Another classic game from Avalon Hill added to the Rogue Judges lineup. It is a tradition of Rogue Judges to teach any game offered so, as always, new players and experienced are welcome. Please note this event is scheduled for 6 hours. Players wishing to play for shorter or longer will be grouped together on the same board. Note: Event will be at Rogue Judges HQ in the Board Game area. More at RogueJudges.org
Another classic game from Avalon Hill added to the Rogue Judges lineup. It is a tradition of Rogue Judges to teach any game offered so, as always, new players and experienced are welcome. Please note this event is scheduled for 6 hours. Players wishing to play for shorter or longer will be grouped together on the same board. Note: Event will be at Rogue Judges HQ in the Board Game area. More at RogueJudges.org
Another classic game from Avalon Hill added to the Rogue Judges lineup. It is a tradition of Rogue Judges to teach any game offered so, as always, new players and experienced are welcome. Please note this event is scheduled for 6 hours. Players wishing to play for shorter or longer will be grouped together on the same board. Note: Event will be at Rogue Judges HQ in the Board Game area. More at RogueJudges.org
Finals - by advancement only! This tournament is offered to give anyone eliminated from the "Mega" tourny in round 1 the chance to participate in a 2nd ed. Axis & Allies tournament. Basically, it's a tribute to the ultimate A&A judge, Greg Smorey. Participants are asked to bring a copy of A&A by Milton Bradley. Awards for 1st, 2nd and 3rd place!
This tournament is offered to give anyone eliminated from the "Mega" tourny in round 1 the chance to participate in a 2nd ed. Axis & Allies tournament. Basically, it's a tribute to the ultimate A&A judge, Greg Smorey. Participants are asked to bring a copy of A&A by Milton Bradley. Awards for 1st, 2nd and 3rd place!
Round 2 - by advancement only! This tournament is offered to give anyone eliminated from the "Mega" tourny in round 1 the chance to participate in a 2nd ed. Axis & Allies tournament. Basically, it's a tribute to the ultimate A&A judge, Greg Smorey. Participants are asked to bring a copy of A&A by Milton Bradley. Awards for 1st, 2nd and 3rd place!
Round 3 - by advancement only! This tournament is offered to give anyone eliminated from the "Mega" tourny in round 1 the chance to participate in a 2nd ed. Axis & Allies tournament. Basically, it's a tribute to the ultimate A&A judge, Greg Smorey. Participants are asked to bring a copy of A&A by Milton Bradley. Awards for 1st, 2nd and 3rd place!
Semi finals - by advancement only! This tournament is offered to give anyone eliminated from the "Mega" tourny in round 1 the chance to participate in a 2nd ed. Axis & Allies tournament. Basically, it's a tribute to the ultimate A&A judge, Greg Smorey. Participants are asked to bring a copy of A&A by Milton Bradley. Awards for 1st, 2nd and 3rd place!
Finals - by advancement only. 'Axis & Allies (2nd Edition) Tournament. This is the old classic AA tourney. Join us for this four round single-elimination one/two player team tourney (32 players max). Bidding for the Allies with NO other variants used. Bring a copy of the game. Each round will be at 5 pm Thur, Fri & Sat with the final on Sunday morning. Top three teams receive prizes.
Axis & Allies (2nd Edition) Tournament. This is the old classic AA tourney. Join us for this four round single-elimination one/two player team tourney (32 players max). Bidding for the Allies with NO other variants used. Bring a copy of the game. Each round will be at 5 pm Thur, Fri & Sat with the final on Sunday morning. Top three teams receive prizes.
Rd 2 is by advancement only. 'Axis & Allies (2nd Edition) Tournament. This is the old classic AA tourney. Join us for this four round single-elimination one/two player team tourney (32 players max). Bidding for the Allies with NO other variants used. Bring a copy of the game. Each round will be at 5 pm Thur, Fri & Sat with the final on Sunday morning. Top three teams receive prizes.
Rd 3 is by advancement only. 'Axis & Allies (2nd Edition) Tournament. This is the old classic AA tourney. Join us for this four round single-elimination one/two player team tourney (32 players max). Bidding for the Allies with NO other variants used. Bring a copy of the game. Each round will be at 5 pm Thur, Fri & Sat with the final on Sunday morning. Top three teams receive prizes.
