Fun and lighthearted. Inspired by "What We Do in the Shadows."
Description:
Come, travellers, and spend a night of mystery taking place in a very old and creepy castle. Warm yourselves near the fireplace and have a hot beverage.
What? That bloodstain on your chair? Don't worry about it, it's dry already and won't stain your clothes.
If you like fun, goofy, and lighthearted games - welcome to a D&D 5e, vampires, and "What we do in the Shadows"-inspired roleplaying game!
Character sheets, miniatures and scenery setting will be provided.
Fun and lighthearted. Inspired by "What We Do in the Shadows."
Description:
Come, travellers, and spend a night of mystery taking place in a very old and creepy castle. Warm yourselves near the fireplace and have a hot beverage.
What? That bloodstain on your chair? Don't worry about it, it's dry already and won't stain your clothes.
If you like fun, goofy, and lighthearted games - welcome to a D&D 5e, vampires, and "What we do in the Shadows"-inspired roleplaying game!
Character sheets, miniatures and scenery setting will be provided.
Fun and lighthearted. Inspired by "What We Do in the Shadows."
Description:
Come, travellers, and spend a night of mystery taking place in a very old and creepy castle. Warm yourselves near the fireplace and have a hot beverage.
What? That bloodstain on your chair? Don't worry about it, it's dry already and won't stain your clothes.
If you like fun, goofy, and lighthearted games - welcome to a D&D 5e, vampires, and "What we do in the Shadows"-inspired roleplaying game!
Character sheets, miniatures and scenery setting will be provided.
Vengeance of the Coward, a City of Dragonwick Adventure
Summary:
The Frogstranglers, a group of human brothers, have long been the bane of kobolds and bullywugs in the Avanti Swamps. The Coward, an unknown assailant, has trapped them to exact his revenge.
Heroic adventurers return home to a small hamlet and find the liege lord raving madly about an unseen threat from malevolent undead creatures. Is the lord sick, or is there truly a danger? [9th Level]
Description:
Heroic adventurers return home to a small hamlet north of Waterdeep and find the liege lord raving madly about an unseen threat from malevolent undead creatures. Friends and family in the hamlet are unsure about the truth of the situation. Is the lord sick, or is there really a danger? Surely the newly returned heroes will know what to do. [Set in in the Forgotten Realms; uses pre-generated 9th level characters]
Varista has a plague. The government administers medicine to keep citizens that obey and contribute alive. But is their preventative medicine all they can really do?
Description:
The City of Varista for generations has staved off the plague using regular doses of medicine but when unlikely adventurers find work in the city sewer, they find themselves on an adventure that will make them question everything they know about the city's history. The adventurers will then face a decision on how to proceed with this new found information.
Varista has a plague. The government administers medicine to keep citizens that obey and contribute alive. But is their preventative medicine all they can really do?
Description:
The City of Varista for generations has staved off the plague using regular doses of medicine but when unlikely adventurers find work in the city sewer, they find themselves on an adventure that will make them question everything they know about the city's history. The adventurers will then face a decision on how to proceed with this new found information.
Varista has a plague. The government administers medicine to keep citizens that obey and contribute alive. But is their preventative medicine all they can really do?
Description:
The City of Varista for generations has staved off the plague using regular doses of medicine but when unlikely adventurers find work in the city sewer, they find themselves on an adventure that will make them question everything they know about the city's history. The adventurers will then face a decision on how to proceed with this new found information.
Varista has a plague. The government administers medicine to keep citizens that obey and contribute alive. But is their preventative medicine all they can really do?
Description:
The City of Varista for generations has staved off the plague using regular doses of medicine but when unlikely adventurers find work in the city sewer, they find themselves on an adventure that will make them question everything they know about the city's history. The adventurers will then face a decision on how to proceed with this new found information.
You are Vox Machina at level 20, and it's time to see who is the best of the best. Straight up battle - last adventurer standing. Tal'Dorei Campaign Setting
Description:
Character sheets will be provided as sourced from critrolestats.com. You will get to choose your character, but if more than one player wants the same adventurer, the dice will decide.