Abstract strategy game based on the Warring States era in ancient China
Description:
Semi-cooperative abstract strategy game based on the Warring States era in ancient China. In the game, players advance units of any alliance using majority rule from Hangu Pass to Xianyang, capital of Qin, then to the Throne. The primary goal of Jin and Zong alliances is to strategically advance units in their alliances and slowly and selfishly advancing at least one of their units into the Throne. After all, only one player can become the emperor of China. As for Qin, it needs to strategically balance its enemy forces and use their conflicts to benefit his advancement. When the game ends, the Lord who has at least one unit in the Throne and the highest victory point wins the game and becomes the new emperor of China.