16 players. 4-round swiss tournament. Players bring 4 pre-drafted 300 point armies (18 figure max, Marvel allowed). No figure can be used in more than 1 army.
Description:
Open to all players, 16 players. 4-round swiss tournament. Players bring four pre-drafted 300 point Heroscape armies (18 figures max, Marvel allowed). Any figure used in an army cannot be used in any other armies. Army cannot exceed 18 figures. A different army will be used each round.
Open to all players, 16 positions. 4-round swiss tournament. Players bring 4 pre-drafted 400 point armies (18 figures max; No Marvel). No figure can be used in more than 1 army.
Description:
Open to all players, 16 positions. 4-round swiss tournament. Players bring four pre-drafted 400 point Heroscape armies (No Marvel). Any figure used in an army cannot be used in any other armies. Army cannot exceed 18 figures. A different army will be used each round.
(NOTE: If you have an army which exceeds 24 hexes (but still 18 figures or less), you need to bring extra hexes to be added at the edge of the start zone without touching any non-start zone hexes.)
16 player, 4-round swiss tourney. Bring a 500pt army with 3 or more unique heroes. (18 figure limit, no duplicate uncommons.) Before placement, choose an opponents hero. Destroy that hero to win.
Description:
16 player, 4-round swiss tourney. Bring a 500pt army with at least 3 unique heroes. (18 figure limit, no duplicate uncommon heroes). Before placement, players simultaneously choose an opponents hero. You win when you destroy that hero.
Prizes will be awarded.
16 player, 4-round swiss tourney. Bring 2 440 point armies (no Marvel, 16 figure max). Dice-off winner chooses 1 of the 4 armies (theirs or their opponent's). Other player chooses from remaining 3.
Description:
Open to all players, 16 positions. 4-round swiss tournament. Players bring 2 pre-drafted 440 point Heroscape armies, (no Marvel, 16 figure limit). Before each game, players have a dice-off. Winner of the dice-off chooses one of the four armies (one of their own or one of their opponent’s). The other player then chooses from the remaining three armies.
16 player, 4 round swiss tourney. Players bring 3 140 to 160 point armies (7 hex limit, uniques used in an army cannot be used in another). Players draft the armies in a 1-2-1-1-1 format.
Description:
Players bring three 140 to 160 point armies (each with a 7 hex limit). If a unique (or uncommon) hero/squad is used in an army, it cannot be used in any other army. Before the event, players dice off. The dice-off winner chooses 1 of the 6 armies, then the other player chooses 2, followed by the dice-off winner choosing 1, the other choosing 1, and the last remaining army going to the dice-off winner. So, in the end, you'll have 3 of these armies as your army for the round. (Marvel is allowed, but notice that the point limit means only Spider-man and Venom would fit.) If you draft an army with a unique squad or hero that you've already drafted, you cannot include the second copy. Prizes will be awarded.
16 player, 4-round swiss tourney. Bring a 500 point army (no Marvel, 18 figure max). Each army must include at least 50 points from at least 5 generals.
Description:
Open to all players. 16 player, 4-round swiss tourney. Bring a 500 point army (no Marvel, 18 figure max). Each army must include at least 50 points from at least 5 generals.
Play however you like. 16 positions. No structure required, just come & play. Players may plan their own mini-events.
Description:
Play however you like. 16 positions. No structure required, just come and play. Customs welcome. AotP welcome. Often players plan their own mini-events during this time. See the forums at heroscapers.com for details, or to organize your own! Prize support available for player organized events.
Play however you like. 16 positions. No structure required, just come & play. Players may plan their own mini-events.
Description:
Play however you like. 16 positions. No structure required, just come and play. Customs welcome. AotP welcome. Often players plan their own mini-events during this time. See the forums at heroscapers.com for details, or to organize your own! Prize support available for player organized events.
24 positions. Pre-drafted army (18 figure, 600 point limit). New matches start as old ones finish. Come & go as you please. Tourney winner decided by point-weighted drawing at the end.
Description:
Open to all players, 24 positions. Bring a pre-drafted Heroscape army (18 figure, 600 point limit). New matches start as old ones finish. You may play as many matches as you can fit in, and can come and go as you please. Want to run to the dealer hall first? No problem, just start when you come back! Each match played gives 1 point, each win an additional point; up to a max of 8 points. Tourney winner decided by point-weighted drawing at the end.
Bring a 18 hex 500pt army. All of your army must be from 1 of the following alliances: Jandar & Ullar & Valkrill, Utga r& Einar, Vydar & Aquilla. No more than 300 points from 1 general.
Description:
5-round swiss-style tournament. 48 players. Bring a 18 hex 500pt army. All of your army must be from one of the following alliances: Jandar&Ullar&Valkrill, Utgar&Einar, Vydar&Aquilla. No more than 300 points from one general. Prizes awarded.