Lead by our Alternative Products guru, Eddy Webb, this panel of White Wolf Developers and Freelancers provide tips and tricks for getting your work noticed by White Wolf. An indepth explanation of the Storyteller Adventure System and how to submit your pitches will be included in this seminar!
Lead by our Alternative Products guru, Eddy Webb, this panel of White Wolf Developers and Freelancers provide tips and tricks for getting your work noticed by White Wolf. An indepth explanation of the Storyteller Adventure System and how to submit your pitches will be included in this seminar!
Do you love steampunk, clockworks, warforged, and the gritty adventures that go with it? Come talk to Wolfgang Baur, the designer of the Zobeck steampunk setting of Open Design, and meet patrons of the Open Design community. This event will also serve as the Open Design meetup, and an opportunity for patrons to discuss what they want from upcoming projects. Help shape the release schedule for Open Design in 2008 and 2009.
Lead by Senior Developer, Ethan Skemp, a panel of White Wolf Staff and Freelancers host a Q&A for fans wanting suggestions about running games with our Product lines, along with providing suggestions on plot hooks and ways to add levels of excitement to your home game.
The various types of submarines and their missions. Submarine and anti-submarine doctrine, platforms, sensors, weapons and tactics. Presented by a veteran submariner and an ASW coordinator.
So you want to write. Whatâs the best way to go about it? How do you snag the time each day? What about deadlines, family, friends, free time, discipline, and the tools youâll need? Our panelists explore these topics and more to help you figure out the right approach to writing for you. Panelists: Jean Rabe, Elizabeth Vaughan, Donald Bingle, Anton Strout
Is your GM a brutal tyrant whose only goal is to kill off as many PCs as possible? GM, are you tired of players who seemed determined to derail your every storyline? Maybe it's time we all started working together toward a common goal. Come and learn if this utopian vision of gaming is right for you.
Letâs discover those things that go bump-in-the-night. Learn how to send shivers down the spines of your readers. You donât have to write in the horror genre to deliver a good scare. Panelists: Richard Lee Byers, Tim Waggoner, Donald Bingle, Jean Rabe
Join Sean Preston and Stacy Young of Reality Blurs as they discuss current and upcoming projects and riff on world building and approaches to game design.
Informal discussion on what is involved with running that first game. Hints, suggestions and no-no's. All ages, all experince levels welcome. Join the fun!