We are planing on using the 4th edition Warhammer 40,000 rules with point amounts being 500, 750, and 1,000 for three scenario rounds and will use these rules from the 4th edition rule book, Night Fighting, Escalation, Reserves, Infiltrate, Deep Strike, Random Game Length, and Sustained Attack.Semi finals and Sunday 10 AM to 4PM .
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative. Loot redeemable in Sunday's Reaper Auction. Our ever-popular dungeon crawl returns yet again. We run the Dungeon Crawl for 45 minutes then reset, rotating players around the table. ReaperBucksâ„¢ are redeemable only in our Sunday Auction, slated for a Noon start time.