The
original GREED game! The temple has stood for years. Rumored to hold great treasures, now it’s been overrun by monsters. The job for you chaotic greedy heroes, get rich and get out...alive!
A 3-round AD&D tournament sanctioned by the RPGA Network. Each entrant will receive
a free lead figure. Ind. adv. scored by team consensus. Standard Network XP value. OPEN TO ALL
A guard was just assassinated and a merchant was robbed. This event is no Quest, Rescue, or Generic journey. You now have the opportunity to visit the treacherous city of Grhor. Can you live.
You have just stolen the richest treasure in the world! Can you avoid an irate mayor, a gung-ho general, a crazy wizard, and a blood thirsty mob to live to enjoy your wealth? (for theif- lovers)
By wit and strength, 10 adventurers must defend the Great Bear and the Great Tree of Finland against the wiles of the evil Pohjolans, and ob- struct the dire foretellings of the Book of Fate.
A party of high level characters travel to an island where reality has gone wild and Evil abounds. Your quest: to stop the dreaded (?) Anti-Palidin, the Briar King.
Castle Anarquis’ walls have never been breached. But, an ancient manuscript telling of treasures and hidden passages has fallen into the hands of the Circle of Stealth. Can you true thief resist?
What fate lies before you? Will your ship be able to withstand the elements, or naval combat? Will the forces of evil triumph and retain their treasure? Will you survive?
Law’s favorite SWAT team (8 mid-level monks) is back for a 4th GEN- CON. A fair princess (and the artifact) has been stolen by 7 demented dwarves. Can flying fists (and sinking puns) prevail?
Robert the Young’s coronation has ended in chaos. Baron Bing, having cheated the Fates by a timely cange in history, is now king. You must travel through time to foil Bing’s plans. A "Bob” event.
You are walking through a dungeon when Kirk and Spock beam down in front of you! Can you find who has sabotaged the Enterprise? Hint: It’s either the trolls or the Kilgons. (AD&D rules only)
Lucius the Arch-Lich has been freed from his tomb, the magical chain which bound him broken by a band of fools. These fools now lie charred and dead, as all world if can’t stop Lucius.
Or should it be "The Maul"? The world’s first indoor market seems to be haunted. Help Muffy (what's a “Val" without a mall?) & asst, manager Chip find the cause. Both are PC’s.
The quest begins for the long lost daughter of a powerful mage. Sounds to be an easy task or is it? Jokes abound in this trip as well as danger. Are you strong enough to survive danger and puns?
Conan the Barbarian of legend had a wizard store his massive strength in a girdle pending his death Now that he is dead his girdle is stored in the Tomb of Krumm. All you do is avoid the traps.
Using AD&D and Battlesystem Rules, your party must recover the mystical hammer “Havoc”. Then aid King Sandor, defend Shalimar from invasion! From Skip Olsen's famous Midgaard Campaign. Levels 7-9.
This 3-D scenario provided an opportunity to test your aquatic abilities. The underwater environ- ment produces a unique set of problems requiring creative solutions.
Something is rotten in Ealow—rutabagas! As em- assaries of the Vegetable God “Succotash” you journey to the Land of the Darned and face the evil of Dark Fluffy! RPGA Network XP. OPEN TO ALL
So all we have to do, eh, is buy that magical gizmo from him? Well, he seemed like a nice enough wizard, and that wine was deli...ZZZ! Emphasis on RP and character development.
Your Characters are poor, your characters want to be rich, EASY, just go and find the lair of that old dragon, kill it, take its treasure and retire in style.(Note the dragon might not agree.)
The king lies dying and 6 wizards serum can save him. However, two parties have failed to get the serum through. One group returned mad and the other never did. can you save king?
The companion game for anyone who loved Greed I. No one knows where the Upandover Towers came from or how the touchstones work. Once agian the chaotic greedy come to rob, and live to spend it!
A prominent merchant in the city of Meleb is Hiring Mercenaries to quell a small native uprising in the Nozama Jungle. The pay is good, but are things really as they seem?
A party of adventurers invades the local thieve’s guildhall in an attempt to recover some stolen property and avenge a comrade’s death. Characters will be provided. No smoking please.
The king is missing and the throne is about to be siezed by the enemy. Your party must bring the true king to the throne before it is too late. Motivations differ!! character levels (5-8).
Two different groups of Adventurers compete seperately for admission to King Jarot’s Honor Guard. Best players from first events are sent on special mission in third event.
Seven highly skilled and clever adventurers quest for King Amiroth’s legendary scepter in the strange and arid Land of the Sunworshippers. Beware this scenerio is set in the Temple of Ra.
The prince was found—Now his bride wants to lose him. Help find the Wizard and free the bride. Clues and riddles abound and danger waits at every turn. 6 playes-ladies only
The Forces of good & evil race towards an artifact that could give one side victory over the other, which would destroy the balance of nature. Can the forces of neutrality stop both sides.
Karzrack was a town of Gems, Mithril, Dwarves, and dragons until Lokirime appeared with an evil band of Elves. Now the Dragons are gone, followed by the Dwarves freedom. Can you aid the poor Dwarves?
A mixed group of rogues must find their way out of Max's Maze. They were prisoners of different sorts, but unless they cooperate all shall die. Can they survive each other! Role Playing a Must!
Your party of 1-3 level characters is driven into the Hewtten Swamp by a bandit ambush. Deep in the swamp you find a mysterious, abandoned mission and decide to explore it to discover it’s secrets.
Eight powerful adventurers are sent by a secret brotherhood on a special mission to enlist the aid of savage barbarians to help in the conquest of neighboring lands. (7th - 12th level)
his creature will soon be loosed to lead a vast army against the surrounding lowlands unless you stop it. Not strickly Hack-and-Slash dungeon. 6 players levels 7-9;
Unearthed Arcana rules.
This sequel to “Tomb of Doom” quest for the ransom to save the lovely Solitaire goes on. Follow the group in the search for the next part of the rod as they travel to the volcano called Firefrost.
A dwarven curse must be lifted before Barbarian Hordes hit the border. Explore the Underworld, avoid the Dwarven traps, and good luck surviving- 8 players (with deathwish?)