An innovative puzzle game of building pyramids with spheres - following the randomly drawn rules. Winner receives a $250 shopping spree at the our booth!
Description:
Dimension is a fast-paced, innovative puzzle game that takes place in three dimensions with 60 colorful spheres. All of the players play at the same time. Everybody tries to position the spheres on their trays to earn as many points as possible. The task cards indicate how the spheres must be placed to earn points. Complete these tasks while racing against the timer. You get a point for each sphere you use and a bonus token for using all five colors, but you lose two points for each task card you don’t follow correctly. Prove to your opponents that you are the master of multi-dimensional thinking! Players will play in 3 preliminary rounds; top scorers will advance to elimination play. The winner will receive the title of U.S. National Champion, and a $250 Shopping Spree at the Thames & Kosmos booth!
An adaptation of the 3rd novel in Ken Follett's "Kingsbridge" series. Catholics & Protestants compete for power & influence in England, France, Spain, & the Netherlands.
Description:
An adaptation of the third novel in Ken Follett's "Kingsbridge" series. In the game, set in Europe during the time of Elizabeth I, Catholics and Protestants compete for power and influence in England, France, Spain, and the Netherlands. In this politically unstable environment, resourceful operatives and courageous secret agents plot to secure power for their rulers. The balance of power shifts back and forth amidst foiled assassinations, successful rebellions, and futile invasions — and not infrequently, those who sympathize with the weak are expelled from the country. Who will best exploit the changing power conditions in Europe to win the game?
An adaptation of the 3rd novel in Ken Follett's "Kingsbridge" series. Catholics & Protestants compete for power & influence in England, France, Spain, & the Netherlands.
Description:
An adaptation of the third novel in Ken Follett's "Kingsbridge" series. In the game, set in Europe during the time of Elizabeth I, Catholics and Protestants compete for power and influence in England, France, Spain, and the Netherlands. In this politically unstable environment, resourceful operatives and courageous secret agents plot to secure power for their rulers. The balance of power shifts back and forth amidst foiled assassinations, successful rebellions, and futile invasions — and not infrequently, those who sympathize with the weak are expelled from the country. Who will best exploit the changing power conditions in Europe to win the game?
An adaptation of the 3rd novel in Ken Follett's "Kingsbridge" series. Catholics & Protestants compete for power & influence in England, France, Spain, & the Netherlands.
Description:
An adaptation of the third novel in Ken Follett's "Kingsbridge" series. In the game, set in Europe during the time of Elizabeth I, Catholics and Protestants compete for power and influence in England, France, Spain, and the Netherlands. In this politically unstable environment, resourceful operatives and courageous secret agents plot to secure power for their rulers. The balance of power shifts back and forth amidst foiled assassinations, successful rebellions, and futile invasions — and not infrequently, those who sympathize with the weak are expelled from the country. Who will best exploit the changing power conditions in Europe to win the game?
An innovative puzzle game of building pyramids with spheres - following the randomly drawn rules.
Description:
Dimension is a fast-paced, innovative puzzle game that takes place in three dimensions with 60 colorful spheres. All of the players play at the same time. Everybody tries to position the spheres on their trays to earn as many points as possible. The task cards indicate how the spheres must be placed to earn points. Complete these tasks while racing against the timer. You get a point for each sphere you use and a bonus token for using all five colors, but you lose two points for each task card you don’t follow correctly. Prove to your opponents that you are the master of multi-dimensional thinking! Learn how to play the game in preparation for the 2018 U.S. National Dimension Championship (BGM18139414) Saturday at 1:00PM.
Circles, triangles, squares, & diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points.
Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
Circles, triangles, squares, & diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points.
Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
Circles, triangles, squares, & diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points.
Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
Circles, triangles, squares, & diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points.
Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
Circles, triangles, squares, & diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points.
Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
Circles, triangles, squares, & diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points.
Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
Circles, triangles, squares, & diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points.
Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
Circles, triangles, squares, & diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points.
Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
Circles, triangles, squares, & diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points.
Description:
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
Players become builders in Egypt; over 6 rounds, they move wooden stones by boat to create 5 seminal monuments. Using the expansion: A New Dynasty.
Description:
Players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep. Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing - and the stones to back up their plans - will prove to be Egypt's best builder. This event will use the new expansion: A New Dynasty.
Players become builders in Egypt; over 6 rounds, they move wooden stones by boat to create 5 seminal monuments. Using the expansion: A New Dynasty.
Description:
Players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep. Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing - and the stones to back up their plans - will prove to be Egypt's best builder. This event will use the new expansion: A New Dynasty.
Players become builders in Egypt; over 6 rounds, they move wooden stones by boat to create 5 seminal monuments. Using the expansion: A New Dynasty.
Description:
Players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep. Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing - and the stones to back up their plans - will prove to be Egypt's best builder. This event will use the new expansion: A New Dynasty.
