A friend of McCall's president has asked you to rescue his daughter from a cult, which seems like a job for the A-team, not the Special Claims Division. So why does this fall under YOUR jurisdiction?
Description:
Nelson Robinson, a friend of McCall International's president Michael George has asked your team for help in rescuing his daughter, who is being held prisoner by a cult in rural California. It seems like a simple ‘snatch and grab,’ but more like a case for The A-Team not the Special Claims Division. So why YOUR team…and what makes this cult so 'weird, strange, or out-of-the-ordinary?' Join Blade Runner Press for this new storyline that will challenge your view on reality itself.
Join us for our 22nd straight year of fantasy chariot racing at Gen Con, with 2 simultaneous races to speed play. Use ramming, boarding, spells, beast attacks and dirty tricks to claim victory!
Description:
This year, The Lich Lord Exereth has invited the most intrepid racers to in invitational race at the site of his greatest victory, the battlefield where his undead legions recently defeated the dwarves of Drim Balar. Will your chariot find a path through the shattered terrain, dodging vengeful spirits and avoiding the unfortunate victims of the Lich Lord? Use ramming, boarding, spells, beast attacks and dirty tricks to secure victory and glory for your racing faction! This year we will have two simultaneous races around this unique track, allowing even more competitors to race without slowing the pace.
Join us for our 22nd straight year of fantasy chariot racing at Gen Con, with 2 simultaneous races to speed play. Use ramming, boarding, spells, beast attacks and dirty tricks to claim victory!
Description:
This year, The Lich Lord Exereth has invited the most intrepid racers to in invitational race at the site of his greatest victory, the battlefield where his undead legions recently defeated the dwarves of Drim Balar. Will your chariot find a path through the shattered terrain, dodging vengeful spirits and avoiding the unfortunate victims of the Lich Lord? Use ramming, boarding, spells, beast attacks and dirty tricks to secure victory and glory for your racing faction! This year we will have two simultaneous races around this unique track, allowing even more competitors to race without slowing the pace.
Play the Steam Punk naval game. For those looking to try or play this game with beautiful models and interesting play. Prizes available.
Description:
Two simultaneous scenarios with up to 3 players each. Players should be familiar with DW but will teach those looking to refresh their knowledge of the rules. All models and terrain provided. One simple scenario and one more complex will be set. Drop-in will be allowed in simple scenario. Reference sheets and quick look rules will be provided.
Winners of more complex scenario will receive a Russian Coalition Bombardment box set (NIB)
Can the Rebels destroy the Death Star, or will the Imperials obliterate the Rebel Base on Yavin 4? This epic scenario, with 3D models, is based on a variant of Dagobah Dave's Trench Run.
Description:
The Rebels have found the Death Star plans and identified a hidden weakness. Can they destroy the Death Star, or will the Imperials rewrite Star Wars history and destroy the Rebel Base on Yavin 4? This scenario recreates the iconic assault on the Death Star, and features the Red and Gold Squadrons as they assault the Death Star and make their trench runs hoping to send a proton torpedo down the exhaust port. This epic scenario will be played on a 3' x 6' magnetic Warmat, and features large 3D turbolasers. It uses a slightly modified ruleset based on Biff Denzer's variant of Dagobah Dave's Trench Run as posted on Boardgamegeek.com.
4-round Swiss style tournament. Players bring (3)150-170 pt armies, 7 figure limit, Marvel allowed. Uniques used in one army can't be used in another. Prizes awarded.
Description:
Open to all players. Players draft the armies in a 1-2-1-1-1 format. Prizes awarded.
Bring 4 separate 100-2 warbands (100 points, 2 minis, hard cap). All players get bonus minis! Four 40-min rounds, no elimination! Each round, you'll play 1 of your warbands. Maps provided.
Bring 4 separate 100-5 warbands (100 points, 5 minis). All players get bonus minis! Four 40-min rounds, no elimination! Each round, you'll play 1 of your warbands. Maps provided.
Bring a 200-5 warband (200 points, 5 minis) & a small map. 50 minute rounds, no elimination! Beginners are welcome, & we'll have extra warbands & maps. All players get bonus minis!
Bring a 200-8 warband (200 points, 8 minis) & a large map. 60 minute rounds, no elimination! Beginners are welcome, & we'll have extra warbands & maps. All players get bonus minis!