After surviving an assault by rival Jawa clans, your Clan Shaman has asked your group to investigate the lightsaber found in the ruins of the former clan leaders speeders. Traveling across the Jundland Wastes in search of information may be the least of your worries. Jawas and LEGOs provided.
Setting the stage for Gen Con 2012's ultimate battle, the Justice Society's old time traveling enemy is back and determined to shape the world in his image for all time. This may be the most challenging Justice Society game yet and that's saying something after over a decade of serving up justice Golden Age style!
You retrieved the Golden Spoon for Lord Talbot. You found his daughter Andeela. A mysterious Mojh is hot on your trail. Can you help Andeela find the rest of her family heirlooms? Can you make if off of Noll without becoming just another ingredient in the famous Inshon Chowder? Role-playing encouraged, Cutlery inevitable. 5th level characters provided.
This is the first game of a three part character creation and customization series. Please consider also signing up for SST02 at 12 PM Thursday and SST03 at 8 AM Friday or a players' choice on Saturday or Sunday for maximum enjoyment of this ongoing series. Otherwise consider skipping this one and going straight on to SST04 and later modules using one of our template characters.
1/600 ancient naval :211 BC: Pirates fleeing with the Roman coin collection are intercepted by Romans near the location of the Greek victory over the Persians. The Romans know the Pirates will flee or will history repeat? Will the Pirates accept the Roman offer of money and land and never ever go to sea?
A game of paranoia, deception and mob rule. Fabulous at parties! A mind game for 8-15 players, in which a vengeful group of villagers must figure out who among them is secretly a werewolf (before it's too late). Each 'night' the werewolves eat a villager, and each 'day' the surviving villagers attempt to rid the town of werewolves by lynching one of their own.
Okay, so you get obsessed with a game and create 3D buildings that make it look great for a small tile board game. Come see madness in action and play an intro game. The scenario is similar to the the regular rules but some changes to make it playable for 8.
Killer Bunnies and the QUEST for the Magic Carrot (Blue Starter)
Description:
KB Quest is a fast paced, action filled card game, in which you must try to keep as many bunnies alive as possible, while eliminating your opponent's bunnies. The problem: your opponents are armed with weapons and will stop at nothing to keep you from winning the game! Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? The KB craze is in full force - Play the original game that started it all!
Old Skool module playtest! Demented Nekromagiker Phlimmius is dead-set on raising a horde of undead minions and unleashing them upon the Keep on the Badderlands! To set the wheels in motion, all he must do is wait for the dismal rays of tonight’s Wyrm Moon to fill his unholy cauldron o’ doom. Can your party of adventurers thwart his evil endeavors and stop this zombie-fest from happening? Get ready for more undead action than you can handle!
Starship Troopers Ongoing Campaign - Outposts on Pluto are reporting missing personnel and damaged equipment. Can this be political dissidents or human pirate raiders? (1st part of the First Pluto Campaign)
A small mute girl walks into the capital city of Udriapolis. All she has are the rags she wears and a scorched doll she carries. The questions pile up and getting to the answers will leave their scars. This is a 6th level graphic horror adventure set in Palegain (author's campaign setting). It is not necessary to have played in any of the other parts.
You were all minding your own business when all of a sudden, men in parachutes just started landing on the playground... with assault rifles! Choose a butt-kicker from some of the cheesiest 80's/kung fu action movies & put a stop to the evil commies trying to take over your fine American town! (Or could it be something far worse?) Let's get cinematic! Lock and load your biga** guns, & get ready to throw some fists & feet of fury!
2011. A terrible menace threatens the world, but the Defiant are nowhere to be found. Assumed to be dead, they have instead gone through the looking glass to glimpse the might-have-been world where things have gone terribly wrong. Can they look into the Abyss and return with enough morality to save not just one world… but two? A game emphasizing mature role-playing in the Post Human Age.
Psychic Mystery novelist Vivianne Trevalyanne, Reporter Dianna Manderley and Company have their hands full as usual, but in England, not Chicago. Something wicked has taken up residence in the British Museum. Role Playing and Problem Solving stressed.
Later in the evening, during a water right something happens. You are witnessed to the birthing of a storm. Do you run, fight or watch with intrest knowing it is all a dream
Must have played CV01 or CV03. To the esteemed members of the crews of the ships The Crimson Dawn and The Knightly Valor. You are invited to attend the coronation of the prince of Castile. Long live the King! By Mark Edwards
Come Have Fun! Foam Fight Club! If you do not have weapons we have loaner weapons. This is the large 50 Vs 50 Battles. Do not leave young children here.
By request, we've added a second THRILLER session! This tutorial is specifically for novice and less confident dancers (experts are welcome, too!) who have completed Learn to Dance Thriller 1 or last year's event. Your instructors are TAGteach-certified to help you achieve your best with the most fun possible.