Your destination . . . Peking. You're led on a thrilling adventure to reach your goal. Will you make it in time? What holds you back? What is in store for you? SPIES & PRIVATE EYES game rules
The promise of great riches and a full pardon for all past crimes send the party off looking for the key to a dieing troubador's last request. DRAGONQUEST game rules
The rumor of a dungeon complex was just that, a rumor. But then a road appeared where no road had a right to be, and so the party set out on the trip. ICE game rules
A plague has fallen upon the land and the Hand of Death touches all who dwell in Finger Lakes. Banding together, they look for a temple of healing. GAMMA WORLD® game rules
The young people of Fallshirk are aging mysteriously. Lord Mikra has sent for your league of intrepid mercenaries to find and stop the cause of this strange malady. Can you do it? GAMMA WORLD® game rules
Your shoddy group of ex-scouts and ex-marines have been contracted to investigate reports of new forms of life on a remote planet. You have limited supplies and 1 week to do it. TRAVELLER game rules
An introductory AD&D® game for young people under 16 years old. Each session will include learning about character generation, important rules and an exciting adventure. AD&D® game rules
A tomb of overwhelming power was lost over 500 ears ago. New evidence of the tomb's whereabouts recently surfaced. Come take up the quest for the lost tomb! AD&D® game rules
A French cruiser de-stroyer group takes on a Soviet force seeking to exit the Mediterranean. This modern naval action will use 1/1200 scale miniatures. TACTICAL ACTION OFFICIAL game rules
A new AD&D Tournament by Frank Mentzer. Individual advancement with emphasis on role-playing. Entrants will be assigned to teams randomly. Open to RPGA members only.
Characters set off to rid their village of giants. But when they kill the giants, they find a map which leads them to. You'll have to find out! AD&D game rules