Based on the movie. One team will be trying to survive a horror-movie nightmare while the other pulls the strings behind scenes. The teams then switch!
"Denn die Todten Reiten Schnell" (For the Dead Ride Fast)
Summary:
The Prince's spiritual advisor & confessor, a powerful Lancea Sanctum Ancilla, has hired you to transport them out of the city.
Description:
The Prince's spiritual advisor and confessor, a powerful Lancea Sanctum Ancilla, has hired you to transport them out of the city. You are part of a unique cadre of Nomad Kindred: The Brides of Dracula. Astride your motorcycles you travel the perilous roads to take your charges safely to their destination. What secrets has this confessor uncovered? And why is this Elder so ready and willing to leave everything they have toiled to accomplish in the last century of their Requiem? What does it flee?
It's another beautiful day in Alpha Complex & you are eager to serve Friend Computer. He has tasked your team to remove a newly discovered communist den. Sounds pretty routine, what could go wrong?
Hearing "No ladies allowed," Diana turned all the Huntsmen into women. She will restore them if they can duplicate the 12 Labors of Hercules. This game is set in our time, our world.
Description:
Diana, Goddess of the Hunt, came down to the Huntsman’s Club to congratulate them on a particularly fine season. At the door she was met by a polite, but firm, “I’m sorry, miss. No ladies allowed.” Diana turned the doorman into a toad and stomped him flat. Then she turned all the huntsmen into women. That was six months ago. Now Diana has agreed to restore the men if they can repeat the Twelve Labors of Hercules. This game is set in our time in our world. The six female characters must translate the twelve labors into modern terms. You might want to give that some thought before signing up. This is a role-playing game. No books. No dice. One or two players will advance to the INTERACTION FINALS on Sunday at 8 AM.
2 Doctors discover a threat to humanity that threatens all of time & space. To save the day, they will need to confront old enemies and rely on friends yet unknown. Mature role playing emphasized.
Description:
The 8th Doctor’s visit with an ailing friend is interrupted by a threat to all of humanity. The 1st Doctor is kidnapped to save an alien species from extinction. Both soon learn that these problems are related to a new threat with the potential to destroy all of time and space. To save the day, they will need to confront old enemies, greet friends yet unknown, and confront an evil the like of which no Doctor has ever known. Together, the two Doctors will face the day of infamy, the end of innocence… the day when childhood ends. An RPG Adventure to celebrate the 50th Anniversary of Dr. Who. Knowledge of the TV Show is helpful. Mature Role Playing Emphasized.
2 Doctors discover a threat to humanity that threatens all of time & space. To save the day, they will need to confront old enemies and rely on friends yet unknown. Mature role playing emphasized.
Description:
The 8th Doctor’s visit with an ailing friend is interrupted by a threat to all of humanity. The 1st Doctor is kidnapped to save an alien species from extinction. Both soon learn that these problems are related to a new threat with the potential to destroy all of time and space. To save the day, they will need to confront old enemies, greet friends yet unknown, and confront an evil the like of which no Doctor has ever known. Together, the two Doctors will face the day of infamy, the end of innocence… the day when childhood ends. An RPG Adventure to celebrate the 50th Anniversary of Dr. Who. Knowledge of the TV Show is helpful. Mature Role Playing Emphasized.
In this slasher-flick-made-manifest-at-the-game-table, the players get to wallow in the extreme deaths & gallows humor of a B horror film as a group of teenage friends set out.
Description:
In this Slasher-flick-made-manifest-at-the-game-table, the players get to wallow in the extreme deaths and gallows humor of a B horror film as a group of teenage friends set out on road trip through the mountains of Colorado, only to have it take them somewhere they never intended. Now they are trapped in a nightmare: cold, alone, and hunted in the night. If they can survive just a few more hours until dawn, perhaps there is hope. First, they’ll need to survive each other.
