Chosen to travel through the mystic portal, a paladin, ranger, thief, magic user and 4 fighters travel to the floating mountain seeking a way to destroy the cursed artifact. 8-11 level.
The dwarves called it that when they mined here for gold & gems, but the luck was all bad,& its been abandoned. Yet fine stones are still to be found. Detailed characterizations.
A githyanki lair has been established in the kingdom. You, one of the select few possessing psionics, have been summoned to destroy it before their power grows. Knowledge of psionics required.
Journey through the castle of the friendly dragon steal the riches if you dare, escape if you can, over 7 million square feet to search, max 30th level characters.
An arch-devil has stolen the Emperor’s daughter. The Emperor has called for a group to go and rescue her. To free the Emperor’s duaghter, seven tasks must be done to foil the arch-devil.
Members of the adventurers guild are recruited to assist a palladin in his quest for a holy sword. The first step is to acquire a magical ruby key. Mid level characters.
A band of high level adventurers have to find the cause and stop the growth of large crystals which are killing people, livestock and ruining farm-land. Knowledge of cryptograms, riddles may help.
The High Priest Mahaj releases a group of thieves from slavery, to steal the Black Grimoire from the Keeper’s fort. Stealth is tested as individuals try to please their master. Group RP
Characters must locate the three magical items required to open the tomb of a famed wizard to retrieve his books and scrolls for the Council of the Society of Wizards. Character levels 7-9.
The dwarves of the Barek Mountains have disappeared. The king has chosen a group of adventurers to find out what has happened to the dwarves and why the mine gates are locked.
Adventurers lead raid on island tower of the demon Bulanoak in search of stolen Ebon Flame crystal. Each player will be provided a DRAGONBONE for use during the event.