An artifact has surfaced in Chicago, and it seems it can be triggered by sleepers! You must find it before too many more discover its terrifying secret!
A hurriedly assembled team is to protect a potential Tradition Mage. Problem: She's guest at a SF convention with a history of supernatural occurrences.
Pale shadows of primeval light, the Chantry stands alone between the Sleeping City and a strange new foe come to harvest the dreams of distant Earth. Sequel to last year’s “The Awakening.”
As a Mage of Magick, you can create your own reality, but what IS reality? This is a Mage scenario, but Werewolf and Vampire characters are allowed by approval.