You will get to wallow in the extreme deaths and gallows humor of a B horror film as a group of teenage friends set out on road trip. VIG and VIG Companions only!
Libraries are wondrous places, filled with more information than one person could realistically learn in a lifetime. What secrets lurk in their dark, lesser delved corners? What might try to escape?
Six adventurers have come to Madrigal. Each has a problem. I will take the six problems & create a story from them.
Description:
Madrigal has a King! Madrigal City is celebrating. Against this backdrop six adventurers have come to Madrigal. Each has a problem that can only be solved here. I will take the six problems and create a story from them. I’ve been doing this since the mid 1980’s. Bring me a problem I haven’t seen before. This is a role-playing game. No books. No dice. One or two players will advance to the INTERACTION FINALS on Sunday at 8 AM.
You have the "Gift" of immortality, but something dark & dangerous is eliminating immortals from the multiverse. Your group chooses to fight back!
Description:
You have lived for hundreds of years or more. You have met others who have the Gift" of immortality, and you have learned to travel to other worlds, times and realities through the other immortals you have met. Something dark and dangerous from the edge of reality is removing the immortals from the multiverse. Some immortals have been around so long, they find this to be a relief. You and your group don't." I would like to work with players in advance on character generation. A few sessions in Google Hangouts would do. Otherwise you will be using a pre-made immortal. My influences are M. Moorcock, D. Gemmell, R. Zelazny, G. Cook as well as J. Abercrombie, B. Sanderson. Highlander would also fit in here, as would, to a lesser extent a vampire.
Due to unfortunate circumstances, the adventurers find themselves stranded in the Carpathian Mountains of Transylvania. Will they survive until their rescuers arrive?
Due to unfortunate circumstances, the adventurers find themselves stranded in the Carpathian Mountains of Transylvania. Will they survive until their rescuers arrive?
Due to unfortunate circumstances, the adventurers find themselves stranded in the Carpathian Mountains of Transylvania. Will they survive until their rescuers arrive?
Due to unfortunate circumstances, the adventurers find themselves stranded in the Carpathian Mountains of Transylvania. Will they survive until their rescuers arrive?
Due to unfortunate circumstances, the adventurers find themselves stranded in the Carpathian Mountains of Transylvania. Will they survive until their rescuers arrive?
Due to unfortunate circumstances, the adventurers find themselves stranded in the Carpathian Mountains of Transylvania. Will they survive until their rescuers arrive?
Your team has been rewarded by receiving Day Passes for Disneyland. But just as the fun starts gearing up, chaos ensues as the lovable Disney characters suddenly become real - and vicious.
Description:
Finally, a day off!! Your team has been rewarded for all their hard work by receiving Day Passes for Disneyland -- a place where they can unwind and not think about the supernatural. But just as the fun starts gearing up...it all breaks loose. Suddenly, characters become real and vicious, props and decorations take on a life of their own, and people begin dying in horrible ways. What is going on?? And what triggered this Disney-version of the Buffy "Halloween" episode?? You must find out before the "Happiest Place on Earth" becomes the "Deadliest Place on Earth." A new journey into the Unknown, from an original idea by Gene Cramer.
Your team has been rewarded by receiving Day Passes for Disneyland. But just as the fun starts gearing up, chaos ensues as the lovable Disney characters suddenly become real - and vicious.
Description:
Finally, a day off!! Your team has been rewarded for all their hard work by receiving Day Passes for Disneyland -- a place where they can unwind and not think about the supernatural. But just as the fun starts gearing up...it all breaks loose. Suddenly, characters become real and vicious, props and decorations take on a life of their own, and people begin dying in horrible ways. What is going on?? And what triggered this Disney-version of the Buffy "Halloween" episode?? You must find out before the "Happiest Place on Earth" becomes the "Deadliest Place on Earth." A new journey into the Unknown, from an original idea by Gene Cramer.
You've made it to the city, now it is time to make a name for yourself. With the annual festival underway, there is plenty to do & even more gold to earn for the motivated delver.
