“The Festival”: The town of Shakiel holds a festival to earn money for a tribute demanded by a dragon. Adventurers will find that not every event at the festival is festive.''
“The Fifth Icon,” Part i: The bones of Jakolm are disturbed. Dark forces that control forces of the icons now gather to obtain the fifth. Fortune can be yours if you’re good enough.
Well, you’ve rescued old Three Fingers—but what is that door in the cellar of the inn, and why is it triple-locked and barred? 8- to 12-year-old players only.
Not all dungeons are underground. Search for the Lost Unicorn—in the swamp. Bring your own 5th-level character. Monsters and mayhem in a classic AD&D setting.
Silence descends on the great hall as the tome is unlocked. The warlord speaks: “The pages are a portal to battle. Prove your worth. Endure the grimoire.”
Delve into Doom’s Dungeon but beware, death isn’t the worst thing lurking within these halls. Features visual aids and illustrations. Characters Ivls 6-8 provided.
After the king died, you expected an invitation to the new coronation. Instead, the minor nobility plots to gain the throne. Imaginative role-playing stressed!