Under Fire! Home rules playtesting for a possible new game. A for-real combat system. Role-playing and a vivid imagination stressed. Only for experienced people who want to have fun.
At your door you found a letter: 10:00 p.m. Club Discord 1024 El Castro, Tacoma. Tomorrow. Inside there was also a credstick for 5000 nuyen. Signed Lord Quietus, a major figure in the Mafia here.
A sneaky goblin has stolen the Staff of the Magi and the Heroes of the Lance must recover the staff in time to save their lives. The adventure comes to life with 3-dimensional dioramas.
Arms shipments from the Bruff smithies are being waylaid by traitors. The Elements Masters must get the next convoy to Tennek or all hope for survival is lost. New scenario for beginners by the EVPA.
Must be intelligent, kind, strong, brave and able to solve a few riddles. Marry a cursed princess, live in your own haunted castle. Apply at Pier Two. Ask for trouble.
Deep in the Yin-Sloth Jungles the Watchtowers of the Lost City of Shanankar hold magic and death. But beware they lay in the lands of Bharegar, god of the Hunt. BYOC 6L+ or DM provides.
Snow in summer and an arch-fiend’s need of help. What do these things portend? Heroes need to find out. 10th-14th level characters, subject to DM approval. (No demigods need apply.)
The Thieves’ Guild has been robbed. The sorry souls who did it must be caught and ... dealt with. Sequel to last year’s Cleric Hunt. Beginners welcome, role-playing stressed. Watch your back!
This is the one that started it all 4 years ago. Stranded by an unknown force, you’re on an island. Great evil can be felt all around. Someone is out there and his intentions are not good ones.