It's been a hundred years since the Great War erupted & now the army's rise for war once again as Undead horrors. Join with the best to stop the Evil at its source.
Description:
It's been a hundred years since the Great War erupted in mass violents and tragity, and now the army's rise for war once again. But this time as undead soldiers. The new war threatens all the land, and must be put to an end. You and your party must stop this evil at its source, the tomb of the undead soldiers.
It's been 100 years since the Great War erupted & now the army's rise for war once again as Undead horrors. Join with the best to stop the Evil at its source.
Description:
It's been a hundred years since the Great War erupted in mass violents and tragity, and now the army's rise for war once again. But this time as undead soldiers. The new war threatens all the land, and must be put to an end. You and your party must stop this evil at its source, the tomb of the undead soldiers.
Go back to the start with the original rules. Rules used will be the original 3 books, chainmail rules for combat. Name your dwarf Bob, play Fred the warrior. Name your wizard Gandof.
Go back to the start with the original rules. Rules used will be the original 3 books, chainmail rules for combat. Name your dwarf Bob, play Fred the warrior. Name your wizard Gandof.
Go back to the start with the original rules. Rules used will be the original 3 books, chainmail rules for combat. Name your dwarf Bob, play Fred the warrior. Name your wizard Gandof.
Lord Redhawk needs your aid insuring the trade negotiations between the peoples of the region are successful & that the fragile peace is maintained. lvl 7-10 pregen available or BYO.
This is for high Heroic tier level 7-10 characters, pregen characters will be provided but you may bring your own.
Description:
While resting and resupplying at the Raven's’ Brew, you hear rumor. The bard is weaving tales throughout your stay and three tales stick with you: The local sewers of late have been swallowing up the vagabonds and homeless those few people that have crawled back to the surface are nearly mad rambling on about the horrors that are in the dank gloom next tale is a story of men that change forms and consort with beasts in a dungeon not far and finally the ancient crypts, a mass of levels to house the past members of the city, are rumbling with movement. Looking around the common room you see several individuals that may be hearty enough to travel to one of these places and help defeat the monsters and help you acquire the treasures that must be hidden within. Who will you pick to travel with there are about 17 individuals but you only need 5 so pick you party and location
InfinitasDM Dungeon Delve - Call of The Barrow Downs
Summary:
Get a better look at our digital tool by playing through a dungeon with it! A virtual table top app designed to be used at the table instead of replacing it.
Description:
A Demilich has risen from the beyond. Retrieve the key to his tomb from the barrow of an epic hero and find the four weapons of power to put an end to his vile power in this Dungeon Delve. Get a better look at InfinitasDM in action by playing through an exciting 2 hour Dungeon Delve with it! IDM is a virtual table top app designed to be played *at* the table instead of replacing it for a more immersive version of the classic RPG experience. The delve will be run using D&D 5th edition rules and monsters for level 10 players. Pre-made player sheets will be available or feel free to bring your own.
Get a better look at our digital tool by playing through a dungeon with it! A virtual table top app designed to be used at the table instead of replacing it.
Description:
Travel deep beneath the earth to save a group of peace loving Myconids from a monstrous scourge wreaking havoc in the Glowing Fields in this combat and story driven mini-campaign.
Get a better look at InfinitasDM in action by playing through an exciting 4-hour One-Shot Campaign with it! IDM is a virtual table top app designed to be played *at* the table instead of replacing it for a more immersive version of the classic RPG experience. The campaign will be run using D&D 5th edition rules and monsters for level 10 players. Pre-made player sheets will be available or feel free to bring your own.
Returning from an arduous adventure, the party died & the remainder ambushed! The attackers took the remains & a pulsing jewel. Are you strong enough, brave enough to retrieve what was stolen?
Description:
The long adventure was to be fraught with dangerous but things went poorly for your group. Quickly it became a desperate retreat for your lives and half of the party did not survive the ordeal. Escaping with the badly wounded and remains of your adventuring companions the only treasure worth mention was a strange large jewel that beats and pulses. On the dangerous journey back to civilization with no means of healing and little time to rest you are ambushed just on the edges of the wild lands, with no easy way to defend your selves you are overcome by the attackers and unable to stop them from stealing the remains of your fallen comrades and the jewel. Is your party strong enough, brave enough to retrieve that which was stolen?