Players become builders in Egypt; over 6 rounds, they move wooden stones by boat to create 5 seminal monuments. Using the expansion: A New Dynasty.
Description:
Players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep. Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing - and the stones to back up their plans - will prove to be Egypt's best builder. This event will use the new expansion: A New Dynasty.
Players become builders in Egypt; over 6 rounds, they move wooden stones by boat to create 5 seminal monuments. Using the expansion: A New Dynasty.
Description:
Players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep. Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing - and the stones to back up their plans - will prove to be Egypt's best builder. This event will use the new expansion: A New Dynasty.
Players become builders in Egypt; over 6 rounds, they move wooden stones by boat to create 5 seminal monuments. Using the expansion: A New Dynasty.
Description:
Players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep. Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing - and the stones to back up their plans - will prove to be Egypt's best builder. This event will use the new expansion: A New Dynasty.
Players become builders in Egypt; over 6 rounds, they move wooden stones by boat to create 5 seminal monuments. Using the expansion: A New Dynasty.
Description:
Players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep. Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing - and the stones to back up their plans - will prove to be Egypt's best builder. This event will use the new expansion: A New Dynasty.
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge.
Description:
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge. The trick, however, is that a player's score is equal to their worst-scoring color, not their best, so they need to score for all colors instead of specializing in only one or two. When no more tiles can be placed on the game board or when one player scores 18 in each color, the game ends. Players then compare their lowest scores, and whoever has the highest low score wins.
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge.
Description:
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge. The trick, however, is that a player's score is equal to their worst-scoring color, not their best, so they need to score for all colors instead of specializing in only one or two. When no more tiles can be placed on the game board or when one player scores 18 in each color, the game ends. Players then compare their lowest scores, and whoever has the highest low score wins.
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge.
Description:
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge. The trick, however, is that a player's score is equal to their worst-scoring color, not their best, so they need to score for all colors instead of specializing in only one or two. When no more tiles can be placed on the game board or when one player scores 18 in each color, the game ends. Players then compare their lowest scores, and whoever has the highest low score wins.
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge.
Description:
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge. The trick, however, is that a player's score is equal to their worst-scoring color, not their best, so they need to score for all colors instead of specializing in only one or two. When no more tiles can be placed on the game board or when one player scores 18 in each color, the game ends. Players then compare their lowest scores, and whoever has the highest low score wins.
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge.
Description:
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge. The trick, however, is that a player's score is equal to their worst-scoring color, not their best, so they need to score for all colors instead of specializing in only one or two. When no more tiles can be placed on the game board or when one player scores 18 in each color, the game ends. Players then compare their lowest scores, and whoever has the highest low score wins.
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge.
Description:
Players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge. The trick, however, is that a player's score is equal to their worst-scoring color, not their best, so they need to score for all colors instead of specializing in only one or two. When no more tiles can be placed on the game board or when one player scores 18 in each color, the game ends. Players then compare their lowest scores, and whoever has the highest low score wins.
Welcome to the elephant festival in the Indian province of Kerala! Each player wants to take at least 1 tile of each color & all tiles of 1 color should be joined together.
Description:
Welcome to the elephant festival in the Indian province of Kerala! Colorfully decorated elephants roam everywhere, and naturally players want to participate and make the most magnificent fairground with as many elephants as possible. In Kerala, each player wants to take at least one tile of each color, and all tiles of one color should be joined together, but of course the players are constantly getting in the way of one another and grabbing the tiles that someone else wants.
Welcome to the elephant festival in the Indian province of Kerala! Each player wants to take at least 1 tile of each color & all tiles of 1 color should be joined together.
Description:
Welcome to the elephant festival in the Indian province of Kerala! Colorfully decorated elephants roam everywhere, and naturally players want to participate and make the most magnificent fairground with as many elephants as possible. In Kerala, each player wants to take at least one tile of each color, and all tiles of one color should be joined together, but of course the players are constantly getting in the way of one another and grabbing the tiles that someone else wants.
Welcome to the elephant festival in the Indian province of Kerala! Each player wants to take at least 1 tile of each color & all tiles of 1 color should be joined together.
Description:
Welcome to the elephant festival in the Indian province of Kerala! Colorfully decorated elephants roam everywhere, and naturally players want to participate and make the most magnificent fairground with as many elephants as possible. In Kerala, each player wants to take at least one tile of each color, and all tiles of one color should be joined together, but of course the players are constantly getting in the way of one another and grabbing the tiles that someone else wants.
Welcome to the elephant festival in the Indian province of Kerala! Each player wants to take at least 1 tile of each color & all tiles of 1 color should be joined together.
