Up to 3 player sides. Bid for sides. Larry Harris G42 rules will be used. Greg Smorey GM.
Description:
This is the annual G42 tournament run by Greg Smorey. There will be 2 qualifying rounds (QR) on Thursday and Friday where up to 8 teams will compete for, 4 spots which lead into a Single Elimination (SE) bracket on Saturday. Both the Pacific and Europe 1940 games are required to play the Global 1942 game. Games may run upto 8 hours. Game play is based on the official G42 2nd Ed. Rules by Larry Harris. Bid to determine sides. No electronic devices may be used. Victory Conditions: Axis win by controlling 8VC in Europe or 6 VC in Pacific. Allies win by controlling Berlin, Rome, and Tokyo for a complete round of play. Prizes to top two teams. Please bring a copy of both games Europe and Pacific 1940 if at all possible.
Up to 3 player sides. Bid for sides. Larry Harris G42 rules will be used. Greg Smorey GM.
Description:
This is the annual G42 tournament run by Greg Smorey. There will be 2 qualifying rounds (QR) on Thursday and Friday where up to 8 teams will compete for, 4 spots which lead into a Single Elimination (SE) bracket on Saturday. Both the Pacific and Europe 1940 games are required to play the Global 1942 game. Games may run upto 8 hours. Game play is based on the official G42 2nd Ed. Rules by Larry Harris. Bid to determine sides. No electronic devices may be used. Victory Conditions: Axis win by controlling 8VC in Europe or 6 VC in Pacific. Allies win by controlling Berlin, Rome, and Tokyo for a complete round of play. Prizes to top two teams. Please bring a copy of both games Europe and Pacific 1940 if at all possible.
Up to 3 player sides. Bid for sides. Larry Harris G42 rules will be used. Greg Smorey GM.
Description:
This is the annual G42 tournament run by Greg Smorey. There will be 2 qualifying rounds (QR) on Thursday and Friday where up to 8 teams will compete for, 4 spots which lead into a Single Elimination (SE) bracket on Saturday. Both the Pacific and Europe 1940 games are required to play the Global 1942 game. Games may run upto 8 hours. Game play is based on the official G42 2nd Ed. Rules by Larry Harris. Bid to determine sides. No electronic devices may be used. Victory Conditions: Axis win by controlling 8VC in Europe or 6 VC in Pacific. Allies win by controlling Berlin, Rome, and Tokyo for a complete round of play. Prizes to top two teams. Please bring a copy of both games Europe and Pacific 1940 if at all possible.
Up to 3 player sides. Bid for sides. Larry Harris G42 rules will be used. Greg Smorey GM.
Description:
This is the annual G42 tournament run by Greg Smorey. There will be 2 qualifying rounds (QR) on Thursday and Friday where up to 8 teams will compete for, 4 spots which lead into a Single Elimination (SE) bracket on Saturday. Both the Pacific and Europe 1940 games are required to play the Global 1942 game. Games may run upto 8 hours. Game play is based on the official G42 2nd Ed. Rules by Larry Harris. Bid to determine sides. No electronic devices may be used. Victory Conditions: Axis win by controlling 8VC in Europe or 6 VC in Pacific. Allies win by controlling Berlin, Rome, and Tokyo for a complete round of play. Prizes to top two teams. Please bring a copy of both games Europe and Pacific 1940 if at all possible.
Anti-grav chariots, pulled by snarling, ravenously carnivorous beasts, careen around the track, while the drivers struggle for control of the chariots, victory, & their lives.
Anti-grav chariots, pulled by snarling, ravenously carnivorous beasts, careen around the track, while the drivers struggle for control of the chariots, victory, & their lives.
Humans have it all wrong. He who dies with the most gems wins! So say the wise gnome sages.
Description:
The players take a walk down the gem laden path collecting or selling and transporting gems. The path and your fellow gnomes will get their fair share - even if its yours.
Humans have it all wrong. He who dies with the most gems, wins! So say the wise gnome sages.
Description:
The players take a walk down the gem laden path collecting, selling and transporting gems. Careful, the path and your fellow gnomes will get their fair share - even if its yours.
