Everyone should feel welcome at the game table! Join Paizo’s staff in discussing how Pathfinder can be more inclusive & fun for people of all types—both in the books, & around your gaming table.
Description:
Everyone should feel welcome at the game table! Join Paizo’s staff in discussing how Pathfinder can be more inclusive and fun for people of all shapes, genders, sexual preferences, ages, ethnicities, and more—both in the books, and around your gaming table.
Robin D. Laws & guests teach structures & techniques to turn emotional confrontations between PCs from frustrating roadblocks into rich moments of human drama.
Learn about the Community Created Content Programs, such as Dungeon Masters Guild, hosted by DriveThruRPG.
Description:
New to Dungeon Masters Guild? Interested in publishing material for the Cortex, Traveller, Cypher, or other popular game systems? Come and learn (more) about the current Community Created Content Programs on DriveThru and about our future plans!
Fan or customer of DriveThru? Publisher? Either way, come on out & meet the staff face to face, & give us your questions, comments, concerns, & suggestions.
Dungeon World co-designer Adam Koebel takes you on a rambling (and sometimes disturbing) tour of his never-before-seen designer notes for his hit game, Dungeon Nerps.
Electromagnetic Rail Guns, Separating Science from Science Fiction
Summary:
Electromagnetic rail guns promise new high-energy weapons with special applications. Lecture separates science from science fiction, presents past & current research, & potential near-term weapons.
Engaging Quandary: Designing Complex, Meaningful Decisions For Role Play
Summary:
This seminar explores the design of character decisions in role play.
Description:
Join David Simkins, assistant professor of game design and development at Rochester Institute of Technology, for a talk on techniques in role play. Giving players complex, meaningful decisions can increase the sense of player agency, can heighten the tension and drama of a game, and can be used to express deeper themes through role play. This seminar explores the construction of decisions through digital, tabletop, and live-action role play. Using design theory, designed game structures, dramatic techniques, and case examples, we will explore some effective ways of developing meaningful decisions.