The six 7th-9th level characters from last year’s "we’re goin’ in after ’em” must hold a mountain pass against an army of giant monsters. A mixture of bold action and tactical genius needed.
A fundraiser ends in tragedy. The patrons’ treasure has been stolen. The host is arrested but is he guilty? Role-playing is necessary in uncovering the clues and solving the crime.
Some sprites have been kicked out of their wooded glen by an ogre. You are hired to find out why this has happened, and correct this situation if possible
A
local sorcerer has a bleeding disorder caused by a disease. He needs young bodies to journey to a plane of wild happenings to bring back a flower of special power to rid him of his disease.
Aided by a brief verse, a wide assortment of adventurers journey to locate a desperately needed object. Emphasis on powerful magic and combat with TSR’s toughest monsters. 8 PCs level 9-18.
One Time Lord was already killed, can you and your companions take his place and mend the timestream? On this mission you must try, millions of lives are in the balance!
IDEAS ARE CHEAP: WHAT EDITORS WISH GAME DESIGNERS KNEW
Description:
This seminar focuses on the people who turn designers’ ideas into games. It may include tips on how to get your games into print. Michael Stackpole, Warren Spector & others.