Elite Killer Breakfast Commandos will have 8:30am access to the SECOND Killer Breakfast event, advanced training from Tracy Hickman AND are guaranteed to be one of the first 70 casualties in the game!
Description:
Elite Second Killer Breakfast Commandos! For the first time, you can guarantee your place among the first seventy victims ... er, warriors at our Second Killer Breakfast! Your commando pass will grant you early entry into the hall, advanced instruction from Killer Breakfast Veterans as well training in person from Gamemasters Tracy & Laura Hickman. You will be seated first in the Kill Zone ... followed by any other recruits who will be added on a stand-by basis.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Up to 3 player sides. Bid for sides. Larry Harris G42 rules will be used. Greg Smorey GM.
Description:
This is the annual G42 tournament run by Greg Smorey. There will be 2 qualifying rounds (QR) on Thursday and Friday where up to 8 teams will compete for, 4 spots which lead into a Single Elimination (SE) bracket on Saturday. Both the Pacific and Europe 1940 games are required to play the Global 1942 game. Games may run upto 8 hours. Game play is based on the official G42 2nd Ed. Rules by Larry Harris. Bid to determine sides. No electronic devices may be used. Victory Conditions: Axis win by controlling 8VC in Europe or 6 VC in Pacific. Allies win by controlling Berlin, Rome, and Tokyo for a complete round of play. Prizes to top two teams. Please bring a copy of both games Europe and Pacific 1940 if at all possible.
Up to 3 player sides. Bid for sides. Larry Harris G42 rules will be used. Greg Smorey GM.
Description:
This is the annual G42 tournament run by Greg Smorey. There will be 2 qualifying rounds (QR) on Thursday and Friday where up to 8 teams will compete for, 4 spots which lead into a Single Elimination (SE) bracket on Saturday. Both the Pacific and Europe 1940 games are required to play the Global 1942 game. Games may run upto 8 hours. Game play is based on the official G42 2nd Ed. Rules by Larry Harris. Bid to determine sides. No electronic devices may be used. Victory Conditions: Axis win by controlling 8VC in Europe or 6 VC in Pacific. Allies win by controlling Berlin, Rome, and Tokyo for a complete round of play. Prizes to top two teams. Please bring a copy of both games Europe and Pacific 1940 if at all possible.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Up to 3 player sides. Bid for sides. Larry Harris G42 rules will be used. Greg Smorey GM.
Description:
This is the annual G42 tournament run by Greg Smorey. There will be 2 qualifying rounds (QR) on Thursday and Friday where up to 8 teams will compete for, 4 spots which lead into a Single Elimination (SE) bracket on Saturday. Both the Pacific and Europe 1940 games are required to play the Global 1942 game. Games may run upto 8 hours. Game play is based on the official G42 2nd Ed. Rules by Larry Harris. Bid to determine sides. No electronic devices may be used. Victory Conditions: Axis win by controlling 8VC in Europe or 6 VC in Pacific. Allies win by controlling Berlin, Rome, and Tokyo for a complete round of play. Prizes to top two teams. Please bring a copy of both games Europe and Pacific 1940 if at all possible.
Up to 3 player sides. Bid for sides. Larry Harris G42 rules will be used. Greg Smorey GM.
Description:
This is the annual G42 tournament run by Greg Smorey. There will be 2 qualifying rounds (QR) on Thursday and Friday where up to 8 teams will compete for, 4 spots which lead into a Single Elimination (SE) bracket on Saturday. Both the Pacific and Europe 1940 games are required to play the Global 1942 game. Games may run upto 8 hours. Game play is based on the official G42 2nd Ed. Rules by Larry Harris. Bid to determine sides. No electronic devices may be used. Victory Conditions: Axis win by controlling 8VC in Europe or 6 VC in Pacific. Allies win by controlling Berlin, Rome, and Tokyo for a complete round of play. Prizes to top two teams. Please bring a copy of both games Europe and Pacific 1940 if at all possible.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else.
The town of Anarbe is going to be the location of the next Harvest by the Demons. Hidden under the town is also a lost magical artifact. Can you find the artifact and save the town from the Harvest?
Description:
The Hobson's have been at the forefront of the rebellion against the Demon King thwarting Harvests all over Elhal but as they come to the small town of Anabre to stop another Harvesting of children they stumble into more than they bargained for. Worshipers of the goddess Humanis and members of the Ebon Daggers are here looking for an artifact of great power known as the Gauntlet of Humanis, an item which can exert control over humans on an epic scale. Will you be able to find the gauntlet before one of the other groups do? Do you have what it takes to being a little more hope to a world repressed by darkness? Are you a hero? Find out as you search for The Gauntlet of Humanis.
The town of Anarbe is going to be the location of the next Harvest by the Demons. Hidden under the town is also a lost magical artifact. Can you find the artifact and save the town from the Harvest?
