The
prophet Kejoki has spoken: “Only 4 peasants and 4 soldiers can save the world.” Round 1A: peas ants qualify as individuals. Round 1B: soldiers qualify as teams. 2 1/2 hrs. (SEMI & FINAL 4 hrs)
A stalwart group of adventurers seek to destroy the most powerful threat to the Western Kingdom, the evil wizard Elmare, who has been raised from the dead! 7-12 level.
A vast army of evil approaches. Sir Gawain, a knight of great renown, has the only means of stopping this evil. His whereabouts have been discovered, but can you reach him in time?
Players will travel to the lands of King Arthur where trouble is brewing. They will challenge Arthur’s ancient enemy Morgan LaFay. Contains many traps & tricks. Will require brains & brawns.
Tired of playing with characters who are equiped with everything? Try playing in this event where you will be happy to find a dull dagger blade! Req. survival skills, intell. & maturity. Iv. 3-6
An AD&D game set in a different galaxy. Players are put into a high tech civilization in galaxy Andromeda. Players are given certain equip. & clues to use Quester to get home.
Strang doings at night are causing fear and destruction among the good halflings of the town.
Can the players unravell the secret of the “Walking Dead”? Deduction/Wildmess/Dungn Lvls 3-6
You have been hired to retrieve the Battleaxe of Crilack, ruler of the Great Mountains, and all those contained within their evil boundaries, from his tomb within. Bring own characters levels 7-9.
Six of the worlds most renowned rogues compete for treasures, and a chance to be chosen for “THE GUILD’S GRAND
QUEST”. Plenty of intrigue and watch your back!
Rescue from the Black Tower of Issyra. Parties of six compete to rescue ransomed royalty from the island tower. The only approach lies through the secret tunnels beneath Lake Tobol.
Return Princess Czerella to her father. Carry a book of spells to the Wizard Undell. Routine tasks? Perhaps, but they will lead you to the perils of the Demon’s Gate.
A Super Hero Game using AD&D rules. A chance to role-play people who are different. A serious game. If you liked TV’s Batman, you won’t like this. NOT MARVEL SUPER HEROES.
You are the best there is-medieval mercenaries-for hire. A powerful wizard hired you to return a crystal medallion to him form an evil place. Payment-anything else you can carry out with you.
More adventures in the marvelous town governed by 4 disputing gate captains. Evil Eldoran of the Amber Gate wants control, Baneigh of the Veridian breaks punk gang holds.
Princess Diane of the Kingdom Betic has been kidnapped by bad guys. It is your mission to rescue the beautiful princess and administer the elixer of glycolysis.
Chuban, the bandit chftn. hopefully recovers his sword & wants to kill the wizard who stole it. Travel to a drug plantation w/ owner of shop. Must be in event 400117 to play. MATURITY & NO SMOKING
Crossing a sea of venom,traversing Trolls’ caverns and encountering evil gods along dangerous mt. paths, a Viking band must climb to Valhalla to find Loki’s Lair.
Crossing a sea of Venom, traversing Trolls’ cavern & encountering evil gods along dangerous mt. paths, a Viking band must climb to Valhalla to find Loki’s Lair.
In the frozen northern wastelands, a jewel which magically heated the capital city has been stolen during the height of the annual festival. Recovery must occur before the city freezes.
During a time of astrological upheaval, you explore a series of undersea caves exposed once every 1000 years. Treasures placed there as tribute by your ancestors remain to be recovered.
Barbarians have forced your people to occupy the long abandoned castle of Borwick. Recent strange events have your king wondering if it may not be safer outside with the barbarians! Defeat the evil
The abandoned mansion of the wizard Weslex has long been avoided by everyone but the brave or foolhardy. But lately there have been reports of renewed activity in the place. Solve the mystery?
Your party has barely escaped from the advancing Ore Army. But as luck would have it the cavern you choose is deep w/in Orken territory. Your escape is out the other side.
3-6 level
Players have accidently stumbled into the Halfworld Labyrinth, and must try to find the passage in Ethereal Space back to their world! An Ethereal Adventure for characters level 9-12
On coronation day the new king was found to be a Cambion.With his wizard,Nervax,he has stolen the royal fragment of the orb of lawfulness. To retrieve it you must enter the dreaded Caves . . .
The Search for the Beeve: Chip & Muffy’s cousin, Beevir Kleevir, is missing, along w/ an amulet needed to end a deadly curse. Muffy will be among the available characters this year.
8 characters of levels 5-8 must enter Ore Pass in the Dark Mts.,breach the fortress guarding the pass & save the elven scouts captured by the Ore armies massing there for war. (17 & up PLEASE)
The Kingdom of Treel is in danger from the Wizards of the North Providence. There is hope if the players can retrieve the “SUn SWord” from Lord Darkoths Tomb, a place unknown to man.
A party of 10 are sent out on a quest to an ancient temple to recover the treasure held by a local business man. The only dificulty involved is the Demon guarding it. Char.7- 10
The heroes come face to face w/ the might of the dragon armies. Yet can they unite the Knights of Solamnia & discover the secret of the High Clerist Tower before the evil armies overwhelm them.
Rumors of a vast, unguarded treasure in an abandoned dragon’s lair have impelled your party to investigate. Can you find the lair, recover the treasure and return home safely with your wealth?
The secret of elemental control has been stolen from the world’s greatest sage, Bob Watson, by one of the four kings of dwarves, elves, gnomes, and half-ores. You must identify the culprit.
Last year,The Harkshane Enigma.Now,the man called the King of the Woods has been slain by a dagger thrust. Whodunit? For 25 silvers a day (plus expenses, the Empire Agency will find out.
Players have been imprisoned by the grandfather of assassins for ransom. They must break out or be killed because they know too much! A 3-level dungeon for 6-9th level characters
Along with a ransom caravan, a small party of adventurers is sent to rescue Princess Quilian from the grip of an evil anti-paladin. Can you survive? Level 5-7
The king is dead! Your job is to infiltrate the antipaladin’s fortress, gather information for the prince, and if possible kill the anti-paladin! Levels
5-8