Worldly Fantasy: Writing More than the Medieval Setting
Summary:
Fantasy shouldn't be just a re-imagined western medieval setting. Scott Lynch, Diana Pho, David Mack, Steve Drew, and Cerece Rennie Murphy discuss mining history to make your settings fresh.
How do you understand the vibe of a place well enough to translate it to your readers if you've never been there? Lucy A. Snyder, LaShawn Wanak, Seth Skorkowsky, and Corry Lee tell you how.
Writing Action Without Sounding Like an Instruction Manual
Summary:
Writing actions is more than "Foot A meets Face B" over and over. Come learn how to write actions sequences that leap off the page from Aaron Rosenberg, Linda Robertson, Bryan Young, and Tee Morris.
Also known as: the care and feeding of your author. Richard Byers, Jerry Gordon, Gabrielle Harbowy, and Elizabeth Vaughan discuss how to be supportive of a craft that's largely hidden from you.
There comes a point when all of the intrigue, suspense, and detailed scenery come to a dramatic moment: The Fight Scene. Author Seth Skorkowsky will offer tips and tricks for getting it right.
Join Toiya Finley as she covers the importance of player agency, designing branching narrative, meaningful player choices, and tools you can use to write your own projects.
Steampunk and weird western genres offer readers a unique blend of fantasy and history. Cat Rambo and Author Guest of Honor Cherie Priest discuss evoking the era and setting without overwhelming it.
Panelists Joseph Carriker, Jr., Erin M. Evans, John Helfers, and David Mack discuss writing tie-in works, such as fiction set in a game world, novelizations of movies, etc.
Or: how to find time to write between cleaning up vomit and managing your tween's latest meltdown.
Erin M. Evans, Aaron Rosenberg, and Melanie Meadors discuss this endeavour.