Description:
The Hobson's have been at the forefront of the rebellion against the Demon King thwarting Harvests all over Elhal but as they come to the small town of Anabre to stop another Harvesting of children they stumble into more than they bargained for. Worshipers of the goddess Humanis and members of the Ebon Daggers are here looking for an artifact of great power known as the Gauntlet of Humanis, an item which can exert control over humans on an epic scale. Will you be able to find the gauntlet before one of the other groups do? Do you have what it takes to being a little more hope to a world repressed by darkness? Are you a hero? Find out as you search for The Gauntlet of Humanis.
Mystery scenario masters Kenneth Hite, Robin D. Laws, and Gareth Ryder-Hanrahan train their magnifying glasses on clue-gathering adventures to reveal the unlikely suspects behind your tabletop woes.
Description:
Mystery scenario masters Kenneth Hite, Robin D. Laws, and Gareth Ryder-Hanrahan train their magnifying glasses on clue-gathering adventures. Whether you're schooled in Pelgrane Press' GUMSHOE line or want to steal its secrets for play in another system, this seminar will shine light in the darkness and reveal the unlikely suspects behind your tabletop woes.
Robin D. Laws and Kenneth Hite talk roleplaying, history, conspiracy, occultism, writing, food, movies and whatever you ask them about in this live edition of their award-winning podcast.
The old Spanish fort at San Cristobal, Puerto Rico, has been the site of several bizarre mysteries. But now a college student has disappeared after visiting a reputed haunted sentry box.
Description:
The old Spanish fort at San Cristobal, Puerto Rico, has been a favorite tourist spot for many decades. Stories abound about the underground cisterns under the fort that are large enough to navigate a small boat through. But one college student decided to venture down to the seaside sentry box that is reputed to be haunted...and vanished into thin air. He was thought to have simply wandered away, but the pungent smell of sulphur in the room started rumors of a more demonic abduction. McCall wants your team to investigate before more innocent lives are taken. Another journey into the Unknown from Blade Runner Press.
Learn the foundations of yoga, including how to increase your flexibility through simple poses, sync your breath with movement, increase body awareness and relaxation.
Energize, invigorate, & sync breath with movement using a series of poses designed to strengthen the back & abs & open up areas of tightness (hips, hamstrings, shoulders).
Energize, invigorate, & sync breath with movement using a series of poses designed to strengthen the back, abs and open up areas of tightness (hips, hamstrings, shoulders).
Now that you've escaped the zombie-infested hospital & defeated the giant Security guard, you & your team find yourselves on a street devoid of life. Where is everyone?
Description:
Your team has barely escaped the zombie-infested hospital and defeated the giant Security guard in the parking garage...only to emerge on a city street completely devoid of life. What has happened here? Where is everyone? Only the distant sounds of wind and a faint chorus of moaning can be heard. You have to find a way to get out of the city...no matter what. The next chapter in this Endless Terrors campaign awaits you.
A simple easy to learn fun to play table top game of aerial combat in World War I. With simple yet elegant rules players fly colorful models of WWI aircraft 1/72 scale.
Description:
A simple, easy-to-learn, fun-to-play table-top game of aerial combat in World War I. With simple yet elegant rules, players "fly" colorful models of WWI aircraft 1/72 scale, using wooden "cockpit" control panels to determine maneuvers and telescoping poles to simulate multiple altitude levels, and each side attempts to shoot down the aircraft of the other side.
A simple easy to learn fun to play table top game of aerial combat in World War I. With simple yet elegant rules players fly colorful models of WWI aircraft 1/72 scale.
Description:
A simple, easy-to-learn, fun-to-play table-top game of aerial combat in World War I. With simple yet elegant rules, players "fly" colorful models of WWI aircraft 1/72 scale, using wooden "cockpit" control panels to determine maneuvers and telescoping poles to simulate multiple altitude levels, and each side attempts to shoot down the aircraft of the other side.
Carl Kolchak has asked for help in investigating the Sands of Culbin in northeastern Scotland, where an entire estate has been buried under the sands for nearly 200 years
Description:
Carl Kolchak has requested an investigation team from McCall to join him in northeastern Scotland. He was following up on a story that Mindy Everett, the supermodel, was doing a photoshoot near the Sands of Culbin when she kept hearing the phantom tolling of the old church bell buried beneath the dunes. It freaked her out so much that she refused to finish the shoot. Others have heard the bell and even seen the remains of the Culbin estate when it mysteriously appears on occasion from beneath the sands where it was entombed nearly 200 years ago. Join Blade Runner Press in this expedition into a centuries-old mystery.
Carl Kolchak has asked for help in investigating the Sands of Culbin in northeastern Scotland, where an entire estate has been buried under the sands for nearly 200 years
Description:
Carl Kolchak has requested an investigation team from McCall to join him in northeastern Scotland. He was following up on a story that Mindy Everett, the supermodel, was doing a photoshoot near the Sands of Culbin when she kept hearing the phantom tolling of the old church bell buried beneath the dunes. It freaked her out so much that she refused to finish the shoot. Others have heard the bell and even seen the remains of the Culbin estate when it mysteriously appears on occasion from beneath the sands where it was entombed nearly 200 years ago. Join Blade Runner Press in this expedition into a centuries-old mystery.