Horrific: Terror in the Cards - Try a Deck. Beat the Designer.
Description:
Did you play Horrific: Terror in the Cards this weekend? Itching to try a different deck? Think your evil schemes can beat the masterminding of one of Horrific's designers? Now is your chance to give it a try. Join Edward Boudreaux, Horrific's co-designer, for some freestyle Horrific. All decks available for play. Edward lets you pick which deck he plays. Come spread some horror over the townspeople before you leave the con.
Horrific: Terror in the Cards - Try a Deck. Beat the Designer.
Description:
Did you play Horrific: Terror in the Cards this weekend? Itching to try a different deck? Think your evil schemes can beat the masterminding of one of Horrific's designers? Now is your chance to give it a try. Join Edward Boudreaux, Horrific's co-designer, for some freestyle Horrific. All decks available for play. Edward lets you pick which deck he plays. Come spread some horror over the townspeople before you leave the con.
Horrific: Terror in the Cards - Try a Deck. Beat the Designer.
Description:
Did you play Horrific: Terror in the Cards this weekend? Itching to try a different deck? Think your evil schemes can beat the masterminding of one of Horrific's designers? Now is your chance to give it a try. Join Edward Boudreaux, Horrific's co-designer, for some freestyle Horrific. All decks available for play. Edward lets you pick which deck he plays. Come spread some horror over the townspeople before you leave the con.
Best-selling authors tell their stories, share their secrets, and unleash some home truths about the novelist's life and career. Note how they use foreshadowing and narrative pacing to draw the audience in. This will be on the test.
Attendees at this event will learn why today is a better time than ever before to get their games published, and will get tips from three published authors on many aspects of the business. Highlights will include step-by step information on self-publishing, from concept to distribution. Prospective authors will have the opportunity to ask questions and to seek personalized advice from the presenters on how to get their games into print.
You've assembled your cards, cut out your counters, and pasted down the board. (Seems like a lot of trouble for an RPG design, though.) Now what? This seminar will discuss your options for PDF publishing.
How to Get Your Game Published: Traditional Print Publishing
Description:
You've assembled your cards, cut out your counters, and pasted down the board. (Seems like a lot of trouble for an RPG design, though.) Now what? This panel will discuss your options with traditional print publishing.
Have you always tried to add music to your campaign but you can never seem to get it just right. Join Jeff Goins as he discusses the flats and sharps of how to add a sound track to your favorite campaign.
Have you always tried to add music to your campaign but you can never seem to get it just right. Join Jeff Goins as he discusses the flats and sharps of how to add a sound track to your favorite campaign.