Finals - by advancement only. Axis & Allies D-Day Tournament is back by popular demand! Attempt to dethrone the reigning Champs. This will be a four round single-elimination one/two player team tournament (32 players max). Bid for the Axis to determine sides. Bring a copy of the game. Finals will be Thursday evening. Top three teams receive prizes.
Axis & Allies D-Day Tournament is back by popular demand! Attempt to dethrone the reigning Champs. This will be a four round single-elimination one/two player team tournament (32 players max). Bid for the Axis to determine sides. Bring a copy of the game. Finals will be Thursday evening. Top three teams receive prizes.
Rd 2 is by advancement only. Axis & Allies D-Day Tournament is back by popular demand! Attempt to dethrone the reigning Champs. This will be a four round single-elimination one/two player team tournament (32 players max). Bid for the Axis to determine sides. Bring a copy of the game. Finals will be Thursday evening. Top three teams receive prizes.
Rd 3 is by advancement only. Axis & Allies D-Day Tournament is back by popular demand! Attempt to dethrone the reigning Champs. This will be a four round single-elimination one/two player team tournament (32 players max). Bid for the Axis to determine sides. Bring a copy of the game. Finals will be Thursday evening. Top three teams receive prizes.
Finals - by advancement only. Axis & Allies Europe/Pacific Tournament. This is a newly formatted, four round single-elimination one/two player team tourney (32 players max). You must be familiar with both games. Bidding for the Axis will be used to determine sides. No other variants will be used and the Revised rules will NOT apply. Bring a copy of the game. Final will be Friday evening. Top three teams receive prizes.
Axis & Allies Europe/Pacific Tournament. This is a newly formatted, four round single-elimination one/two player team tourney (32 players max). You must be familiar with both games. Bidding for the Axis will be used to determine sides. No other variants will be used and the Revised rules will NOT apply. Bring a copy of the game. Final will be Friday evening. Top three teams receive prizes.
Rd 2 is by advancement only. Axis & Allies Europe/Pacific Tournament. This is a newly formatted, four round single-elimination one/two player team tourney (32 players max). You must be familiar with both games. Bidding for the Axis will be used to determine sides. No other variants will be used and the Revised rules will NOT apply. Bring a copy of the game. Final will be Friday evening. Top three teams receive prizes.
Rd 3 is by advancement only. Axis & Allies Europe/Pacific Tournament. This is a newly formatted, four round single-elimination one/two player team tourney (32 players max). You must be familiar with both games. Bidding for the Axis will be used to determine sides. No other variants will be used and the Revised rules will NOT apply. Bring a copy of the game. Final will be Friday evening. Top three teams receive prizes.
Axis & Allies Masters Invitational Championship Tournament(Revised). Watch the top players in the country square off in this Invitational ONLY tournament. 9VC/IPC victory conditions. 3 Rd Swiss/2 Rd SE format. Bring a copy of the game. Finals Sunday. Championship Metal Boards and bragging rights go to the victors. Top three places receive prizes & qualify for the 2006 Masters Invitational at GCI. Sponsored by Wizards. GM Greg Smorey
Axis & Allies Masters Invitational Championship Tournament (Revised). Watch the top players in the country square off in this Invitational ONLY tournament. 9VC/IPC victory conditions. 3 Rd Swiss/2 Rd SE format. Bring a copy of the game. Finals Sunday. Championship Metal Boards and bragging rights go to the victors. Top three places receive prizes & qualify for the 2006 Masters Invitational at GCI.
Rd 2 - by advancement only. Axis & Allies Masters Invitational Championship Tournament (Revised). Watch the top players in the country square off in this Invitational ONLY tournament. 9VC/IPC victory conditions. 3 Rd Swiss/2 Rd SE format. Bring a copy of the game. Finals Sunday. Championship Metal Boards and bragging rights go to the victors. Top three places receive prizes & qualify for the 2006 Masters Invitational at GCI.