You have 2 hours to get as many games in as you can with the different variants.
Description:
You have two hours to get as many games in as you can with the different variants for fluxx. We have Fluxx, Oz Fluxx, Cthulhu Fluxx, Zombie Fluxx, Eco Fluxx, Star Fluxx and Pirate Fluxx
Come try the fantastic 2nd expansion to this fabulous game of civilization building, tile laying, and worker placement.
Description:
Over the course of four rounds, all players build a small town in front of them, adding to it by bidding and using tiles placed in the middle of the table. Keyples can be used to bid on a tile or activate it, so a decent supply will be necessary but they seem to be hard to come by until the boats (including the Keyflower herself!) arrive. A gloriously accessible game, you'll be immediately surprised at the depth inside the box. Set sail aboard Keyflower today! In the second expansion for Keyflower, players continue to develop their village by building extensions and cabins, entering into lucrative contracts, and encountering new combinations of items on the incoming boats.
Come try the fantastic 2nd expansion to this fabulous game of civilization building, tile laying, and worker placement.
Description:
Over the course of four rounds, all players build a small town in front of them, adding to it by bidding and using tiles placed in the middle of the table. Keyples can be used to bid on a tile or activate it, so a decent supply will be necessary but they seem to be hard to come by until the boats (including the Keyflower herself!) arrive. A gloriously accessible game, you'll be immediately surprised at the depth inside the box. Set sail aboard Keyflower today! In the second expansion for Keyflower, players continue to develop their village by building extensions and cabins, entering into lucrative contracts, and encountering new combinations of items on the incoming boats.
The crew of "The Pioneer" have crash landed on a planet inhabited by the hostile Zothrens & must work together to repair the ship or stay alive until a rescue ship arrives.
The King is dead & everyone's making their power play. Armies are on the move, castles are being fortified, & war is in the air. Do you have what it takes to emerge victorious?
Factions vying for power compete against each other to build steam-powered devices while collecting resources & having their Automotons do their dirty work.
The crew of "The Pioneer" have crash landed on a planet inhabited by the hostile Zothrens & must work together to repair the ship or stay alive until a rescue ship arrives.
Poseidon has lost his treasured trident, & your friends have disappeared while trying to find it. Can you rescue your friends from the Kraken before he turns them into stew?
Description:
Poseidon has lost his treasured trident, and your friends have disappeared while trying to find it. It turns out they have been captured by evil Hans the Kraken. Suckers! The Kraken plans to make a nice stew out of them. Can you pry open his tentacles, release your friends, and defeat him? Hope so. Oh, it's probably not a good time to mention the shark...
Poseidon has lost his treasured trident, & your friends have disappeared while trying to find it. Can you rescue your friends from the Kraken before he turns them into stew?!
Description:
Poseidon has lost his treasured trident, and your friends have disappeared while trying to find it. It turns out they have been captured by evil Hans the Kraken. Suckers! The Kraken plans to make a nice stew out of them. Can you pry open his tentacles, release your friends, and defeat him? Hope so. Oh, it's probably not a good time to mention the shark...
Poseidon has lost his treasured trident, & your friends have disappeared while trying to find it. Can you rescue your friends from the Kraken before he turns them into stew?!
Description:
Poseidon has lost his treasured trident, and your friends have disappeared while trying to find it. It turns out they have been captured by evil Hans the Kraken. Suckers! The Kraken plans to make a nice stew out of them. Can you pry open his tentacles, release your friends, and defeat him? Hope so. Oh, it's probably not a good time to mention the shark...
H.Y.D.R.A. has infiltrated SHIELD. Now Agent Coulson & his team must asses who is loyal & who is a secretly trying to dismantle the organization. (Spoilers for season 1)
H.Y.D.R.A. has infiltrated SHIELD. Now Agent Coulson & his team must asses who is loyal & who is secretly trying to dismantle the organization. (Spoilers for season 1)
A game of making the cool headed move or spinning out of control! Drive smart & smooth by managing your hand of cards well, or look for an edge, take a risk, & bank it all on one flip of a card!
