It Came from the Sea by Dan Donnelly. Storms ravage the Sea of Fallen Stars and cause terrible damage around Ravens Bluff. North in Mossbridges, it is hoped that the storms will drive out some smugglers which have been using the area as a base. You are asked to look for these smugglers and bring them to justice. An adventure for tier 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. Standard RPGA experience.
It Came from the Sea by Dan Donnelly. Storms ravage the Sea of Fallen Stars and cause terrible damage around Ravens Bluff. North in Mossbridges, it is hoped that the storms will drive out some smugglers which have been using the area as a base. You are asked to look for these smugglers and bring them to justice. An adventure for tier 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. Standard RPGA experience.
It Came from the Sea by Dan Donnelly. Storms ravage the Sea of Fallen Stars and cause terrible damage around Ravens Bluff. North in Mossbridges, it is hoped that the storms will drive out some smugglers which have been using the area as a base. You are asked to look for these smugglers and bring them to justice. An adventure for tier 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. Standard RPGA experience.
It Came from the Sea by Dan Donnelly. Storms ravage the Sea of Fallen Stars and cause terrible damage around Ravens Bluff. North in Mossbridges, it is hoped that the storms will drive out some smugglers which have been using the area as a base. You are asked to look for these smugglers and bring them to justice. An adventure for tier 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. Standard RPGA experience.
Approaching Doom by Frank Timar. It is a sad day in the Vast. A terror thought to be destroyed has returned to haunt Ravens Bluff and her adventurous populace. It's a race against time to discover who is behind Ravens Bluff's most recent peril and put an end to it. An adventure for tiers 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. Standard RPGA experience.
Approaching Doom by Frank Timar. It is a sad day in the Vast. A terror thought to be destroyed has returned to haunt Ravens Bluff and her adventurous populace. It's a race against time to discover who is behind Ravens Bluff's most recent peril and put an end to it. An adventure for tiers 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. Standard RPGA experience.
Approaching Doom by Frank Timar. It is a sad day in the Vast. A terror thought to be destroyed has returned to haunt Ravens Bluff and her adventurous populace. It's a race against time to discover who is behind Ravens Bluff's most recent peril and put an end to it. An adventure for tiers 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. Standard RPGA experience.
Approaching Doom by Frank Timar. It is a sad day in the Vast. A terror thought to be destroyed has returned to haunt Ravens Bluff and her adventurous populace. It's a race against time to discover who is behind Ravens Bluff's most recent peril and put an end to it. An adventure for tiers 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. Standard RPGA experience.
Eagle's Landing by Jay Fisher. A golden eagle, one of Procampur's most sacred symbols,falls from the sky into the city's Nobles District. But when the eagle shows up missing, will a sign that was once taken as a blessing become one of ill-omen? It will be up to Procampur's faithful to have the eagle restored before the city's own faith is shattered. An adventure for tiers 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. RPGA paying members 3rd level and above.Triple RPGA experience.
Eagle's Landing by Jay Fisher. A golden eagle, one of Procampur's most sacred symbols,falls from the sky into the city's Nobles District. But when the eagle shows up missing, will a sign that was once taken as a blessing become one of ill-omen? It will be up to Procampur's faithful to have the eagle restored before the city's own faith is shattered. An adventure for tiers 1 -5. Uses 2nd Edition AD&D rules. Living City characters required. RPGA paying members 3rd level and above.Triple RPGA experience.