Description:
Welcome to the elephant festival in the Indian province of Kerala! Colorfully decorated elephants roam everywhere, and naturally players want to participate and make the most magnificent fairground with as many elephants as possible. In Kerala, each player wants to take at least one tile of each color, and all tiles of one color should be joined together, but of course the players are constantly getting in the way of one another and grabbing the tiles that someone else wants.
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor's borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps creatures on the march toward the castle, the players must balance their priorities carefully. This event will incorporate any of the first three expansions (New Heroes, The Star Shield, Dark Heroes) depending on the experience level of the players.
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor's borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps creatures on the march toward the castle, the players must balance their priorities carefully. This event will incorporate any of the first three expansions (New Heroes, The Star Shield, Dark Heroes) depending on the experience level of the players.
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor's borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps creatures on the march toward the castle, the players must balance their priorities carefully. This event will incorporate any of the first three expansions (New Heroes, The Star Shield, Dark Heroes) depending on the experience level of the players.
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor's borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps creatures on the march toward the castle, the players must balance their priorities carefully. This event will incorporate any of the first three expansions (New Heroes, The Star Shield, Dark Heroes) depending on the experience level of the players.
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor's borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps creatures on the march toward the castle, the players must balance their priorities carefully. This event will incorporate any of the first three expansions (New Heroes, The Star Shield, Dark Heroes) depending on the experience level of the players.
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor's borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps creatures on the march toward the castle, the players must balance their priorities carefully. This event will incorporate any of the first three expansions (New Heroes, The Star Shield, Dark Heroes) depending on the experience level of the players.
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor's borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps creatures on the march toward the castle, the players must balance their priorities carefully. This event will incorporate any of the first three expansions (New Heroes, The Star Shield, Dark Heroes) depending on the experience level of the players.
A cooperative adventure board game sequel. On returning from the far north, the heroes find a devastated Andor & they are its last hope.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. On returning from the far north, the heroes find a devastated Andor. Conquered by the Krahder from the south and their skeleton army, many Andori were enslaved and abducted by them. The heroes are the last hope for the kingdom. Legends of Andor: The Last Hope, a standalone game that's a sequel to Legends of Andor, includes a new map of the southern regions of Andor, new legends, and more.
A cooperative adventure board game sequel. On returning from the far north, the heroes find a devastated Andor & they are its last hope.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. On returning from the far north, the heroes find a devastated Andor. Conquered by the Krahder from the south and their skeleton army, many Andori were enslaved and abducted by them. The heroes are the last hope for the kingdom. Legends of Andor: The Last Hope, a standalone game that's a sequel to Legends of Andor, includes a new map of the southern regions of Andor, new legends, and more.
A cooperative adventure board game sequel. On returning from the far north, the heroes find a devastated Andor & they are its last hope.
Description:
A cooperative adventure board game in which a band of heroes must work together to defend a fantasy realm from invading hordes. On returning from the far north, the heroes find a devastated Andor. Conquered by the Krahder from the south and their skeleton army, many Andori were enslaved and abducted by them. The heroes are the last hope for the kingdom. Legends of Andor: The Last Hope, a standalone game that's a sequel to Legends of Andor, includes a new map of the southern regions of Andor, new legends, and more.
Use your cards to undertake expedition routes so that they bring you the greatest possible fame. Only the one who has collected the most fame at the end of the game will be the winner.
Description:
Use your cards to undertake expedition routes that whisk you off to far-flung and mysterious corners of the Earth: To an abandoned mountain temple, a decayed circle of stone, a city sunk under the sea, an ancient stone-age settlement, and a town inside of a mountain. Your goal is to plan the routes in such a way that they bring you the greatest possible fame. And if you are especially daring, you will also be able to wager on the success of your own expeditions. But watch out: You are not the only one traveling! Which routes will you pursue and how much gold is it worth to you? Plan well and use your resources wisely. Only the one who has collected the most fame at the end of the game will be the winner.
Use your cards to undertake expedition routes so that they bring you the greatest possible fame. Only the one who has collected the most fame at the end of the game will be the winner.
Description:
Use your cards to undertake expedition routes that whisk you off to far-flung and mysterious corners of the Earth: To an abandoned mountain temple, a decayed circle of stone, a city sunk under the sea, an ancient stone-age settlement, and a town inside of a mountain. Your goal is to plan the routes in such a way that they bring you the greatest possible fame. And if you are especially daring, you will also be able to wager on the success of your own expeditions. But watch out: You are not the only one traveling! Which routes will you pursue and how much gold is it worth to you? Plan well and use your resources wisely. Only the one who has collected the most fame at the end of the game will be the winner.
Use your cards to undertake expedition routes so that they bring you the greatest possible fame. Only the one who has collected the most fame at the end of the game will be the winner.
