The D&D setting of Eberron is a world of magic, pulp adventure, & noir intrigue. Join setting creator Keith Baker for a discussion of all things Eberron!
Description:
The D&D setting of Eberron is a world of magic, pulp adventure, and noir intrigue. It's been fifteen years since the Fantasy Setting Search that produced Eberron: join setting creator Keith Baker for a discussion of how Eberron came to be and how the world has evolved over the years!!
Exploring a New Game System for a Digital Tabletop Era
Summary:
As millions of people convene online to play tabletop games together, how did our designers capitalize on Virtual Tabletop technology? Take a look behind the scenes for our newest project!
Description:
Experienced game designers took on the mammoth task of designing a game specifically tailored to the virtual tabletop Roll20. In this panel, they discuss our brand new game, their creative process and the decisions they made to arrive to the final product. The panel will delve into this new world and system and why it was only made possible with the VTT technology we have today. Join us for a brand new experience.
A conversation about what kindness looks like in video games & how developers might push on existing conventions to make games where players are more kind in games & to each other.
Where do authors get their ideas (no, really)? Chris Husberg, Keith Baker, and Richard Kadrey discuss how to not only find inspiration but turn that inspiration into fantastic stories.
Freelancing can be a way to supplement writing income. Lucy Snyder, Matt Forbeck, Sandra Tayler, and Keith Law discuss getting started, negotiate contracts, find work, and how to maintain your sanity.
Learn how to be a freelancer for Onyx Path Publishing. We produce the World of Darkness, Chronicles of Darkness, World of Pugmire, Scion, Trinity, Cavaliers of Mars, Dystopia Rising, etc.
Welcome to the most boring seminar ever! It is seriously just people talking & answering questions about freight & shipping logistics in the board game industry.