced writers will help you achieve that goal. The panelists will be taking audience questions as well as discussing good adventure design methodology, so if you’re looking to learn more about any aspect of the adventure writing process, either personally or professionally, this seminar is the perfect opportunity.
The local Xulmec tribesmen say the great dragon has not been seen in nearly 100 years, so perhaps its hoard lies unguarded and ready for plunder. Tier 3 / level 14.
Description:
Your stalwart band treks through the trackless jungle seeking the Dragon’s Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair of a great wyrm... But what role do the heroes play in a blind shaman’s prophecy foretold a century ago?
The dread gods of Chaos have called upon your aid and one cannot refuse their call. Retrieving the Yokeless Egg is no easy task, but the greatest danger you may face is your companions.