Fear not Ranger, Barbarian, Magician, Thief, Cavalier & Acrobat! Dungeon Master warns the children that when evil dreams itself into existence, they will indeed face the horror that is unleashed.
Description:
For this D&D 5e adventure, players are using my interpretation of the kids from the 80's cartoon. I have made them by the newest ruleset, as faithfully as I can. This adventure will play through a heroic story inspired by the show itself or classic Dungeons & Dragons monsters or villains. All players will receive their character sheets, a full 7pc set of Koplow RPG dice, & a custom mini of the character they play.
Fear not Ranger, Barbarian, Magician, Thief, Cavalier & Acrobat! Dungeon Master warns the children that when evil dreams itself into existence, they will indeed face the horror that is unleashed.
Description:
For this D&D 5e adventure, players are using my interpretation of the kids from the 80's cartoon. I have made them by the newest ruleset, as faithfully as I can. This adventure will play through a heroic story inspired by the show itself or classic Dungeons & Dragons Monsters or villains. All players will receive their character sheets, a full 7pc set of Koplow RPG dice, & a custom mini of the character they play.
The Baroness has granted sanctuary to a mysterious guest who attracts unwanted attention to Blackwater Rush. Can our heroes save this visitor and their adopted home? Mature role-playing stressed.
Description:
Our heroes finally return home from their long journey. Before they can settle back into a normal life, however, they are given a new task by the Baroness. She has granted sanctuary to a mysterious visitor – someone who seems to have powerful enemies. Who is this stranger and why are they in danger? Will our heroes be able to protect this new guest and their adopted home of Blackwater Rush from the forces that move against them? Mature role-playing emphasized.
The Baroness has granted sanctuary to a mysterious guest who attracts unwanted attention to Blackwater Rush. Can our heroes save this visitor and their adopted home? Mature role-playing stressed.
Description:
Our heroes finally return home from their long journey. Before they can settle back into a normal life, however, they are given a new task by the Baroness. She has granted sanctuary to a mysterious visitor – someone who seems to have powerful enemies. Who is this stranger and why are they in danger? Will our heroes be able to protect this new guest and their adopted home of Blackwater Rush from the forces that move against them? Mature role-playing emphasized.
The Baroness has granted sanctuary to a mysterious guest who attracts unwanted attention to Blackwater Rush. Can our heroes save this visitor and their adopted home? Mature role-playing stressed.
Description:
Our heroes finally return home from their long journey. Before they can settle back into a normal life, however, they are given a new task by the Baroness. She has granted sanctuary to a mysterious visitor – someone who seems to have powerful enemies. Who is this stranger and why are they in danger? Will our heroes be able to protect this new guest and their adopted home of Blackwater Rush from the forces that move against them? Mature role-playing emphasized.
One if by Land, Two if by Sea! Boston lies besieged, and a band of Continental agents are trapped behind enemy lines! Can your characters survive the Blockade?
Description:
The year is 1776, and the British are here! Boston Harbor is under blockade, and an elite group of Light Infantry finds themselves in a race against time as the Redcoats fill the streets! In Nations & Cannons, players will take on the roles of historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting! (This adventure uses pre-generated 4th level characters)
One if by Land, Two if by Sea! Boston lies besieged, and a band of Continental agents are trapped behind enemy lines! Can your characters survive the Blockade?
Description:
The year is 1776, and the British are here! Boston Harbor is under blockade, and an elite group of Light Infantry finds themselves in a race against time as the Redcoats fill the streets! In Nations & Cannons, players will take on the roles of 4th level historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting!
This adventure is for 5th Level Characters. Both new and experienced players are welcome!
Description:
Players will take on an adventure investigating one of the many myriad mysteries in Castle Candlekeep. In this adventure, players will find themselves at a luxurious spa in a verdant paradise, but is all as it seems? New and experienced players are both welcome, players can either come with their own fresh 5th level characters, or come with nothing, I will have pregens available.
The Carnivalle has come to town! What the Blue Veil troupe has brought this year, no-one knows. Come find out what delights await in this immersive 3D Carnivalle.
Description:
In this pint sized adventure, you will get to explore the grand event held by the Blue Veil Hanataz troupe known as Carnivalle. You and and your party will play this short set of scenarios on the huge 3D model of the Blue Veil Carnivalle from the World of Zyathé.
The Carnivalle has come to town! What the Blue Veil troupe has brought this year, no-one knows. Come find out what delights await in this immersive 3D Carnivalle.
Description:
In this pint sized adventure, you will get to explore the grand event held by the Blue Veil Hanataz troupe known as Carnivalle. You and and your party will play this short set of scenarios on the huge 3D model of the Blue Veil Carnivalle from the World of Zyathé.