This is our most popular event for all ability levels. This casual game plays continuously all convention & allows players to come & go as their schedule allows.
Description:
In Grinder you start with the lowest level mech with the most basic equipment. When you die you move up to the next level which contains mechs with slightly more advanced equipment. Through this progression you learn how to use all the common equipment in Battletech. This game is not paused or restarted at event breaks, we just add/remove players and collect tickets for those continuing then continue play without resetting the board or players continuing on into the next session. Sign-up for as many blocks as fit into your schedule (even if they are not contiguous), you will receive a report card as a way to sort of "save" your progress so you can come back later in the con and continue playing. All ability levels are welcome but if you have never played Battletech before it is recommended that you play Battletech Bootcamp first.
Our premiere event! Come play with the creative forces that bring the whole Battletech universe to life!
Description:
This is a great opportunity for fans of the Battletech Universe to actually play Battletech with the authors, artists, developers, and other movers and shakers who bring Battletech to life. 2 masters play together as a team against 4 players. Each master gets 2 mechs while each player brings 1 (we will print your record sheet on site, you can either bring your own mini or we will provide one). This creates a game of 4 mechs on 4 mechs which will be played on 2 hex boards. Players also have the opportunity to keep the minis of mechs of the masters that they kill. Players do not need to bring their own minis to the game (they can if they like, but the masters will not keep the player minis if the master kills the mech). This year master teams will be listed as competitive or casual so we can better match up the level of play desired by the players and masters.
The most challenging Battletech Tournament. 3-round, non-elimination. The winner is determined by the total score after all 3 rounds.
Description:
Full rules are available at bg.battletech.com/information/ Players will play in all 3 rounds even if they lose a round. Rounds are played back to back in one big event ticket. Each player gets a mech pair for each round from that round's list and plays against one other player who also has a mech pair from the list. Each round new pairings are assigned. Rounds will be played on mapsheets. This year's force list choices and bonuses are not published beforehand.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.
Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.
Description:
Build a pilot for a two day tournament in the Solaris arenas. Players can come and go as they please during the tournament but the game is ongoing all day. Top 8 pilots go to the finals based on number of Mech kills accumulated over both Thursday and Friday.