A tower of high sorcery, lost since the Age of Might, returns. Can you uncover the secrets before the Dark Queen does, and changes the face of Krynn forever?
Two teams of four. One goal. The thrill of victory, the agony of a backstab. You want evil, we got your evil. You want quality, look no further than BYOV.
Dragonlance fans! Forged in the Age of Might, an artifact is entrusted to kender and ragtag friends. Can they protect it from the Dark Queen and save Krynn?
“You’re not my son!” My father’s words cut deep. I must find how, why can this be. Reward: adventurers needed, meet at Cross Road Tavern, ask for Olis.
Part III of “Rising of the Lich Lord." With the vessels of Vecna now in full possession of the Hand and the Eye, a grim future lurks on the horizon. Role-playing extremely stressed.