Description:
The parking lot is pulsating with the sound of a hundred different rhythms. People crowd around several cars, each a unique work of art and a powerful beast. Some are tricked out imports from Japan, others are pure American muscle, and someone has brought the latest European beauty. Not all of them will take to the street tonight, but some will be putting it all on the line for a mix of cash and respect. This is a game of making the cool headed move or spinning out of control! Drive smart and smooth by managing your hand of cards well, or look for an edge, take a risk, and bank it all on one flip of a card! Either way, full throttle speed is the goal.
A game of making the cool headed move or spinning out of control! Drive smart & smooth by managing your hand of cards well, or look for an edge, take a risk, & bank it all on one flip of a card!
Description:
The parking lot is pulsating with the sound of a hundred different rhythms. People crowd around several cars, each a unique work of art and a powerful beast. Some are tricked out imports from Japan, others are pure American muscle, and someone has brought the latest European beauty. Not all of them will take to the street tonight, but some will be putting it all on the line for a mix of cash and respect. This is a game of making the cool headed move or spinning out of control! Drive smart and smooth by managing your hand of cards well, or look for an edge, take a risk, and bank it all on one flip of a card! Either way, full throttle speed is the goal.
A game of making the cool headed move or spinning out of control! Drive smart & smooth by managing your hand of cards well, or look for an edge, take a risk, & bank it all on one flip of a card!
Description:
The parking lot is pulsating with the sound of a hundred different rhythms. People crowd around several cars, each a unique work of art and a powerful beast. Some are tricked out imports from Japan, others are pure American muscle, and someone has brought the latest European beauty. Not all of them will take to the street tonight, but some will be putting it all on the line for a mix of cash and respect. This is a game of making the cool headed move or spinning out of control! Drive smart and smooth by managing your hand of cards well, or look for an edge, take a risk, and bank it all on one flip of a card! Either way, full throttle speed is the goal.
A game of making the cool headed move or spinning out of control! Drive smart & smooth by managing your hand of cards well, or look for an edge, take a risk, & bank it all on one flip of a card!
Description:
The parking lot is pulsating with the sound of a hundred different rhythms. People crowd around several cars, each a unique work of art and a powerful beast. Some are tricked out imports from Japan, others are pure American muscle, and someone has brought the latest European beauty. Not all of them will take to the street tonight, but some will be putting it all on the line for a mix of cash and respect. This is a game of making the cool headed move or spinning out of control! Drive smart and smooth by managing your hand of cards well, or look for an edge, take a risk, and bank it all on one flip of a card! Either way, full throttle speed is the goal.
The first full expansion for Sunrise City introduces two new game systems to enhance the game & add a casino-feel to your city-building adventure.
Description:
This expansion introduces two new game systems to enhance Sunrise City and add a casino-feel to your city-building adventure. -Each player starts the game with a set of five special One-Zone Building (OZB) tiles that they can play over the course of the game. They play just like any other building tile but their size lets them fill in isolated zones or fit neatly onto the edge of a growing skyscraper. OZBs also present new scoring methods based on the current configuration of the city so their potential effect on your score and the city itself, is different each time they're played. -The Fortune Die is a six-sided die with the red, green, blue and yellow on four sides and purple on two sides. Certain role cards and new building tiles use the Fortune Die to create a casino-feel with probability-based rewards.
Take the role of an aspiring Alchemist competing to synthesize alchemy's ultimate item in this strategic resource management game.
Description:
Players will lead one of six Alchemists through a colorful, hand-drawn world on a quest to create The Crest of Creation. By gathering from a large array of natural items and purchasing recipes to higher level items, players will race to enter the Chamber of Creation and attempt to synthesize the Crest. Players will connect with the deep back stories and motivations of the Alchemists, each with their own set of special skills, and are sure to re-visit the endless combinations of items and powers available.
Take the role of an aspiring Alchemist competing to synthesize alchemy's ultimate item in this strategic resource management game.
