The
original GREED game! The temple has stood for years. Rumored to hold great treasures, now it’s been overrun by monsters. The job for you chaotic greedy heroes, get rich and get out...alive!
A 3-round AD&D tournament sanctioned by the RPGA Network. Each entrant will receive
a free lead figure. Ind. adv. scored by team consensus. Standard Network XP value. OPEN TO ALL
A guard was just assassinated and a merchant was robbed. This event is no Quest, Rescue, or Generic journey. You now have the opportunity to visit the treacherous city of Grhor. Can you live.
You have just stolen the richest treasure in the world! Can you avoid an irate mayor, a gung-ho general, a crazy wizard, and a blood thirsty mob to live to enjoy your wealth? (for theif- lovers)
By wit and strength, 10 adventurers must defend the Great Bear and the Great Tree of Finland against the wiles of the evil Pohjolans, and ob- struct the dire foretellings of the Book of Fate.
A party of high level characters travel to an island where reality has gone wild and Evil abounds. Your quest: to stop the dreaded (?) Anti-Palidin, the Briar King.
Castle Anarquis’ walls have never been breached. But, an ancient manuscript telling of treasures and hidden passages has fallen into the hands of the Circle of Stealth. Can you true thief resist?
What fate lies before you? Will your ship be able to withstand the elements, or naval combat? Will the forces of evil triumph and retain their treasure? Will you survive?
Law’s favorite SWAT team (8 mid-level monks) is back for a 4th GEN- CON. A fair princess (and the artifact) has been stolen by 7 demented dwarves. Can flying fists (and sinking puns) prevail?
Robert the Young’s coronation has ended in chaos. Baron Bing, having cheated the Fates by a timely cange in history, is now king. You must travel through time to foil Bing’s plans. A "Bob” event.
You are walking through a dungeon when Kirk and Spock beam down in front of you! Can you find who has sabotaged the Enterprise? Hint: It’s either the trolls or the Kilgons. (AD&D rules only)
Lucius the Arch-Lich has been freed from his tomb, the magical chain which bound him broken by a band of fools. These fools now lie charred and dead, as all world if can’t stop Lucius.
Or should it be "The Maul"? The world’s first indoor market seems to be haunted. Help Muffy (what's a “Val" without a mall?) & asst, manager Chip find the cause. Both are PC’s.
The quest begins for the long lost daughter of a powerful mage. Sounds to be an easy task or is it? Jokes abound in this trip as well as danger. Are you strong enough to survive danger and puns?
Conan the Barbarian of legend had a wizard store his massive strength in a girdle pending his death Now that he is dead his girdle is stored in the Tomb of Krumm. All you do is avoid the traps.