Rd 3 - by advancement only. Axis & Allies Masters Invitational Championship Tournament (Revised). Watch the top players in the country square off in this Invitational ONLY tournament. 9VC/IPC victory conditions. 3 Rd Swiss/2 Rd SE format. Bring a copy of the game. Finals Sunday. Championship Metal Boards and bragging rights go to the victors. Top three places receive prizes & qualify for the 2006 Masters Invitational at GCI.
Semi-finals - by advancement only. Axis & Allies Masters Invitational Championship Tournament (Revised). Watch the top players in the country square off in this Invitational ONLY tournament. 9VC/IPC victory conditions. 3 Rd Swiss/2 Rd SE format. Bring a copy of the game. Finals Sunday. Championship Metal Boards and bragging rights go to the victors. Top three places receive prizes & qualify for the 2006 Masters Invitational at GCI.
Finals - by advancement only. Axis & Allies Mega Tournament (Revised). This is the new classic six round single-elimination one/two player team tourney(128 players max). 9VC/IPC victory conditions. Semi-Finals and Finals will be Sunday. Bring a copy of the game. Championship Metal Boards and top three places receive prizes and qualify for the 2006 Masters Invitational at GCI.
Axis & Allies Mega Tournament (Revised). This is the new classic six round single-elimination one/two player team tourney(128 players max). 9VC/IPC victory conditions. Semi-Finals and Finals will be Sunday. Bring a copy of the game. Championship Metal Boards and top three places receive prizes and qualify for the 2006 Masters Invitational at GCI.
Rd 2 is by advancement only. Axis & Allies Mega Tournament (Revised). This is the new classic six round single-elimination one/two player team tourney(128 players max). 9VC/IPC victory conditions. Semi-Finals and Finals will be Sunday. Bring a copy of the game. Championship Metal Boards and top three places receive prizes and qualify for the 2006 Masters Invitational at GCI.
Rd 3 is by advancement only. Axis & Allies Mega Tournament (Revised). This is the new classic six round single-elimination one/two player team tourney(128 players max). 9VC/IPC victory conditions. Semi-Finals and Finals will be Sunday. Bring a copy of the game. Championship Metal Boards and top three places receive prizes and qualify for the 2006 Masters Invitational at GCI.
Round 4 - by advancement only. Axis & Allies Mega Tournament (Revised). This is the new classic six round single-elimination one/two player team tourney(128 players max). 9VC/IPC victory conditions. Semi-Finals and Finals will be Sunday. Bring a copy of the game. Championship Metal Boards and top three places receive prizes and qualify for the 2006 Masters Invitational at GCI.
Semi-finals - by advancement only. Axis & Allies Mega Tournament (Revised). This is the new classic six round single-elimination one/two player team tourney(128 players max). 9VC/IPC victory conditions. Semi-Finals and Finals will be Sunday. Bring a copy of the game. Championship Metal Boards and top three places receive prizes and qualify for the 2006 Masters Invitational at GCI.
Final - by advancement only! This event is offered as a "warm-up" mini tourny allowing participants to practice and become familiar with the updated Avalon Hill ed. of Axis & Allies prior to the new "Mega Tournament" hosted by Greg Smorey. This event can also be a possible alternative for those not attending Sat/Sun. Participants are asked to bring a copy of A&A by Avalon Hill. Awards for 1st, 2nd and 3rd place!
This event is offered as a "warm-up" mini tourny allowing participants to practice and become familiar with the updated Avalon Hill ed. of Axis & Allies prior to the new "Mega Tournament" hosted by Greg Smorey. This event can also be a possible alternative for those not attending Sat/Sun. Participants are asked to bring a copy of A&A by Avalon Hill. Awards for 1st, 2nd and 3rd place!
Round 2 - by advancement only! This event is offered as a "warm-up" mini tourny allowing participants to practice and become familiar with the updated Avalon Hill ed. of Axis & Allies prior to the new "Mega Tournament" hosted by Greg Smorey. This event can also be a possible alternative for those not attending Sat/Sun. Participants are asked to bring a copy of A&A by Avalon Hill. Awards for 1st, 2nd and 3rd place!
