Learn the theory of light and how we give more importance to one part of a miniature than another with light. Discuss the how’s and why’s of focal points, focal light, and what exactly the difference is between the two. Materials and Handouts provided, plus all students will receive an unreleased miniature from the new miniature company Kraken Editions. MHE Special Guest Jeremie Bonamont Teboul of France.
As the world converges on Los Angeles for the 1932 Olympics, an infamous director and eccentric millionaire shoots the greatest war flick of all time, assembling a formidable military force of tanks, aeroplanes, former soldiers, zeppelins, and even an armored train. While dodging the dangers of a movie that may be a little too realistic, our heroes uncover a mystery that extends far beyond Hollywoodland!
As the world converges on Los Angeles for the 1932 Olympics, an infamous director and eccentric millionaire shoots the greatest war flick of all time, assembling a formidable military force of tanks, aeroplanes, former soldiers, zeppelins, and even an armored train. While dodging the dangers of a movie that may be a little too realistic, our heroes uncover a mystery that extends far beyond Hollywoodland!
As the world converges on Los Angeles for the 1932 Olympics, an infamous director and eccentric millionaire shoots the greatest war flick of all time, assembling a formidable military force of tanks, aeroplanes, former soldiers, zeppelins, and even an armored train. While dodging the dangers of a movie that may be a little too realistic, our heroes uncover a mystery that extends far beyond Hollywoodland!
Scheduled for routine military exercises, Kadomatsu and the crew of Japan''s newest and most modern battlecruiser, Mirai, are ready to test out the ship's state-of-the-art AEGIS systems. Instead, they find themselves transported back to June 4th, 1942 - date of the crucial Battle of Midway, where the Japanese fleet was dealt a crippling blow. But when an overzealous Kadomatsu rescues one of the battle's victims, Kusaka, from a sinking Zero Fighter, the Mirai's fate is sealed. They are forced to fight a U.S. submarine in a battle that should never have occurred, and the crew pledges not to do anything to alter history further. But the flow of history may already be diverted...
Three nights into your seven-night Caribbean cruise, a general announcement echoes across the ship, “A mysterious infection is spreading quickly through the shi...� Before the captain can finish his warning, his words turn to screams and the speakers click off. For a moment the ship goes silent - the inhale before a mass panic. In that moment, a dull, almost lifeless, groan fills the void and shuffling footsteps draw near...
The dead are rising from the graveyard which is conveniently located in the middle of your residential neighborhood. There is no way out of the neighborhood, so you must scrounge as much stuff (weapons, barricades, survivors, etc.) from your neighbors to survive until help arrives. The game lasts for 10 days, and by the 10th day the neighborhood is filled with zombies and your neighbors are no longer your friends. Rules taught. Prizes provided.
The dead are rising from the graveyard which is conveniently located in the middle of your residential neighborhood. There is no way out of the neighborhood, so you must scrounge as much stuff (weapons, barricades, survivors, etc.) from your neighbors to survive until help arrives. The game lasts for 10 days, and by the 10th day the neighborhood is filled with zombies and your neighbors are no longer your friends. Rules taught. Prizes provided.
The dead are rising from the graveyard which is conveniently located in the middle of your residential neighborhood. There is no way out of the neighborhood, so you must scrounge as much stuff (weapons, barricades, survivors, etc.) from your neighbors to survive until help arrives. The game lasts for 10 days, and by the 10th day the neighborhood is filled with zombies and your neighbors are no longer your friends. Rules taught. Prizes provided.
The dead are rising from the graveyard which is conveniently located in the middle of your residential neighborhood. There is no way out of the neighborhood, so you must scrounge as much stuff (weapons, barricades, survivors, etc.) from your neighbors to survive until help arrives. The game lasts for 10 days, and by the 10th day the neighborhood is filled with zombies and your neighbors are no longer your friends. Rules taught. Prizes provided.
Can you make your way through the city to the helicopter pad in order to escape the zombie invasion of your hometown? This simplified version of the Zombies!!! game is great for young gamers with dice rolling, counting, basic strategy, and teamwork...if you don't want to be the only one to survive.
You always thought "there's got to be an easier way to get around town!" Well, now you found one. There can't possibly be any zombies in the sewer, right? Try this new expansion for the award-winning Zombies!!! game. Rules taught. Prizes provided.
Just when you think is safe to go out on the streets again, you find them full of the walking dead. Better start running for the helipad before they reach you. This fun game brings the world of zombie movies to the tabletop. More at www.roguejudges.org
Just when you think is safe to go out on the streets again, you find them full of the walking dead. Better start running for the helipad before they reach you. This fun game brings the world of zombie movies to the tabletop. More at www.roguejudges.org
Just when you think is safe to go out on the streets again, you find them full of the walking dead. Better start running for the helipad before they reach you. This fun game brings the world of zombie movies to the tabletop. More at www.roguejudges.org
Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape.
Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape.
You've played Zombies!!! before, but you've never played it like this. New convention scenario used for a different "run for your life" experience. Rules taught. Prizes provided.
You've played Zombies!!! before, but you've never played it like this. New convention scenario used for a different "run for your life" experience. Rules taught. Prizes provided.