You are members of the Pathfinder Society sent to assist a longtime ally in Tian Xia.
Description:
A series of five Quests designed for levels 1-5. Mighty Lung Wa once controlled much of Tian Xia, but the empire crumbled a century ago. Three Successor States have squabbled for dominance ever since, each insisting that it alone is the rightful inheritor of Lung Wa's glory. In the shadow of these mighty nations, the humble land of Shokuro has sought the means to discourage its neighbors' territorial ambitions and earn their respect. When a retired hero learns of a lost, legendary palace that might protect relics of the old empire, she calls on the Pathfinder Society for assistance finding the fabled site. The PCs must travel to each of the Successor States in search of clues to uncover the palace and the treasures within. Written by Katherine Cross, Sarah Hood, Jason Owen Black, and Christopher Rowe.
You are members of the Pathfinder Society sent to assist a longtime ally in Tian Xia.
Description:
A series of five Quests designed for levels 1-5. Mighty Lung Wa once controlled much of Tian Xia, but the empire crumbled a century ago. Three Successor States have squabbled for dominance ever since, each insisting that it alone is the rightful inheritor of Lung Wa's glory. In the shadow of these mighty nations, the humble land of Shokuro has sought the means to discourage its neighbors' territorial ambitions and earn their respect. When a retired hero learns of a lost, legendary palace that might protect relics of the old empire, she calls on the Pathfinder Society for assistance finding the fabled site. The PCs must travel to each of the Successor States in search of clues to uncover the palace and the treasures within. Written by Katherine Cross, Sarah Hood, Jason Owen Black, and Christopher Rowe.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.