Players travel to the ruins of an ancient fortress There they will find a hidden corridor, the Hall of Dragons! The hall contains 12 doors. Each taken in order challenges the players to think.
Wolf Riders, ransom note, missing princess? A hidden and lost mystical forest? Where does it all lead, and what is the shadow of evil that binds it together - Bring your own and find out.
Your quest is to free Odin, Loki, and Hoenir from the dragon Fafnir and return Freya's stolen Bri- singamen Necklace. For this adventure you must bring your own 10th-15th level characters for D.M.
A debt of honor sends you to ruined castle of clan of Seven Swords to recover ancient jade box, for this relic will swing the power of Temple of the Turning Wheel to the side of Warlord Michimori.
It has been several years since you last saw Elena, a great Paladin and close friend. You must go to her aid when she is captured. She was on a quest and imprisoned in caverns in Dispater.
Come back with the missing children of the Duke and of the Baron. Find the kidnapped children and bring them back alive... or don’t return at ALLILevels 4-6.
Players seek adventure in the city described by Fritz Leiber in the "Fafhrd and Gray Mouser” stories. An Urban Adventure taken from TSR’s “Lankhmar" supplement.
Can your Moetley Crew find the Prince? His Twist- ed Sister collects Scorpions and Ratts. Keep Kool Gang, don’t get Roth or you’ll find yourself in Dire Straits. Wit is helpful, humor a must!
This sword, used in the giant wars ages ago, is desperately needed again. It must be recovered at any cost! The giants are again on the march. One problem - the sword is smoewhere behind the lines!
You must enter the treasure vault of the Blue Temple in search of the "God Swords", but is your group the only one searching. A knowledge of Fred Saberhagen’s Sword Trilogy is useful. 2XBIind Adv.
Your world fades during breakfast one morning, and you materialize in a large cavern, face to face with seven strangers. You are to aid someone, but whom? An adventure for dedicated role-players.
The mantle of rulership of the great druid has been taken and hidden within the dark woods. If not recovered , nature will turn evil and enslave the world—bring your own heros. 7th - 10th level.
Your party is requested to kill a dragon that has been wreaking havoc across the land. You must journey through a forest inhabited by evil creatures and assault the dragon’s aerie.
You’ve studied at the guild for the past month improving your thieving skills. The master tells your group you’re ready for his final test. Role playing and thieving skills required. PC level 6
A forbidden area of the Sylarian Castle has caused the disappearance of the Queen. Venture to the Demon Lands and recover the Queen and what she was after unless you too cannot escape.