Play all 3 parts or just one. Player levels 7-9.
Can Bing pass the dragon’s tests to take Robert’s soul to the best bidder? Dare you stop him? Emphasizes action, not role-playing. A Bob event.
I want a group of experienced DM’s to journey with me into THE WORLD OF IMPROV! Everyone will DM in this no holds barred round robin event. Bring along paper, dice, and your imagination.
The final confrontation is here! A battle to the death between super-characters and their ultimate challenge! Skilled knowledge of rules a must. Need not to have played part I to join.
Enter an adventure challenging enough for 25th level characters to barely make it out alive! Go head to head with the DM! Skilled knowledge of rules a must.
For years the War of the Wizards has battered and blighted your homeland. Now you have been chosen by the Warrior Donagael himself to join the Great Migration. Can you stop the war from spreading?
One too many times his players have overlooked his clues and performed all the wrong actions- and destroyed his module plot. So now it’s time for his revenge. Expect anything.
Two years ago, the quest began. Last year, the Globe was found. Now the priests of the Temple of Grax have another request to ask of you. Adventure for app. 15th Ivl. characters, which are supplied.
The moon waxes blue as the druidsong sounds through the night. The Realms are in danger, but what is the threat? Not a mystery—but everything is! 4-2-1 single elimination tournament.
The adventure begins in the search for the evil sword Shazzellim and continues across the desert into unknown lands. Assist the Harpers in their fight against the Red Wizards.