World War II has left the world in upheaval and many nations' futures are filled with uncertainty. The USA and the USSR are the only Superpowers who can lead the world toward a better future. This Silver Line card game puts you in charge of a spy network during the post-war era. Your purpose: to "pursuade" foreign governments to embrace the "proper" ideology, by any means necessary.
World War II has left the world in upheaval and many nations' futures are filled with uncertainty. The USA and the USSR are the only Superpowers who can lead the world toward a better future. This Silver Line card game puts you in charge of a spy network during the post-war era. Your purpose: to "pursuade" foreign governments to embrace the "proper" ideology, by any means necessary.
World War II has left the world in upheaval and many nations' futures are filled with uncertainty. The USA and the USSR are the only Superpowers who can lead the world toward a better future. This Silver Line card game puts you in charge of a spy network during the post-war era. Your purpose: to "pursuade" foreign governments to embrace the "proper" ideology, by any means necessary.
World War II has left the world in upheaval and many nations' futures are filled with uncertainty. The USA and the USSR are the only Superpowers who can lead the world toward a better future. This Silver Line card game puts you in charge of a spy network during the post-war era. Your purpose: to "pursuade" foreign governments to embrace the "proper" ideology, by any means necessary.
World War II has left the world in upheaval and many nations' futures are filled with uncertainty. The USA and the USSR are the only Superpowers who can lead the world toward a better future. This Silver Line card game puts you in charge of a spy network during the post-war era. Your purpose: to "pursuade" foreign governments to embrace the "proper" ideology, by any means necessary.
World War II has left the world in upheaval and many nations' futures are filled with uncertainty. The USA and the USSR are the only Superpowers who can lead the world toward a better future. This Silver Line card game puts you in charge of a spy network during the post-war era. Your purpose: to "pursuade" foreign governments to embrace the "proper" ideology, by any means necessary.
World War II has left the world in upheaval and many nations' futures are filled with uncertainty. The USA and the USSR are the only Superpowers who can lead the world toward a better future. This Silver Line card game puts you in charge of a spy network during the post-war era. Your purpose: to "pursuade" foreign governments to embrace the "proper" ideology, by any means necessary.
World War II has left the world in upheaval and many nations' futures are filled with uncertainty. The USA and the USSR are the only Superpowers who can lead the world toward a better future. This Silver Line card game puts you in charge of a spy network during the post-war era. Your purpose: to "pursuade" foreign governments to embrace the "proper" ideology, by any means necessary.
World War II has left the world in upheaval and many nations' futures are filled with uncertainty. The USA and the USSR are the only Superpowers who can lead the world toward a better future. This Silver Line card game puts you in charge of a spy network during the post-war era. Your purpose: to "pursuade" foreign governments to embrace the "proper" ideology, by any means necessary.
Catch a wave in Cowabunga, the brand new card game of ups and downs! Each time the tide changes, somebody gets an obstacle card. If you crash on someone else’s obstacle, it’s wipeout city for you, dude! If you can finish the game with the least amount of wipeouts, you’ll be the big Cow-huna! All players welcome. Rules will be taught.