Description:
Players will lead one of six Alchemists through a colorful, hand-drawn world on a quest to create The Crest of Creation. By gathering from a large array of natural items and purchasing recipes to higher level items, players will race to enter the Chamber of Creation and attempt to synthesize the Crest. Players will connect with the deep back stories and motivations of the Alchemists, each with their own set of special skills, and are sure to re-visit the endless combinations of items and powers available.
Take the role of an aspiring Alchemist competing to synthesize alchemy's ultimate item in this strategic resource management game.
Description:
Players will lead one of six Alchemists through a colorful, hand-drawn world on a quest to create The Crest of Creation. By gathering from a large array of natural items and purchasing recipes to higher level items, players will race to enter the Chamber of Creation and attempt to synthesize the Crest. Players will connect with the deep back stories and motivations of the Alchemists, each with their own set of special skills, and are sure to re-visit the endless combinations of items and powers available.
Take the role of an aspiring Alchemist competing to synthesize alchemy's ultimate item in this strategic resource management game.
Description:
Players will lead one of six Alchemists through a colorful, hand-drawn world on a quest to create The Crest of Creation. By gathering from a large array of natural items and purchasing recipes to higher level items, players will race to enter the Chamber of Creation and attempt to synthesize the Crest. Players will connect with the deep back stories and motivations of the Alchemists, each with their own set of special skills, and are sure to re-visit the endless combinations of items and powers available.
Take the role of an aspiring Alchemist competing to synthesize alchemy's ultimate item in this strategic resource management game.
Description:
Players will lead one of six Alchemists through a colorful, hand-drawn world on a quest to create The Crest of Creation. By gathering from a large array of natural items and purchasing recipes to higher level items, players will race to enter the Chamber of Creation and attempt to synthesize the Crest. Players will connect with the deep back stories and motivations of the Alchemists, each with their own set of special skills, and are sure to re-visit the endless combinations of items and powers available.
Take the role of an aspiring Alchemist competing to synthesize alchemy's ultimate item in this strategic resource management game.
Description:
Players will lead one of six Alchemists through a colorful, hand-drawn world on a quest to create The Crest of Creation. By gathering from a large array of natural items and purchasing recipes to higher level items, players will race to enter the Chamber of Creation and attempt to synthesize the Crest. Players will connect with the deep back stories and motivations of the Alchemists, each with their own set of special skills, and are sure to re-visit the endless combinations of items and powers available.
A game of making the cool headed move or spinning out of control! Drive smart & smooth by managing your hand of cards well, or look for an edge, take a risk, & bank it all on one flip of a card!
Description:
The parking lot is pulsating with the sound of a hundred different rhythms. People crowd around several cars, each a unique work of art and a powerful beast. Some are tricked out imports from Japan, others are pure American muscle, and someone has brought the latest European beauty. Not all of them will take to the street tonight, but some will be putting it all on the line for a mix of cash and respect. This is a game of making the cool headed move or spinning out of control! Drive smart and smooth by managing your hand of cards well, or look for an edge, take a risk, and bank it all on one flip of a card! Either way, full throttle speed is the goal.
Patriot, Frontiersman, Southern Gentleman, Soldier, Trapper, Settler, Indian Scout, Statesman, or Explorer – you decide the course of your character's life & tell the tales that tamed a continent.
Description:
Patriot, Frontiersman, Southern Gentleman, Soldier, Trapper, Settler, Indian Scout, Statesman, or Explorer – you decide the course of your character's life and tell the tales that tamed a continent. Live the life of a newly-minted citizen in the colonial days of America, starting just after the Revolutionary War in the 1780s and running through the early 1800s.
Patriot, Frontiersman, Southern Gentleman, Soldier, Trapper, Settler, Indian Scout, Statesman, or Explorer – you decide the course of your character's life & tell the tales that tamed a continent.
Description:
Patriot, Frontiersman, Southern Gentleman, Soldier, Trapper, Settler, Indian Scout, Statesman, or Explorer – you decide the course of your character's life and tell the tales that tamed a continent. Live the life of a newly-minted citizen in the colonial days of America, starting just after the Revolutionary War in the 1780s and running through the early 1800s.