Axis & Allies with a twist - some new ideas for an old favorite. Experience preferred but all are welcome. Mutated rules can be applied to both the Milton Bradley standard and the new Avalon Hill edition.
The A&A Europe event will be a four round single elimination team tournament. Bidding system for the AXIS will be used to determine sides. Please bring a copy of the game. Prizes will be awarded to the top three teams. Greg Smorey GM.
This tournament is by invitation only! The top four seeds from the 2002 GEN CON Axis & Allies Mega & Masters Tournaments will meet in this prestigious event. You can NOT enter this event unless your team placed in last years tournaments. This is a three round, classic Axis & Allies Tournament. Second Edition Rules will be used. Come and see the top A&A players in the country compete for the title! Bragging rights are on the line! Greg Smorey GM
This tournament is by invitation only! The top four seeds from the 2002 GEN CON Axis & Allies Mega & Masters Tournaments will meet in this prestigious event. You can NOT enter this event unless your team placed in last years tournaments. This is a three round, classic Axis & Allies Tournament. Second Edition Rules will be used. Come and see the top A&A players in the country compete for the title! Bragging rights are on the line! Greg Smorey GM
This is the yearly classic Axis & Allies Tourney. Join 128 other A&A players in a six round single elimination team tourney. Second Edition rules with no computer variants. Bidding system for the Allies will be used to determine sides. Please bring a copy of the game. Prizes will be awarded to the top three teams. The top four teams will win seeding into the A&A Masters Tournament at GEN CON 2004. Greg Smorey GM.
Axis & Allies Mega Tournament Semi Finals & Finals
Description:
This is the yearly classic Axis & Allies Tourney. Join 128 other A&A players in a six round single elimination team tourney. Second Edition rules with no computer variants. Bidding system for the Allies will be used to determine sides. Please bring a copy of the game. Prizes will be awarded to the top three teams. The top four teams will win seeding into the A&A Masters Tournament at GEN CON 2004. Greg Smorey GM.
The A&A Pacific event will be a four round single elimination team tournament. Bidding system for the AXIS will be used to determine sides. Please bring a copy of the game. Prizes will be awarded to the top three teams. Greg Smorey GM.
Start with your capital and 35 IPCs, expand outward, make allies or enemies. Home rules used. See if you have what it takes to become ruler of the world. Sponsor: Wolfpack/ Game Base 7.
You start with your capital and 35 ipcs, expand outward, make allies or enemies, home rules used. See if you have what it takes to become ruler of the world. Sponsor: Game Base 7 / Wolfpack.
Start with your capital and 35 IPCs, expand outward, make allies or enemies. Home rules used. See if you have what it takes to become ruler of the world. Sponsor: Wolfpack/Game Base 7.
This is a single elimination Axis & Allies tournament to which all are welcome. A good 'warm up' for the Mega Tournament please bring to games if able. 1st, 2nd, and 3rd place awards and 'honorable mentions' for good strategy and sportsmanship. A 'bid' for the Allies will be nused.
Fans call it _x001C_Axis & Allies on steroids_x001D_ (www.TheWarGame.com). Huge 4_x0019_ x 8_x0019_ World map, d12_x0019_s, France, China, Italy and Neutrals included. Basic 1942 and expanded 1939 versions with Railroad Movement, Air Supremacy, Naval Engagement, Rommel_x0019_s Rules, Sonar, Radar, Hidden Fleets, etc.
Fans call it _x001C_Axis & Allies on steroids_x001D_ (www.TheWarGame.com). Huge 4_x0019_ x 8_x0019_ World map, d12_x0019_s, France, China, Italy and Neutrals included. Basic 1942 and expanded 1939 versions with Railroad Movement, Air Supremacy, Naval Engagement, Rommel_x0019_s Rules, Sonar, Radar, Hidden Fleets, etc.
Fans call it _x001C_Axis & Allies on steroids_x001D_ (www.TheWarGame.com). Huge 4_x0019_ x 8_x0019_ World map, d12_x0019_s, France, China, Italy and Neutrals included. Basic 1942 and expanded 1939 versions with Railroad Movement, Air Supremacy, Naval Engagement, Rommel_x0019_s Rules, Sonar, Radar, Hidden Fleets, etc.