Returning from an arduous adventure, the party died & the remainder ambushed! The attackers took the remains & a pulsing jewel. Are you strong enough, brave enough to retrieve what was stolen?
Description:
The long adventure was to be fraught with dangerous but things went poorly for your group. Quickly it became a desperate retreat for your lives and half of the party did not survive the ordeal. Escaping with the badly wounded and remains of your adventuring companions the only treasure worth mention was a strange large jewel that beats and pulses. On the dangerous journey back to civilization with no means of healing and little time to rest you are ambushed just on the edges of the wild lands, with no easy way to defend your selves you are overcome by the attackers and unable to stop them from stealing the remains of your fallen comrades and the jewel. Is your party strong enough, brave enough to retrieve that which was stolen?
Welcome to the Ball! Here you might meet your soul mate, or your mortal enemy. Please enjoy our hospitality, but don't destroy the castle (again). Role playing/humor heavily emphasized, rules light.
Welcome to the Ball! Here you might meet your soul mate, or your mortal enemy. Please enjoy our hospitality, but don't destroy the castle (again). Role playing/humor heavily emphasized, rules light.
Welcome to the Ball! Here you might meet your soul mate, or your mortal enemy. Please enjoy our hospitality, but don't destroy the castle (again). Role playing/humor heavily emphasized, rules light.
Work with an experienced DM to quickly build custom & randomized adventure "seeds" & in real-time build a world & play through a unique collaborative adventure together. No rails!
Description:
While it's great to gather and play a pre-made module, sometimes it's better to go full random. Using a system of generating random adventure / setting / event seeds, players will work together with an experienced DM to build a one of a kind adventure where our collective creativity and the 4 hour block are our only limits. This will be an exceptionally engaging experience where the player and DM collaborate to walk away with a new creation and memory that will take us in surprising and unplanned directions.
Matron Mother has learned that something of Drow origin found in a human dwelling & sends her trusted daughters to personally attend to the matter.
Description:
Matron Mother has learned that something of Drow origin found in a human dwelling and sends her trusted daughters to personally attend to the matter. This story-based encounter, filled with intrigue and surprises, encourages roleplay and takes advantage of the ease of use found in 5th edition rules. Pregenerated characters fit for the scenario are provided.
End the evil that controls the orcs raiding local shipping routes! Deep in a tropical island's volcanic dungeons, you must finish that deed & escape before the drums cease beating!
Description:
You have been sent to destroy the evil that has pushed the island orcs into brazenly and viciously raiding the local sailing trade routes. You have sailed to and braved the wilderness of the tropical island infested by the orcs from which they use as a home base. You have penetrated deep into their volcanic dungeons where they dwell and are ruled by a mysterious human in strange robes. You must find a way to finish the deed and escape before the drums stop beating! Many enraged and frenzied orcs await to taste your blood! Can you find a way out to survive in time? It will be a challenge. This is the classic Dungeons & Dragons Basic/Expert Rules adventure module that has been converted to Advanced 1st Edition rules. Closing out Gen Con 50 in old school style!
Are you ready to strap on your sword & shield Old School style? Can you survive a dungeon of old school gaming played at its finest: fast & furious with enemies & traps lurking behind every door?
Description:
Are you ready to strap on your sword and shield Old School style? Can you survive a dungeon of old school gaming played at its finest: fast and furious with horrible enemies and deadly traps lurking behind every door? Join us as we play the game that started it all and remember the man who created an industry. Each ticket allows you to play until you die! As in previous years, this event remains a charity event. Learn the story of the mighty Archmage Gaxx, whose awesome Tower, led to a rise of a prosperous city in the nearby countryside. Gaxx was seduced by an evil god, and the ensuing conflict led to the destruction of both the city and his Tower. This year, come discover the new ruins found beneath the Tower of Gaxx. What new treasures and artifacts can be found? What new traps and monsters lie ready for the unwary adventurer?
While helping others in this SpellJamming realm, you've lost half of your friends. You've found or killed some, but 3 have been taken to the naquadria mines. It's time to take them home.
While helping others in this SpellJamming realm, you've lost half of your friends. You've found or killed some, but 3 have been taken to the naquadria mines. It's time to take them home.