Description:
Use your cards to undertake expedition routes that whisk you off to far-flung and mysterious corners of the Earth: To an abandoned mountain temple, a decayed circle of stone, a city sunk under the sea, an ancient stone-age settlement, and a town inside of a mountain. Your goal is to plan the routes in such a way that they bring you the greatest possible fame. And if you are especially daring, you will also be able to wager on the success of your own expeditions. But watch out: You are not the only one traveling! Which routes will you pursue and how much gold is it worth to you? Plan well and use your resources wisely. Only the one who has collected the most fame at the end of the game will be the winner.
Use your cards to undertake expedition routes so that they bring you the greatest possible fame. Only the one who has collected the most fame at the end of the game will be the winner.
Description:
Use your cards to undertake expedition routes that whisk you off to far-flung and mysterious corners of the Earth: To an abandoned mountain temple, a decayed circle of stone, a city sunk under the sea, an ancient stone-age settlement, and a town inside of a mountain. Your goal is to plan the routes in such a way that they bring you the greatest possible fame. And if you are especially daring, you will also be able to wager on the success of your own expeditions. But watch out: You are not the only one traveling! Which routes will you pursue and how much gold is it worth to you? Plan well and use your resources wisely. Only the one who has collected the most fame at the end of the game will be the winner.
Use your cards to undertake expedition routes so that they bring you the greatest possible fame. Only the one who has collected the most fame at the end of the game will be the winner.
Description:
Use your cards to undertake expedition routes that whisk you off to far-flung and mysterious corners of the Earth: To an abandoned mountain temple, a decayed circle of stone, a city sunk under the sea, an ancient stone-age settlement, and a town inside of a mountain. Your goal is to plan the routes in such a way that they bring you the greatest possible fame. And if you are especially daring, you will also be able to wager on the success of your own expeditions. But watch out: You are not the only one traveling! Which routes will you pursue and how much gold is it worth to you? Plan well and use your resources wisely. Only the one who has collected the most fame at the end of the game will be the winner.
Use your cards to undertake expedition routes so that they bring you the greatest possible fame. Only the one who has collected the most fame at the end of the game will be the winner.
Description:
Use your cards to undertake expedition routes that whisk you off to far-flung and mysterious corners of the Earth: To an abandoned mountain temple, a decayed circle of stone, a city sunk under the sea, an ancient stone-age settlement, and a town inside of a mountain. Your goal is to plan the routes in such a way that they bring you the greatest possible fame. And if you are especially daring, you will also be able to wager on the success of your own expeditions. But watch out: You are not the only one traveling! Which routes will you pursue and how much gold is it worth to you? Plan well and use your resources wisely. Only the one who has collected the most fame at the end of the game will be the winner.
Use your cards to undertake expedition routes so that they bring you the greatest possible fame. Only the one who has collected the most fame at the end of the game will be the winner.
Description:
Use your cards to undertake expedition routes that whisk you off to far-flung and mysterious corners of the Earth: To an abandoned mountain temple, a decayed circle of stone, a city sunk under the sea, an ancient stone-age settlement, and a town inside of a mountain. Your goal is to plan the routes in such a way that they bring you the greatest possible fame. And if you are especially daring, you will also be able to wager on the success of your own expeditions. But watch out: You are not the only one traveling! Which routes will you pursue and how much gold is it worth to you? Plan well and use your resources wisely. Only the one who has collected the most fame at the end of the game will be the winner.
As well-to-do citizens in Mercado, gamers wander around the stalls, always on the lookout for special items to enhance their reputation. Who can buy the most valuable goods?
Description:
Welcome to the market of beautiful things! As well-to-do citizens in Mercado, gamers wander around the stalls, always on the lookout for special items to enhance their reputation. Noble shawls, elegant jewelry, or golden trophies - with such a selection, the decision is difficult. But those who do not carry matching coins can also be unlucky because the other players have the same goal and might grab the valuable items from under your nose. In more detail, different market stalls, each with one product, are laid out as panels in the center of the table. Each player has a personal bag containing different coins. On a turn, you draw three coins from it blind and place them at the market tables of your choice. If a player has paid all the necessary coins of a product, they receive the board and thereby increase their reputation. Who can buy the most valuable goods?
As well-to-do citizens in Mercado, gamers wander around the stalls, always on the lookout for special items to enhance their reputation. Who can buy the most valuable goods?
Description:
Welcome to the market of beautiful things! As well-to-do citizens in Mercado, gamers wander around the stalls, always on the lookout for special items to enhance their reputation. Noble shawls, elegant jewelry, or golden trophies - with such a selection, the decision is difficult. But those who do not carry matching coins can also be unlucky because the other players have the same goal and might grab the valuable items from under your nose. In more detail, different market stalls, each with one product, are laid out as panels in the center of the table. Each player has a personal bag containing different coins. On a turn, you draw three coins from it blind and place them at the market tables of your choice. If a player has paid all the necessary coins of a product, they receive the board and thereby increase their reputation. Who can buy the most valuable goods?