Description:
You've made it to the city, now it is time to make a name for yourself. With the annual festival underway, there is plenty to do and even more gold to earn for the motivated delver.
2nd in a series - bring your character if you played in the first session.
The year is 1947. Wealthy socialite Daphne Helena is throwing another one of her giant parties, only this time, she’s dead just after the champagne toast. Who killed her, and why?
Description:
In this first (ever!) playing of NoirWorld, a group of partygoers are thrust into a violent mystery when a wealthy socialite is murdered at her own gala. Everyone might have a motive, everyone might have a method, so who killed her, and why?
Do you have fond memories of D&D? We do too and are helping to usher in a new age with an epic homage to the past. Help our adventurers escape from the ultimate evil - The NEXT.
Get the power core, simple snatch & grab. From an ultra-high security R&D lab, in the middle of nowhere. Owned by a very powerful corporation which you've dealt with before. Good luck.
Get the power core, simple snatch & grab. From an ultra-high security R&D lab, in the middle of nowhere. Owned by a very powerful corporation which you've dealt with before. Good luck.
Get the power core, simple snatch & grab. From an ultra-high security R&D lab, in the middle of nowhere. Owned by a very powerful corporation which you've dealt with before. Good luck.
Get the power core, simple snatch & grab. From an ultra-high security R&D lab, in the middle of nowhere. Owned by a very powerful corporation which you've dealt with before. Good luck.
Zingara has peace, thanks to your band of adventurers. You are called upon again, to investigate a growing darkness. Is it the workings of your rivals in Argos? Or something worse.
Grant Tucker is dead. His last request is to attend his funeral in Colorado. The letter says he has something important to show you, but how can a dead man show you anything?
It's good to be back at the Roadhouse, spending some time with Ellen Harvelle, able to take the masks off and relax in the company of other Hunters. Of course, nothing good ever lasts.
Description:
Harvelle's Roadhouse is the best place a Hunter of the supernatural could ever find themselves. Whether, on the way to a Hunt or coming back from one. Some Hunters even stop by just to see Ash for some research, or to visit the Harvelles, maybe on their way up to see Bobby Singer in Sioux Falls. But the Hunters at the Roadhouse are going to have to work together to survive the night.
A village of the shire has been attacked by a raiding party of Orcs, goblins, & if survivors are to be believed, they have a Cave Troll with them. Bold Adventurers are required to end the threat.
A village of the shire has been attacked by a raiding party of Orcs, goblins, & if survivors are to be believed, they have a Cave Troll with them. Bold Adventurers are required to end the threat.
A village of the shire has been attacked by a raiding party of Orcs, goblins, & if survivors are to be believed, they have a Cave Troll with them. Bold Adventurers are required to end the threat.
A village of the shire has been attacked by a raiding party of Orcs, goblins, & if survivors are to be believed, they have a Cave Troll with them. Bold Adventurers are required to end the threat.
The Summer Lady's favourite TV show has been stalled by a mystery. The Summer Knight has called in some supernatural sleuths to solve the case, but they have their own stake in the matter.
The Summer Lady's favourite TV show has been stalled by a mystery. The Summer Knight has called in some supernatural sleuths to solve the case, but they have their own stake in the matter.
The Summer Lady's favourite TV show has been stalled by a mystery. The Summer Knight has called in some supernatural sleuths to solve the case, but they have their own stake in the matter.
The Queen has sent her emissaries to investigate dark rumors. But first they will need to face their toughest challenge: politics. A game of Dramatic Action & Cinematic Adventure.
The Queen has sent her emissaries to investigate dark rumors. But first they will need to face their toughest challenge: politics. A game of Dramatic Action & Cinematic Adventure.
The Queen has sent her emissaries to investigate dark rumors. But first they will need to face their toughest challenge: politics. A game of Dramatic Action & Cinematic Adventure.